Skeetendo

’Cause all games were better on the GBC

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#1 2018-06-26 00:56:55

Theohmguy
Member
Registered: 2016-07-06
Post 16/21

Pokered Backsprites help

hey, I tried to do the Danny-E33's Larger backsprite routine, and it worked, but when I tried to put more backsprites, this happened:

error: Unable to place 'Battle (bank B)' (ROMX section) at $7CBC in bank $0B
make: *** [Makefile:52: pokered.gbc] Error 1

There is a similar post in the forum, but it wasn't the same error as mine. Can someone help me?

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#2 2018-06-26 17:21:59

Fotomac
Member
Registered: 2015-10-25
Post 322/332

Re: Pokered Backsprites help

You might want to shuffle the backsprites around, maybe even create new banks in 2D and 2E.

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#3 2018-06-27 03:40:54

Danny-E 33
Administrator
Registered: 2012-06-09
Post 1,097/1,119

Re: Pokered Backsprites help

It doesn't look like the same error, but it is the same problem discussed in the original thread on this

Bank $0B has run out of room so you need move some mon pics to other banks

As Fotomac pointed out, banks $2D and $2E are completely empty, unless you've already started using them for something else

Once you move the pics to new banks, you need to confirm that you have the modified UncompressMonSprite:: routine from the Pokemon Red Gen II hack:
https://github.com/dannye/pokered-gen-I … e.asm#L718

You need to make sure that the two fossil pics and the ghost pic are all in the same bank as each other (doesn't matter which bank, but all 3 must be in the same bank)

And you need to make sure each base stats file in data/baseStats/ has the last line changed from "db 0 ; padding" to "db BANK(*PicFront)" (of course, replace '*' with the name of the pokemon)

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