Skeetendo

’Cause all games were better on the GBC

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#101 2013-03-06 18:40:30

theoblivinator
Member
From: Iowa
Registered: 2012-08-20
Post 80/98

Re: AgiXP English, missing files included

To those of you receiving the error "System Error &H8007007E (-2147024770). The specified module could not be found." it's basically telling you that your systems is missing a module that AGIXP needs to run, without telling you exactly what module you need.

I used a program called Dependency Walker, which scans a file and creates a log of what modules you are missing to run that program. It is a free download found here:

http://www.dependencywalker.com/

Just download the program, start it up, and tell it to open the "AGIXP.exe" file. It will scan it and tell you what modules you are missing or any other errors you might occur when trying to run AGIXP.

This is useful since Maeto's system was different than mine so his fixes weren't working for me, and probably a lot of other users trying to get AGIXP to work on their system. With everyone having different systems, the problems can be different for everyone. Thus this will help you find the problem that applies to your system.

After depends tells you what modules you are missing it is just a matter of searching the net for that file, downloading it, and registering it to your system. Personally I was missing four modules on my Windows 7 64 bit system.

Hope this can help other users find the solution to their problems.

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#102 2013-03-07 13:50:10

emaj30
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From: Indigo Plateau
Registered: 2012-12-29
Post 333/463
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Re: AgiXP English, missing files included

Wow! That's really cool! Have tried using it on different program? Just making sure it's not program-specipic thing, since I'll be off from my pc for some time. This is nice:)

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#103 2013-04-15 16:53:00

Truut
New member
From: CLT NC
Registered: 2013-04-15
Post 1/3

Re: AgiXP English, missing files included

If anyone tries to use this program on Windows 8, when registering the 2 "missing" files (for my computer it was MSCOMCT2.OCX and Comdlg32.ocx) you need to put the file(s) into the System folder, not System 32.  Then use the Command Prompt (Admin) program to register the files like normal. Just right click at the bottom left of the screen to pull up a menu to access the command prompt.

Hopefully this will preemptively answer installation questions on Windows 8 :)

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#104 2013-04-15 17:26:56

AtecainCorp.
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Registered: 2013-04-14
Post 5/627

Re: AgiXP English, missing files included

It would be great that a program like AgiXP was appeared for the Pokemon Red


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#105 2013-06-28 09:45:33

virus95x
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Registered: 2012-04-03
Post 185/225

Re: AgiXP English, missing files included

I think this problem is about windows 8...but whenever I try to open AGIXP the error comes up ''System Error &H8007007E(-2147024770).''

I have tried with admin privileges but nothing, even tried registering to system32 as it said but it keeps saying the file cannot be found even tho I have placed files there... when i do these lines:
regsvr32\windows\system32\MSCOMCT2.OCX and same for FM20.DLL any solutions? Using win 8 and used all of my resources trying to register the files.

Last edited by virus95x (2013-06-28 10:04:58)

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#106 2013-06-28 09:56:00

80C
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Registered: 2013-03-16
Post 944/1,257

Re: AgiXP English, missing files included

AtecainCorp. wrote:

It would be great that a program like AgiXP was appeared for the Pokemon Red

Unfortunatley in Red\Blue all the sprites have a different format of compression than in Gold.
You have to do it manually or by disassembly.


I left this forum.

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#107 2013-06-28 16:18:00

Mateo
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Registered: 2009-11-25
Post 2,738/3,664

Re: AgiXP English, missing files included

virus95x wrote:

I think this problem is about windows 8...but whenever I try to open AGIXP the error comes up ''System Error &H8007007E(-2147024770).''

I have tried with admin privileges but nothing, even tried registering to system32 as it said but it keeps saying the file cannot be found even tho I have placed files there... when i do these lines:
regsvr32\windows\system32\MSCOMCT2.OCX and same for FM20.DLL any solutions? Using win 8 and used all of my resources trying to register the files.

I think the problem is Windows 8 not supporting older things as well. I'm pretty sure Agixp was coded in VB4, which has been outdated for a long time. I can't say for sure since I don't have a way to experiment with Windows 8 and figure it out, but I know that a friend of mine has had issues with older software on Windows 8.

Have you tried running it in compatibility mode for Windows XP?

Last edited by Mateo (2013-06-28 16:18:41)


I am not very active on this forum. I only pop in from time to time.

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#108 2013-06-29 00:04:58

virus95x
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Registered: 2012-04-03
Post 187/225

Re: AgiXP English, missing files included

Yeh i tried all nothing, oh well hopefully someone will make it a modern one someday:)

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#109 2013-06-29 00:23:00

Mateo
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Registered: 2009-11-25
Post 2,746/3,664

Re: AgiXP English, missing files included

If you have a Windows XP install CD lying around (or you can find one somewhere), you could download Oracle VM VirtualBox. Then you could install XP in a virtual machine that you could open in a window like it was a program, and run Agixp in there.

EDIT: While this is probably the most accurate way to run programs that have a lot of compatibility issues on newer systems, your computer has to have enough RAM to run Windows 8 AND Windows XP at the same time. And you still have to have either a product key or a cracked version of XP to run it in a virtual machine the same way you would to install it on normal hardware.

Last edited by Mateo (2013-06-29 00:29:15)


I am not very active on this forum. I only pop in from time to time.

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#110 2013-06-29 07:49:46

80C
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Registered: 2013-03-16
Post 949/1,257

Re: AgiXP English, missing files included

why, why, why... why They made Windows Vista, 7 & 8 saying those were better than XP...
yes, the graphics are cool but... there were lots of new problems, such as program compatibility.
XP is the coolest Windows software ever, it's full customizable and easily to use, not like Windows 7 & 8 where you have to been connected always on Internet for news & updates even for a small videogame...


I left this forum.

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#111 2013-06-29 22:30:36

Munchulax
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From: Somewhere in Johto
Registered: 2011-08-10
Post 397/410

Re: AgiXP English, missing files included

80C wrote:

why, why, why... why They made Windows Vista, 7 & 8 saying those were better than XP...
yes, the graphics are cool but... there were lots of new problems, such as program compatibility.
XP is the coolest Windows software ever, it's full customizable and easily to use, not like Windows 7 & 8 where you have to been connected always on Internet for news & updates even for a small videogame...

It's also losing support in less than a year (April 2014). 
Don't get me wrong, I love Windows XP.  I still work with it all the time when I'm fixing computers for people.  I installed it on a my friend's computer the other day because he wanted it, and I'm even using it right now on an old computer so that I could be online while I'm reinstalling Windows on my main computer.

-- Moving on now to the actual reason I was replying to your post --

For me, I've never had a problem running AGIXP on Windows Vista, 7, or 8 / 8.1 Preview.  For me, since Microsoft Office was always the first program I install after installing Windows itself, that would always install FM20.dll so I've never needed to deal with this problem. However, according to many people, if you don't use (or don't want to use) Microsoft Office, you can alternatively download and install the ActiveX Control Pad (run in compatibility mode for Windows 95 or 98) and that should work for you as well.

Last edited by Munchulax (2013-06-29 22:37:00)


“To live is the rarest thing in the world. Most people exist, that is all.” ― Oscar Wilde

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#112 2013-06-30 00:26:13

Mateo
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Registered: 2009-11-25
Post 2,748/3,664

Re: AgiXP English, missing files included

Yeah, that's the way mine is too. I run Agixp fine on 7 and Microsoft Office was on of the first programs I installed. I knew that Active X control pad was mentioned earlier in the thread, so I assumed he had tried that already (and also remembered that a friend of mine had compatibility issues with older software on 8). While I do prefer XP to any newer version of Windows (and I have an XP theme on 7) the reason I suggested XP was it would be the easiest to run as a VM and most likely to solve compatibility issues if that was the way anyone wanted to go.

Also, on an unrelated note, I lol'd at the line in your signature about how long it takes jwibagi to finalize a post.


I am not very active on this forum. I only pop in from time to time.

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#113 2013-06-30 08:24:32

virus95x
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Registered: 2012-04-03
Post 188/225

Re: AgiXP English, missing files included

ERROR WHEN TRYING WITHOUT THE SOLUTION: System Error &H8007007E(-2147024770). or doesn't allow you register the dll such as FM20.DLL to make the AGIXP work.

HOW TO FIX IT READ BELOW!


Found a solution how to fix it on windows 8. Maybe works on other versions.

I share it with others and you can share on other website that has a similar problem like me because i saw pokecommunity forum with the same problems that others have.

1. Download Active X Control Pad - Check the above post of munchulax, and click on the activex control pad.
2. When you want to open it, it might say its not compatible so click the fix issue or whatever comes up because it automaticly should detect the problem and run it in Windows XP mode.
3. Install it.
4. Download AGIXP. I have downloaded AGIXP with the dll files already in(zerolib.dll-MSCOMCT2.OCX-FM20.DLL) and extract it to the desktop(make a new folder) = If you need the AGIXP I have, post your email I will send you there.
5. When you try to open it it says you need comdlg32.ocx - go to this link and download it:http://www.ocxdump.com/download-ocx-fil … nload.html dont fix errors that says on that page just download it. (Place it in the AGIXP folder once you downloaded.
6. Rename it to comdlg32.ocx (in small letters once you have it in the same folder as AGIXP you downloaded)
7. When you click run it doesn't work it says that the file you already have (comdlg32.ocx) is not registered or is invalid, so what you do is simple. Right click on AGIXP and run as administrator.

The file should open and here you go, you got a self AGIXP have fun. Share this and if you are sharing credit Mateo,Munchulax and me:)

Last edited by virus95x (2013-06-30 08:41:55)

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#114 2013-06-30 12:33:39

Tauwasser
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Registered: 2010-10-16
Post 401/459

Re: AgiXP English, missing files included

Just a reminder to everyone: You should also update ot fm20.dll v2.01 using fm2paste.exe.
Also, don't download controls from 3rd-party sites. You might expose your whole system to some hacker.
Download the latest runtimes from Microsoft instead: http://support.microsoft.com/kb/290887
Also download VB6.0 common controls from http://www.microsoft.com/en-us/download … x?id=10019, it fixes some bugs as well.

cYa,

Tauwasser

Last edited by Tauwasser (2013-06-30 12:45:39)

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#115 2013-06-30 14:17:51

virus95x
Member
Registered: 2012-04-03
Post 189/225

Re: AgiXP English, missing files included

yeh use Tauwasser control pad link:) its safer

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#116 2013-07-01 17:52:49

virus95x
Member
Registered: 2012-04-03
Post 190/225

Re: AgiXP English, missing files included

what size for trainers? and what size for oak if i want to change him? also how to fix the picture, it randomizes and mixes parts idk tried horizontaly and verticaly

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#117 2013-07-03 20:56:45

Mateo
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Registered: 2009-11-25
Post 2,764/3,664

Re: AgiXP English, missing files included

56 x 56 for trainers, including Oak in the intro because he is actually just a normal trainer group. And it is supposed to be vertical, but if you insert an image that is the wrong size it will look scrambled in-game.


I am not very active on this forum. I only pop in from time to time.

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#118 2013-07-03 23:28:51

virus95x
Member
Registered: 2012-04-03
Post 193/225

Re: AgiXP English, missing files included

ok thanks thats all i need:)

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#119 2013-07-03 23:39:55

Mateo
Member
Registered: 2009-11-25
Post 2,765/3,664

Re: AgiXP English, missing files included

No problem! I would have replied earlier but somehow I missed the post the first time.


I am not very active on this forum. I only pop in from time to time.

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#120 2013-08-01 13:51:08

Pokemon_Master
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From: Eastern Kingdom of Mikado
Registered: 2013-05-18
Post 119/953
Website

Re: AgiXP English, missing files included

Thank you. I have Windows 7 and it's working well. Can i insert also map graphics in the program ? I plan to convert the R/S/E map graphics to G/S/C format. If not,can you tell me wich program does that ?

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#121 2013-08-01 15:36:30

Mateo
Member
Registered: 2009-11-25
Post 2,813/3,664

Re: AgiXP English, missing files included

You can use this to insert tileset images, yes. You just choose "Horizontal" instead of "Vertikal" when you insert them, and you have to give it an offset with free space to insert to manually since it doesn't know where tilesets are on its own. You will also have to repoint them manually as well. The easiest way is to just open it in the tileset editor after inserting the new graphic and telling it the new offset.


I am not very active on this forum. I only pop in from time to time.

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#122 2013-08-01 15:42:11

Pokemon_Master
Member
From: Eastern Kingdom of Mikado
Registered: 2013-05-18
Post 121/953
Website

Re: AgiXP English, missing files included

Mateo wrote:

You can use this to insert tileset images, yes. You just choose "Horizontal" instead of "Vertikal" when you insert them, and you have to give it an offset with free space to insert to manually since it doesn't know where tilesets are on its own. You will also have to repoint them manually as well. The easiest way is to just open it in the tileset editor after inserting the new graphic and telling it the new offset.

Thanks mate!

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#123 2013-08-01 16:13:04

Mateo
Member
Registered: 2009-11-25
Post 2,814/3,664

Re: AgiXP English, missing files included

Any time!


I am not very active on this forum. I only pop in from time to time.

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#124 2014-09-10 19:00:21

Kazo
New member
Registered: 2014-09-10
Post 1/1

Re: AgiXP English, missing files included

I discovered a bug with AgiXP while trying to see exactly what in a ROM is changed when you insert a Pokemon sprite. Not sure if it has been reported or not yet, just letting you guys know about it just in case. It seems the program is attempting to update the sprite size in the Pokemon data section, but it is writing to the wrong offset. instead of updating the sprite size, it is overwriting the Pokemon's base sp. def with the sprite size, 0x11 bytes short of the target byte.

So, if you have been editing sprites with AgiXP, you might need to fix the sp. def of the edited Pokemon.

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#125 2015-06-29 21:58:27

pallando
New member
Registered: 2015-06-29
Post 1/3

Re: AgiXP English, missing files included

Hey there, I'm glad I found these forums, and I hope I can find some tips/assistance editing Pokemon G/S/C stuff while exploring the site. The download here however seems to be broken, is there a chance someone could fix it? ;)

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