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How do I totally remove the extra chances that the AI for its moves to miss?
From what I understand, some moves in pokecrystal are more likely to miss for the computer opponent than they are for the player. I want to create equality between the two sides. How do I do this in the disassembly?
To remove random AI failure, edit .CheckAIRandomFail and the line commented "25% chance AI fails" in battle/effect_commands.asm.