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How would I go about creating short cuts in the overworld?
Ex: A path over Union Cave directly connection Route 32 and Route 33 (blocked with a cut bush)
I tried editing the map to create a link, but once I made it to the other route, the tiles got messed up.
The routes that are connected via union cave use two different tilesets. As such, you cannot walk between them without a warp, such as a route gate or a cave, because the new tileset is not reloaded just by walking between the maps. They also use different spritesheets, which has the same issue. There is not a good way to do this the way you want. You would need to rework Tileset 1 to have the needed tiles and metatiles for slowpoke well, remap azalea town to use that tileset, and then of course the much trickier thing of figuring out a spritesheet that would cover all of those maps. Basically, gatehouses and similar connections exist for a reason, and it is pretty much impossible to make shortcuts around all of them without completely rewriting the way the game handles loading things, or sacrificing detail in a lot of places by sharing spritesheets between more and more places.
Last edited by Mateo (2017-08-02 02:33:09)