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Hi. I'm trying to make a Pokemon Crystal romhack using the pokecrystal disassembly. I want to be able to rename my maps so that I can keep track of them more easily. I'm trying to rename Olivine City to "NewMap" as a test. I change the name in "maps/map_headers.asm", "maps/second_map_headers.asm", "constants/map_constants.asm", "maps/block_data_2.asm", and "maps/OlivineCity.asm". When I try to build, I get an error saying: Unknown symbol 'MAP_OLIVINE_CITY'
Does anyone have any idea on how to fix this? How do other people rename their maps? Is there a way to essentially remove all of the GSC maps and start fresh?
Thanks in advance!
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Did you change it in constants/map_constants.asm?
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Did you change it in constants/map_constants.asm?
Yes. In "constants/map_constants.asm" I changed "OLIVINE_CITY" to "NEW_MAP".
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In that case I would try searching through your files for some other place that uses OLIVINE_CITY. If you're using cygwin, the search function is "git grep [search]"
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In that case I would try searching through your files for some other place that uses OLIVINE_CITY. If you're using cygwin, the search function is "git grep [search]"
So I did what you said and replaced every instance of "OLIVINE_CITY". Now it says "Unknown symbol 'OLIVINE_CITY_WIDTH'". I tried searching for that and nothing came up.
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