Skeetendo

’Cause all games were better on the GBC

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#51 2017-07-06 03:15:57

Montblanc
Member
Registered: 2016-02-23
Post 53/55

Re: Pokémon Green hack/port/recreation

Lol :D

BTW wait before mirroring the patches, I just found I didn't enable the quick flashes for Selfdestruct/Explosion in the new optional patches -_-U

Tomorrow I will upload them again.

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#52 2017-07-06 03:59:18

Ammako
Member
Registered: 2016-03-06
Post 95/158

Re: Pokémon Green hack/port/recreation

lol, too late.
Not really an issue to update the RHDN mirror though, will just do that again. btw you can just upload it straight there tbh and skip the intentionally expiring file hosts.

Last edited by Ammako (2017-07-06 03:59:35)

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#53 2017-07-06 05:04:07

MrMaki
New member
Registered: 2017-07-05
Post 2/3

Re: Pokémon Green hack/port/recreation

Montblanc wrote:

It should show up in green, since the header identifies it as a Green Version... All the emulators and the stadiums show it that way:

http://i.imgur.com/e5IaVfi.png

http://i.imgur.com/gkoBnYM.png

I'm sorry, but this patch can't be used in any other ROM than the version it was made of. To have a Green Version in German, we should create a new hack from scratch, figuring all the offsets again.

Right, my bad, I assumed that the colors were blue from the screenshots posted here. Haven't had a chance to test it yet.

And that's too bad. I was hoping it would be somewhat easier, since you also created a patch for the Spanish version. I know the patch won't work on a different version as is, but I figured since a patch already exists, modifying it to work with the German version would be easier than starting from scratch. It's there really no way?

Oh, and by the way, Lavender town in Green apparently has a slightly different BGM than our Blue and Red. You should totally fix that as well! If you didn't already.

Last edited by MrMaki (2017-07-06 05:15:48)

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#54 2017-07-06 16:09:18

JulianoFdeS
Member
Registered: 2017-03-21
Post 13/32

Re: Pokémon Green hack/port/recreation

Why you didn't say before you're using my save state, Alexander? I'd said to you turn on the battle animation as well! Hahaha, this was funny! I have turned off because I wanted to speed up the battles without activate fast forward on emulator. xD

Also, you should activate ESTILO BATALLA of MANTENER to CAMBIAR if you want change your Pokémon after beat the opponent one.

And MrMaki, the color will depend of the console/emulator you're using, if your emulator didn't support any color like the first Game Boy, it will have just pallets of white, gray and black. (The real gameboy had a green screen and these colors mix up, some emulators use screen filter to mimic this). If it support Game Boy Color, the colors will be set depending of your version, each version use the own color name as default color, and mix also dark blue, pink, dark green, white and black (if I remeber well) like Game Cube Game Boy Player and Game Boy Advance. If it support Super Nintendo/Famicom - Super Game Boy 1 or 2 - Cartridge, then it will show the same configured colors, no matter the version you're playing, it is like the Pokémon Yellow USA (the JP version didn't have own colors) that depending to where you're walking the colors change, the Pokémon also have own colors, in my opinion this is the best color set, used also in Pokémon Stadium. but I prefer GBC colors, because I grown playing one :P.

I am excited for your next patches Montblanc, until then I will search for more bugs, I read everything in Cinnabar Mansion and it's clean, no typos found (at least for me, a non english speaker).
When I beat Green, I will start over again on Red to search for more carefully, because on Green I want to "speed run" just to search the more noticiable bugs. ;D

Last edited by JulianoFdeS (2017-07-06 16:11:50)


+15 Years enjoying the very first Pokémon Generation, I never get tired, I always find a new way to do something different and make the whole journey worth again.

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#55 2017-07-06 16:16:13

Montblanc
Member
Registered: 2016-02-23
Post 54/55

Re: Pokémon Green hack/port/recreation

Ammako wrote:

lol, too late.
Not really an issue to update the RHDN mirror though, will just do that again. btw you can just upload it straight there tbh and skip the intentionally expiring file hosts.


Ouch. I have an account there, but never uploaded anything. Do I have to be listed as one of the authors to edit the page?

I was planning to send the Spanish patches too when the red ones were finished.



English Green:

https://ufile.io/qicwi




English Red:

https://ufile.io/4fxqz




Spanish Green:

https://ufile.io/i1bp0




Spanish Red:

https://ufile.io/g7cr8



MrMaki wrote:

It's there really no way?

Oh, and by the way, Lavender town in Green apparently has a slightly different BGM than our Blue and Red. You should totally fix that as well! If you didn't already.

No, unless we redo everything again (and inserting the 151 sprites and repointing them again was a pain, lol). I guess another possibility would be copying the texts from the German version to pokered and then redoing everything again, that way you can avoid having to change pointers by hand.

I looked at the Lavander Town theme back then, some bytes where different but the data was incompatible. The other BGM had different data too, so I assumed they changed the sound engine. Do you hear any difference between the two?

Last edited by Montblanc (2017-07-06 16:28:12)

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#56 2017-07-06 17:12:45

JulianoFdeS
Member
Registered: 2017-03-21
Post 14/32

Re: Pokémon Green hack/port/recreation

I looked at the Lavander Town theme back then, some bytes where different but the data was incompatible. The other BGM had different data too, so I assumed they changed the sound engine. Do you hear any difference between the two?

I think the differences can only be felt by using stereo earphones. I don't know if it's real, looks like the lavenders creepy pastas make the people think about there's an older version than we know.


+15 Years enjoying the very first Pokémon Generation, I never get tired, I always find a new way to do something different and make the whole journey worth again.

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#57 2017-07-06 17:28:17

Alexander_86
Member
Registered: 2013-06-17
Post 33/35

Re: Pokémon Green hack/port/recreation

so this will be the last patch?

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#58 2017-07-06 20:22:08

Ammako
Member
Registered: 2016-03-06
Post 96/158

Re: Pokémon Green hack/port/recreation

Fairly certain more or less anyone can edit the entry on RHDN, you are listed in the credits anyway so it gives you even more credibility if you try to upload a new version lol.

Upload the patch .zip to http://www.romhacking.net/scratchpad/ , hit Edit Entry on the hack's page, paste in the URL you got from Scratchpad into File Name and change version appropriately (also change release date to the date at which you made the new patch, because release date is a bit misleading and refers to newest version's release date as opposed to initial release date.)

The just add in Edit Reason, "Upload new version" etc, maybe with small changelog or something.

It'll get added to the queue and the entry will be updated once it gets approved, which shouldn't take -too- long.

I keep the English patches backed up on my Dropbox either way, if anything has to go wrong. Someone else would have to take care of the Spanish patches though because I don't personally care enough about it.

Last edited by Ammako (2017-07-06 20:24:43)

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#59 2017-07-06 21:23:44

Montblanc
Member
Registered: 2016-02-23
Post 55/55

Re: Pokémon Green hack/port/recreation

JulianoFdeS wrote:

I looked at the Lavander Town theme back then, some bytes where different but the data was incompatible. The other BGM had different data too, so I assumed they changed the sound engine. Do you hear any difference between the two?

I think the differences can only be felt by using stereo earphones. I don't know if it's real, looks like the lavenders creepy pastas make the people think about there's an older version than we know.

I heard that "beta" version, but it's fake. The music is too long, and in the original games the background music have a short introduction and then go into a loop. Only the sound effect data seems to work when ported directly. If there is any difference I wouldn't be able to change it, since I have zero experience in music...

Alexander_86 wrote:

so this will be the last patch?

For the Green Version yes, unless there is something else to fix. For the Red one I just found that I forgot to change Blue to Green in the rival name list at the intro:

English:

https://ufile.io/o6vka

Spanish:

https://ufile.io/a9ems


The rest is already done: ROM header, SGB border and palettes, title screen, wild Pokémon data, save sound effect, slot machine graphics, game corner prizes, version name in the credits...


Ammako wrote:

Fairly certain more or less anyone can edit the entry on RHDN, you are listed in the credits anyway so it gives you even more credibility if you try to upload a new version lol.

Upload the patch .zip to http://www.romhacking.net/scratchpad/ , hit Edit Entry on the hack's page, paste in the URL you got from Scratchpad into File Name and change version appropriately (also change release date to the date at which you made the new patch, because release date is a bit misleading and refers to newest version's release date as opposed to initial release date.)

The just add in Edit Reason, "Upload new version" etc, maybe with small changelog or something.

It'll get added to the queue and the entry will be updated once it gets approved, which shouldn't take -too- long.

I keep the English patches backed up on my Dropbox either way, if anything has to go wrong. Someone else would have to take care of the Spanish patches though because I don't personally care enough about it.


Ok thanks, now I have to think a proper description for the Spanish ones, but I'll just wait a bit after they are well tested. It was a bit confusing now with four ROMs and four optional patches for each one lol. Did you submit the English Red?

Last edited by Montblanc (2017-07-06 21:25:12)

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#60 2017-07-06 21:41:35

Ammako
Member
Registered: 2016-03-06
Post 97/158

Re: Pokémon Green hack/port/recreation

No, I've only been submitting English Green since that was the main one of interest, and the page was originally for English Green as well.
I've just been uploading the .zip directly as you've been making them available, so when someone gets it on RHDN they have green_full and green_upgrade, with the optional patches, and I've got a quote from your original post in the description that explains what the different patches are for.

I haven't submitted any of them since 2.2.1, figured I'd let you do it :p I can do it though if you'd prefer.

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#61 2017-07-07 15:53:14

JulianoFdeS
Member
Registered: 2017-03-21
Post 15/32

Re: Pokémon Green hack/port/recreation

Ammako wrote:

I keep the English patches backed up on my Dropbox either way, if anything has to go wrong. Someone else would have to take care of the Spanish patches though because I don't personally care enough about it.

I keep both, I don't personally care as well but I will do this for help people like Alexander who speak spanish.

Montblanc wrote:

I heard that "beta" version, but it's fake. The music is too long, and in the original games the background music have a short introduction and then go into a loop. Only the sound effect data seems to work when ported directly. If there is any difference I wouldn't be able to change it, since I have zero experience in music...

I think the same, that "beta" we heard is fake, but isn't that version I was referring, I was wondering is the first one Red and Green JP has a slightly different music than the revisioned cartridges launched later...

Montblanc wrote:

I looked at the Lavander Town theme back then, some bytes where different but the data was incompatible. The other BGM had different data too, so I assumed they changed the sound engine. Do you hear any difference between the two?

...And the differences only could be noticed by stereo earphones. But I still consider this fantasia, there are no truly evidence of this. But even it have, probably we will need someone who understand how to manage music, because you have no experience. :P

Now you have finished the Red and Green, do you intend to do Blue Restored?
Ammako already done this: https://www.romhacking.net/hacks/2909/
The only details you will have to care is probably text (censorship, references etc), town map border tiles and insert Gym Leader names to the Trainer status screen. I don't know if there are more work to do besides this.

Last edited by JulianoFdeS (2017-07-07 21:27:13)


+15 Years enjoying the very first Pokémon Generation, I never get tired, I always find a new way to do something different and make the whole journey worth again.

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#62 2017-07-07 16:12:40

MrMaki
New member
Registered: 2017-07-05
Post 3/3

Re: Pokémon Green hack/port/recreation

Montblanc wrote:

No, unless we redo everything again (and inserting the 151 sprites and repointing them again was a pain, lol). I guess another possibility would be copying the texts from the German version to pokered and then redoing everything again, that way you can avoid having to change pointers by hand

How hard would it be to just insert the German text into your Pokemon Green? Everything else should stay the same, no? I have no experience in Rom hacking whatsoever, but if you tell me that that's all I have to do, and it's doable, I will try and learn.

This would mean creating a patch for the patched Pokemon Blue, right? Is that even a thing?

Last edited by MrMaki (2017-07-07 16:14:25)

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#63 2017-07-09 16:27:06

JulianoFdeS
Member
Registered: 2017-03-21
Post 16/32

Re: Pokémon Green hack/port/recreation


+15 Years enjoying the very first Pokémon Generation, I never get tired, I always find a new way to do something different and make the whole journey worth again.

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#64 2017-07-09 20:05:26

Alexander_86
Member
Registered: 2013-06-17
Post 34/35

Re: Pokémon Green hack/port/recreation

Juliano make a video with the green patch gameplay :)

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#65 2017-07-09 21:25:45

JulianoFdeS
Member
Registered: 2017-03-21
Post 17/32

Re: Pokémon Green hack/port/recreation

Alexander_86 wrote:

Juliano make a video with the green patch gameplay :)

I will do other comparative video later. :P

Now I have concluded Green, I'm playing Red, I'm reading everything (NPC, signs etc) serching for a typo, maybe a bug like the Cinnabar I reported before, searching for comparisons between US and JP to see if there are something missing.

And I think I found!

1-)Did you restored the Swift bug? https://www.youtube.com/watch?v=C6Hkos4vdsU

2-)Seems that original Red/Green haven't HP UP being sold at Celadon Mart: https://www.youtube.com/watch?v=jZNryUS-DaE (at 3:23)

3-)Watch this: https://www.youtube.com/watch?v=4bqivMilCTk

What do you think? Could be a good idea do restore this as well, right?

4-)Watch this also: https://www.youtube.com/watch?v=RPODy8j27Dw

I think these missing lose speeches is used on the original Red&Green. I cannot have certain because I would have to play the JP ones and understand japanese to confirm. If you know someone who understand japanese to play until discover if this actually happen in JP version and confirm it, so, I ask to you restore these missing lose speeches as well. In my opinion, this was used, but after translated, they (translators team) didn't understand when use each, so they repeated the first one for the first Rival Trainer Class and discarded the other speeches.

I hope you can do it. :P

Last edited by JulianoFdeS (2017-09-06 20:12:12)


+15 Years enjoying the very first Pokémon Generation, I never get tired, I always find a new way to do something different and make the whole journey worth again.

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#66 2017-09-06 20:00:32

JulianoFdeS
Member
Registered: 2017-03-21
Post 20/32

Re: Pokémon Green hack/port/recreation

Everything seems OK, no bugs or glitches found until second battle against rival on route 22. I have read everything and catched every single pokémon available for catch in both games, I also traded the exclusive ones and now I just need evolve them by level and evolution stones, no glitches or typos found in pokedex entries, sings, NPC dialogues, events, graphics or encounters found.

Now I'm going to Victory road and Elite 4 to finish the last trainers available and grind all Pokémon to evolve.

After that, I will share my save files with every Pokémon evolved and every TM on PC (I'm a TM Collector :P).

Last edited by JulianoFdeS (2017-09-20 01:51:56)


+15 Years enjoying the very first Pokémon Generation, I never get tired, I always find a new way to do something different and make the whole journey worth again.

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#67 2017-09-14 11:55:31

triumph
Member
Registered: 2013-11-14
Post 49/66

Re: Pokémon Green hack/port/recreation

Anyone could reupload patch 2.3 to Mega/MF/Drive please?

This is too good to get lost on a temporary file hosting.

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#68 2017-09-15 01:03:34

Ammako
Member
Registered: 2016-03-06
Post 105/158

Re: Pokémon Green hack/port/recreation

I figured Montblanc was going to upload to RHDN on his own but I guess he hasn't and probably never will.
I sent the submission to RHDN. Might take a few days.

This is only for English Green 2.3, by the way. I have English Red 2.3.1 but I'm not 100% sure how to go about it as far as RHDN goes. New hack page? Merge it into the current English Green page?

I don't have the Spanish patches, so someone else would have to take care of those if someone wants them.

Last edited by Ammako (2017-09-15 01:05:01)

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#69 2017-09-20 01:46:23

JulianoFdeS
Member
Registered: 2017-03-21
Post 22/32

Re: Pokémon Green hack/port/recreation

triumph wrote:

Anyone could reupload patch 2.3 to Mega/MF/Drive please?

This is too good to get lost on a temporary file hosting.

What are you doing here? You have no time to play this, go finish your hack now! U.U

...Just kidding :D (Please, don't hate me for this, I love you :P)

Don't worry! I have all recent patches on my OneDrive, I have waited a few years for this kind of hack (I'm too glad for MontBlanc exist, he is my hero), I will not let this be instinct. I have included spanish ones on my backup, so, I will share here at any moment if someone ask for.


+15 Years enjoying the very first Pokémon Generation, I never get tired, I always find a new way to do something different and make the whole journey worth again.

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#70 2017-09-20 21:59:35

Ruppi
New member
Registered: 2017-09-20
Post 1/1

Re: Pokémon Green hack/port/recreation

Maybe i can help you to translate the Game in German?

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#71 2017-09-21 14:11:20

triumph
Member
Registered: 2013-11-14
Post 51/66

Re: Pokémon Green hack/port/recreation

JulianoFdeS wrote:

What are you doing here? You have no time to play this, go finish your hack now! U.U

...Just kidding :D (Please, don't hate me for this, I love you :P)

Don't worry! I have all recent patches on my OneDrive, I have waited a few years for this kind of hack (I'm too glad for MontBlanc exist, he is my hero), I will not let this be instinct. I have included spanish ones on my backup, so, I will share here at any moment if someone ask for.

Take a look at the new 0.03 update, it was released a few days ago. :)

I had found the 2.3 version on Romhacking.net, not sure how many changes has with 2.3.1, but also I'm searching for the Spanish one. So if you can share them I'll be very happy.

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#72 2017-09-21 14:36:13

Ammako
Member
Registered: 2016-03-06
Post 107/158

Re: Pokémon Green hack/port/recreation

Green has no 2.3.1, that was released for Red because Montblanc forgot to change BLUE in default rival names to GREEN.

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#73 2017-09-21 14:47:09

triumph
Member
Registered: 2013-11-14
Post 52/66

Re: Pokémon Green hack/port/recreation

Then the only thing left is the Spanish patch.

Last edited by triumph (2017-09-21 14:47:47)

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#74 2017-09-26 02:11:02

JulianoFdeS
Member
Registered: 2017-03-21
Post 23/32

Re: Pokémon Green hack/port/recreation

I'm searching for the Spanish one. So if you can share them I'll be very happy.

Then the only thing left is the Spanish patch.

No more! Here it is, for your happiness, and sorry to keep you waiting :P

http://www.mediafire.com/file/76z1v077e … een2.3.zip

You are Welcome!


+15 Years enjoying the very first Pokémon Generation, I never get tired, I always find a new way to do something different and make the whole journey worth again.

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#75 2017-09-26 14:27:12

triumph
Member
Registered: 2013-11-14
Post 55/66

Re: Pokémon Green hack/port/recreation

Thanks a lot! :)

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