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There's this idea that's been stuck in my head for months at least. I envision it to be in the classic Rareware style, with eight playable characters, eight different worlds, and a super mean villain.
Thus far, I know for 100% sure I want the playable character roster to include a Camper, a Picnicker, a Youngster, a Lass, and a Rocket, though I'm not really sure about the other three (I intend to divide them into four weight classes, similar to Rare's own Diddy Kong Racing).
For the hub world (that being Professor Oak's laboratory) and world lobbies, I'm thinking of some stuff with which to apply the Pokémon touch, but thus far I've only been able to definitively figure out the inclusion of a PC in which you can change your Pokémon lineup (as in the core series, you can only carry six Pokémon at a time).
The Cruis'n Exotica game for the Nintendo 64 have 6 drivers to choose, in the original arcade were 10 however, they have speechs, 3D models and pictures, and drive the cars, the game have 12 tracks, maybe if you want to mod it... XD
The italian Pokémon Green creator.
How do you suppose I'd do it? (BTW I plan on practicing with Unity some before really trying anything, assuming I end up going with an earlier plan to use Unity in the dev process.)
Oh, can you think of any other Trainer classes that would be suitable for use as playable racers?
Anyway, the DKR influence will also be present in that the characters will race in cars, hovercrafts, and aeroplanes.
Last edited by Fotomac (2016-05-09 19:15:39)
As for tracks... I'm thinking eight cups of four tracks each should suffice. The first cup, the Boulder Cup, will obviously take place in and around Pewter City.
For the Boulder Cup's tracks:
1. The first track would be a beginner track, resembling an oval with a single side pointing inwards.
2. The second track would be a bump up, pun intended, in difficulty, with plenty of road bumps and some other obstacles.
3. The third track would be around some springs near Mt. Moon, with the racers needing to beware the sandbanks and water especially if they're driving cars.
4. The fourth and final track would be in Mt. Moon itself, within a particularly volcanic section and similar in nature and style to DKR's Hot Top Volcano.
5. The boss track, where you race against Brock, would be in some of Mt. Moon's less volcanic tunnels, a reference to those which appear in The Electric Tale of Pikachu.
6. The battle course would be a "capture the flag"-style challenge, where the racers try to hatch three Pokémon eggs and try to prevent the others from doing the same, kind of like with DKR's Fire Mountain battle course.