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In the past year I've done a good handful of devamped Pokémon covers in Gen 2 with Crystal's disassembly, but, while I've always had the intention of letting people use said covers in their projects, I've never actually given out the code because nobody has asked. In the interest of making these more available, I'm going to post the .asm files of all my covers in this one thread for anyone interested in using them.
Johto Music:
Lyra's Theme:
http://pastebin.com/fL7d2CrB
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Route 47:
http://pastebin.com/aSDuVfDW
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Safari Zone Gate:
http://pastebin.com/KtZQwniZ
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Safari Zone:
http://pastebin.com/itUKqnZf
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Kimono Summoning Dance:
http://pastebin.com/ANhCKGUS
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Spiky-Eared Pichu:
http://pastebin.com/stpKurZA
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Hoenn Music:
Littleroot Town:
http://pastebin.com/5tuLV0Kz
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
May's Theme:
https://pastebin.com/CTMa56SA
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Brendan's Theme:
https://pastebin.com/Xi1QaryH
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Help!:
https://pastebin.com/k9610NSn
https://soundcloud.com/mmmmmmmmmmmmmmmmm-1/help
Route 101:
http://pastebin.com/VstjfaGf
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Oldale Town:
http://pastebin.com/H6jEVuUs
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Petalburg City:
https://pastebin.com/4zdzL87F
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Abandoned Ship:
http://pastebin.com/8yZgqyZ8
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Slateport City:
https://pastebin.com/cHx0Vz1G
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Trick House:
https://pastebin.com/piVzd8wS
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Chimney Lift:
http://pastebin.com/pdd9nJqq
Mt. Chimney:
http://pastebin.com/Yivqb9Tq
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Route 119:
https://pastebin.com/g54Wyz3c
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Shoal Cave/Mt. Pyre Interior
http://pastebin.com/3iAgGV4u
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Sootopolis City:
https://pastebin.com/uD1E7wE4
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Meteor Falls/Cave of Origin:
https://pastebin.com/k2wCKcMC
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Ever Grande City:
http://pastebin.com/7JH4Hxft
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Vs. Hoenn Gym Leader:
http://pastebin.com/qdbnUQH4
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Vs. Maxie/Vs. Archie:
http://pastebin.com/Djq5yyDz
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Vs. Hoenn Champion:
http://pastebin.com/qyNUWZfz
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Battle Factory:
http://pastebin.com/0hihGkJp
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
A Path We All Must Walk (Wally's Emotion):
http://pastebin.com/b5C5P7NX
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Vs. Wally:
http://pastebin.com/7vneX9pj
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Those Who Inherit Eternity (Zinnia's theme):
http://pastebin.com/eXmCVCCX
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Vs. Zinnia:
http://pastebin.com/fsqpcGL3
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Sinnoh Music:
Wi-Fi Lobby:
http://pastebin.com/QTFn9suX
https://soundcloud.com/mmmmmmmmmmmmmmmm … obby-8-bit
Oreburgh Gate/Ravaged Path:
http://pastebin.com/xEactCTm
https://soundcloud.com/mmmmmmmmmmmmmmmm … path-8-bit
Floaroma Town:
http://pastebin.com/tejchY6z
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Mt. Coronet:
http://pastebin.com/NeuV0aPD
https://soundcloud.com/mmmmmmmmmmmmmmmm … al-version
Unova Music:
Route 1:
http://pastebin.com/MpsxsYCE
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Route 2:
http://pastebin.com/B49qz0Uj
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Route 4:
http://pastebin.com/QXeYDHeD
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Route 12:
http://pastebin.com/JK83UjgF
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Anville Town:
http://pastebin.com/2CX9pp2G
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Celestial Tower/Dragonspiral Tower:
(With intro) https://pastebin.com/KMak1TrV
(Without intro) https://pastebin.com/GbzJ6dUH
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Lacunosa Town:
http://pastebin.com/Bfg68CV7
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Black City:
https://pastebin.com/bqcvjdFi
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Humilau City:
http://pastebin.com/SVaJ88t8
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Virbank Gym:
http://pastebin.com/b3GdCqUd
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Lentimas Town:
http://pastebin.com/Tr0U1KLK
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Battle! Unova Elite Four:
https://pastebin.com/SQ00sPwE
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Road To Reversal Mountain:
http://pastebin.com/27rkdjmk
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Reversal Mountain [White]:
http://pastebin.com/mUzX8S44
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Marine Tube:
https://pastebin.com/nGD7xAga
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Victory is Right Before Your Eyes! (Gym Leader's Last Pokémon):
http://pastebin.com/nxxf3cRT
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Vs. Champion Iris:
http://pastebin.com/1TeQ2sMe
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
White Treehollow:
http://pastebin.com/dN9gyXXX
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Hidden Grotto:
https://pastebin.com/PCZ6tvWr
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Kalos Music:
Santalune Forest:
https://pastebin.com/eMuPLjSZ
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Vs. Rival:
http://pastebin.com/KvYS4SPR
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Scary House:
https://pastebin.com/Ycw1DGh3
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Laverre City:
http://pastebin.com/pVtgJivC
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Battle! Xerneas/Yveltal/Zygarde:
https://pastebin.com/Tas8HR3b
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Alola Music:
Wild Pokémon Battle:
http://pastebin.com/WSdP1J0x
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Trainer Battle:
http://pastebin.com/jFntMups
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Encounter! Gladion:
http://pastebin.com/PsN6ZxG3
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Vs. Mother Beast Lusamine:
http://pastebin.com/zWajMT3c
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Vs. Elite Four:
https://pastebin.com/Q2MsZc9W
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Spinoff Music:
Battle! Cipher Peon:
https://pastebin.com/bmMzE5dC
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Battle SIM:
https://pastebin.com/JWFtjqQe
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Will certainly do more in the future. I have several more tracks on my to-do list currently, but I'm also willing to consider requests, though I'd hesitate to do more Sinnoh music just because of overlap with FroggestSpirit's goals of completely covering Diamond and Pearl's OST.
Last edited by Mmmmmm (2018-07-29 07:47:01)
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Not familiar with the original Sinnoh or Unova music themes, so I didn't listen to your covers of those either, but the Hoenn themes sound really good!
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Can you do also Eterna City?
The italian Pokémon Green creator.
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I made a devamp of the Pokemon X & Y Bicycle theme:
soundcloud: https://soundcloud.com/huderlem/kalos-b … eme-devamp
pokecrystal code: https://github.com/huderlem/pokestyle-m … icycle.asm
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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Covered Laverre City from Pokémon XY. The middle section is iffy but the GBC can only do so much with still chords.
http://pastebin.com/pVtgJivC
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
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Covered Laverre City from Pokémon XY. The middle section is iffy but the GBC can only do so much with still chords.
http://pastebin.com/pVtgJivC
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Sounds pretty good. I wonder what it would sound like if you replaced the "still" chords with rapid arpeggiation, instead. It would probably change the overal mood of that part, but it still might sound cool and make that part feel a bit more alive.
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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I might do that as an alternate version of Laverre with a busier midsection in the future, though if I'm going to start editing songs I really need to remaster the (not listed in OP because it's so bad) XY Gym Leader theme I did as one of my first covers before anything else.
Just did this yesterday, Ever Grande City from RSE is done.
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
http://pastebin.com/7JH4Hxft
I really like how it turned out listening to it after a break from working on it, probably one of the few songs I've done to which I can definitely say "yeah, I'm satisfied with how it's turned out." Which probably means it's really garbage.
Last edited by Mmmmmm (2016-05-03 01:50:58)
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Did two more, both from Black 2 and White 2.
Humilau City:
http://pastebin.com/SVaJ88t8
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Virbank Gym (the variants in the recording are just me having fun with turning different channels on and off, it's not a real feature of the song, though I've been told it wouldn't be too hard to implement in an actual hack):
http://pastebin.com/b3GdCqUd
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Neither of them are perfect, but I think at least Humilau turned out good, Virbank Gym is a gimmick at best.
Last edited by Mmmmmm (2016-06-12 02:53:19)
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Wow, these two litterally sound like as if Nintendo/Game Freak made Pokémon BW2 in the time of GSC for the GB(C), especially that gym one. My compliments! :)
And BTW, it's indeed very easy to implement that turning channels on and off thing in the song. It's just a matter of using callchannel commands in the .channelX_loop pattern, making a pattern with only "note __, Y"'s in it. (Not sure if you've already divided your song in patterns. if you haven't, I suggest doing that because that makes everything like reusing song parts and temporarily silencing channels a lot easier) ;)
Last edited by YORAMRW (2016-06-12 03:31:29)
Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker
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Humliau City is great! The way you varied the sounds really helped it sound fresh and dynamic. It's easy to get lazy and not really change up the vibrato/envelope/etc. throughout the song. I'm definitely adding this to my video game song playlist on my computer.
Edit: Would you mind enabling the download link or sending me a link, please?
Last edited by ShantyTown (2016-06-12 05:35:02)
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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Humilau is also very great, and as I listen longer, it's actually even better than the Virbank Gym music.
It think it's definitely safe to say that we actually make even better use of the GSC engine than Game Freak itself, in the most cases. ;P
Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker
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I enabled download for both of those songs, though I'm sure the uploads could be made to be higher quality.
I do use callchannel for patterns that get repeated a lot, though I tend not to divide the entire thing into patterns. If I ever find reason to use it in-game (the southwest island in BW2 seems like it'd be a good-sized postgame area for a hack, not too large to be overwhelming but still a lot of locations, though I'd wait until Crystal gets a Dex expansion like the one in-progress for Red so I could use the Pokémon from there) I'd definitely look into it further.
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I did a devamp of the Kalos Power Plant theme.
soundcloud: https://soundcloud.com/huderlem/kalos-p … eme-devamp
pokecrystal code: https://github.com/huderlem/pokestyle-m … rplant.asm
As a side note, do people think it would be helpful to make a sticky mega-thread for music, since there are 3 or 4 individual threads for it, and I don't want to make another one for myself...so I'm just hijacking Mmmmmmm's thread...
Last edited by ShantyTown (2016-06-15 03:14:29)
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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That cover is pretty good. Feels almost like a Gen 1 song with better instruments (which isn't a bad thing).
As to making a mega thread, I wouldn't be against it if everyone used it, sounds like a good way to centralize things.
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I have a series of new covers that I think are just okay; I was waiting until I made a good one to make up for the lesser ones, but they all turned out to be lesser ones so I may as well update.
Battle Factory (from Emerald):
http://pastebin.com/0hihGkJp
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Anville Town:
http://pastebin.com/2CX9pp2G
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Lacunosa Town:
http://pastebin.com/Bfg68CV7
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
They all have their problems but I think they're decent enough to post, I think I just chose songs that don't translate as well to 8-bit as past ones I've done. Hopefully people still enjoy them.
Last edited by Mmmmmm (2016-06-24 01:49:19)
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I caught a bug that made me want to do route themes.
Unova Route 1:
http://pastebin.com/MpsxsYCE
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
Unova Route 4:
http://pastebin.com/QXeYDHeD
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
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Your GSC covers are just pure awesomeness in my opinion. Especially the DPPt and BW ones <3 (but the reason why I like these the most is also because those are the generations I've the most feelings for (apart from your infallible talent for this in general))
You really could've been working for Nintendo/Game Freak doing this, in the time of GSC
Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker
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Can I use some tracks of yours in my hack? I'll make sure to give credit wherever possible!
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Thank you for making the .asm files available! You've done a great job imitating different instruments with GSC's four channels. I'd like to use some of them for Polished Crystal; I'll certainly credit you for it.
If you're looking for other tracks to devamp, here are some I'd really appreciate having:
• Hoenn: Abandoned Ship
• Hoenn: Vs. Mewtwo or Mew (Mew is basically a higher-pitched Mewtwo; these are the same in R/S/E and FR/LG)
• Johto: Vs. Ho-oh and Vs. Lugia from HG/SS
By the way, your link to the Virbank Gym theme goes to Humilau City.
Last edited by Rangi (2016-07-02 18:03:09)
My projects on GitHub:
• Polished Map 4.5.4 or 2.5.4++
• Tilemap Studio 3.2.2
• Pokémon Polished Crystal 2.2.0 or 3.0.0 beta
• Pokémon Red★/Blue★: Space World Edition 2020-11-01
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Can I use some tracks of yours in my hack? I'll make sure to give credit wherever possible!
I'd be thrilled if you used my tracks!
Thank you for making the .asm files available! You've done a great job imitating different instruments with GSC's four channels. I'd like to use some of them for Polished Crystal; I'll certainly credit you for it.
If you're looking for other tracks to devamp, here are some I'd really appreciate having:
• Hoenn: Abandoned Ship
• Hoenn: Vs. Mewtwo or Mew (Mew is basically a higher-pitched Mewtwo; these are the same in R/S/E and FR/LG)
• Johto: Vs. Ho-oh and Vs. Lugia from HG/SSBy the way, your link to the Virbank Gym theme goes to Humilau City.
I can definitely do Abandoned Ship, and I'll consider Mewtwo/Mew. Ho-Oh's and Lugia's themes have already been ported to GSC, though.
https://pigu-a.bandcamp.com/track/ho-oh-battle
https://pigu-a.bandcamp.com/track/lugia-battle
I don't think Pigu has released the source for these songs but you could try to ask him for permission.
And Virbank is fixed, thanks for pointing it out.
Last edited by Mmmmmm (2016-07-02 18:12:38)
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Thank you very much!
The source code for TPP Anniversary Crystal is now public, including the custom music (which I didn't realize existed). Actually, I think kantolegend.asm might be the Vs. Mewtwo/Mew track.
Last edited by Rangi (2016-07-02 18:42:53)
My projects on GitHub:
• Polished Map 4.5.4 or 2.5.4++
• Tilemap Studio 3.2.2
• Pokémon Polished Crystal 2.2.0 or 3.0.0 beta
• Pokémon Red★/Blue★: Space World Edition 2020-11-01
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Oh, I didn't know the source was released, that's very convenient! The Kanto Legend theme in TPPAC is from XY, though it's still a remix of the Kanto wild battle theme. I think it's a more interesting remix than the FRLG version, though.
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Hopefully this double post isn't too rule-breaking, but I finished this a lot quicker than expected and wanted to make a new post so Rangi would see it.
http://pastebin.com/8yZgqyZ8
https://soundcloud.com/mmmmmmmmmmmmmmmm … -gbc-8-bit
My spacebar broke halfway through the cover and I don't know if it can be fixed, so future covers will probably take more time to do unless I fix it or figure out how to change my keyboard inputs to map spacebar to something else.
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Wow. You did that in record time. It sounds good too. Thanks a lot! I'll make sure to finish the map using it for the demo (probably out next weekend).
Sorry to hear about your spacebar. If you're using Windows, SharpKeys can remap something like CapsLock or Right Shift to Space.
My projects on GitHub:
• Polished Map 4.5.4 or 2.5.4++
• Tilemap Studio 3.2.2
• Pokémon Polished Crystal 2.2.0 or 3.0.0 beta
• Pokémon Red★/Blue★: Space World Edition 2020-11-01
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I'd recommend AutoHotKey over SharpKeys myself, because SharpKeys edits the registry to more permanently change key mappings (until you change them back, that is.)
This may be safe if you know what you're doing, but it's easy to set AHK to run your remapping script on boot and just as easy to disable it if something goes wrong.
That and SharpKeys is pretty limited in what it can do, but I'd guess this may not be a huge deal for you if all you want to do is remap another button to Space Bar. But if you wanted to use it for anything else you may run into limitations.
That being said if you absolutely need the remappings to work on login screen, AHK wouldn't help :p
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