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#1 2015-03-02 02:19:57

Kuroko Aizawa
Registered: 2011-12-01
Post 309/501

Pokered: Adding some Gen 6 Features

Electric-type Pokémon are immune to being Paralyzed.
Ice-type Pokémon are immune to being Frozen.
Grass-type Pokémon are immune to Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore, and Effect Spore.
Ghost-type Pokémon are immune to the trapping effects of Block, Mean Look, Spider Web, Bind, Clamp, Fire Spin, Infestation, Magma Storm, Sand Tomb, Whirlpool, Wrap, Arena Trap, Magnet Pull, and Shadow Tag.
Poison-type Pokémon have 100% accuracy with Toxic
Toxic will never miss if used by a Poison-type Pokémon, even during the semi-invulnerable turn of moves such as Fly and Dig.

Above are some changes that were implemented in Gen 6. I've been poking around the disassembly but I do not think there are any references I can use for a typing to resist a status ailment.

As far as Poison Pokémon using Toxic with 100% accuracy, I imagine that would be similar as far as type checking goes. Not sure if anyone can help me on this one but worth a shot.

Last edited by Kuroko Aizawa (2015-03-02 02:20:56)


#2 2015-03-02 02:41:54

Registered: 2012-04-09
Post 534/679

Re: Pokered: Adding some Gen 6 Features

See FreezeBurnParalyzeEffect, and for the rest just do type checks in the relevant move effect code.

If you're asking how to bail out, you can usually just ret.


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