Skeetendo

’Cause all games were better on the GBC

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#1 2011-08-06 03:42:41

256/703

PKSV commands

Update: The list below is useless. Read this topic instead.

I found this on my hard drive, though I never used it. It appears to be the list of names for scripting commands that PKSV uses.

0 END
 1 RETURN
 2 RELOADANDRETURN
 3 2CALL
 4 3CALL
 5 2PTCALL
 6 2JUMP
 7 PRIORITYJUMP
 8 3JUMP
 9 2PTJUMP
 a PTPRIORITYJUMP
 b EQBYTE
 c NEQBYTE
 d EQZERO
 e NEQZERO
 f LTBYTE
10 GTBYTE
11 JUMPSTD
12 CALLSTD
13 3CALLASM
14 SPECIAL
15 2PTCALLASM
16 CHECKMAPTRIGGERS
17 DOMAPTRIGGER
18 DOTRIGGER
19 CHECKTRIGGERS
1a LOADPIKADATA
1b LOADTRAINERSEEN
1c INTERPRETMENU
1d INTERPRETMENU2
1e POKEPICYESORNO
1f HALLOFFAME
20 CREDITS
21 CHECKPHONECALL
22 HANGUP
23 RESETFUNCS
24 FACEPLAYER
25 LOADFONT
26 PLAYRAMMUSIC
27 PLAYMAPMUSIC
28 WARPSOUND
29 SPECIALSOUND
2a RELOADMAPMUSIC
2b KEEPTEXTOPEN
2c PASSTOENGINE
2d CHECKBIT1
2e SETBIT1
2f SETBIT2
30 CHECKBIT2
31 CLEARBIT2
32 CLEARBIT1
33 2WRITETEXT
34 3WRITETEXT
35 REPEATTEXT
36 POKEPIC
37 DESCRIBEDECORATION
38 FRUITTREE
39 SPECIALPHONECALL
3a FACEPERSON
3b VARIABLESPRITE
3c APPLYMOVEMENT
3d APPLYMOVEOTHER
3e VERBOSEGIVEITEM
3f LOADWILDDATA
40 LOADTRAINER
41 CATCHTUTORIAL
42 TRAINERTEXT
43 TRAINERSTATUS
44 CLOSETEXT
45 LOADMOVESPRITES
46 POKEMART
47 ELEVATOR
48 YESORNO
49 RETURNAFTERBATTLE
4a WAITBUTTON
4b WRITEBACKUP
4c WILDOFF
4d WILDON
4e ITEMNOTIFY
4f POCKETISFULL
50 STARTBATTLE
51 CLEARFIGHT
52 TALKAFTERCANCEL
53 TALKAFTER
54 TALKAFTERCHECK
55 CHECKVER
56 RELOADMAPPART
57 RELOADMAP
58 DEACTIVATEFACING
59 NEWLOADMAP
5a WARPCHECK
5b GIVEITEM
5c REFRESHSCREEN
5d C1CELOADBYTE
5e SETLASTTALKED
5f EARTHQUAKE
60 LOADVAR
61 ADDVAR
62 RANDOM
63 COPYBYTETOVAR
64 COPYVARTOBYTE
65 CHANGEBLOCK
66 SHOWEMOTE
67 FOLLOW
68 FOLLOWNOTEXACT
69 SWAPMAPS
6a SPRITEFACE
6b MOVEPERSON
6c WRITEPERSONLOC
6d LOADEMOTE
6e STOPFOLLOW
6f PLAYSOUND
70 PLAYMUSIC
71 CRY
72 PAUSE
73 WARPMOD
74 WARP
75 WARPFACING
76 BLACKOUTMOD
77 LOCATIONTOTEXT
78 DISPLAYLOCATION
79 MONEYTOTEXT
7a COINSTOTEXT
7b VARTOTEXT
7c POKETOTEXT
7d ITEMTOTEXT
7e TRAINERTOTEXT
7f STRINGTOTEXT
80 STORETEXT
81 MUSICFADEOUT
82 WRITECMDQUEUE
83 DELCMDQUEUE
84 JUMPTEXTFACEPLAYER
85 JUMPTEXT
86 WINLOSSTEXT
87 APPEAR
88 DISAPPEAR
89 ASKFORPHONENUMBER
8a PHONECALL
8b TRADE
8c TAKEITEM
8d GIVEMONEY
8e TAKEMONEY
8f CHECKMONEY
90 GIVECOINS
91 TAKECOINS
92 CHECKCOINS
93 GIVEPHONENUMBER
94 TAKEPHONENUMBER
95 CHECKPHONENUMBER
96 CHECKITEM
97 CHECKTIME
98 CHECKPOKE
99 GIVEEGG
9a GIVEPOKEITEM
9b TAKEIFLETTER
9c XYCOMPARE
9d GIVEPOKE
9e LOADMENUDATA
9f LOADPOKEDATA
a0 CHECKCODE
a1 WRITEBYTE
a2 WRITEVARCODE
a3 WRITECODE

Last edited by IIMarckus (2012-06-28 04:42:51)

#2 2011-08-06 04:09:48

Mateo
Member
From: The Sims 4
Registered: 2009-11-25
Post 874/3,578

Re: PKSV commands

Awesome! Thanks for posting this, mate!

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#3 2011-09-11 01:38:57

agentgeo
Member
Registered: 2011-08-26
Post 2/14

Re: PKSV commands

I'm confused. These are incorrect if you were to use them in the ROM, so what are the numbers for?

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#4 2011-09-11 05:28:54

Miksy91
Member
Registered: 2010-10-16
Post 520/2,339

Re: PKSV commands

agentgeo wrote:

I'm confused. These are incorrect if you were to use them in the ROM, so what are the numbers for?

Text like "2writetext" doesn't exist in the rom but that's the way of the script editor to input "4C" which then again is used for displaying text.
It's the same with all programming languages too.

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#5 2011-11-17 06:14:50

335/703

Re: PKSV commands

Miksy91 wrote:
agentgeo wrote:

I'm confused. These are incorrect if you were to use them in the ROM, so what are the numbers for?

Text like "2writetext" doesn't exist in the rom but that's the way of the script editor to input "4C" which then again is used for displaying text.

Yes, but the numbers do not match Tauwasser’s doc (e.g., 2writetext is marked with 33, not 4C). That makes this list pretty useless.

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