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#1 2014-03-11 03:13:21

tyro04
Member
Registered: 2013-01-27
Post 14/16

I NEED HELP PLEASE>>>!!

may i ask how to create event like a battle event of electrode in the lake of rage...
please give me a step by step...tutorial about that.....
also in the map when a replacing something using goldmap...the flying pointer are having error i always landed in the ss. ship room.......
HELP ME PLEASE...


Sky are the limit....

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#2 2014-03-11 03:20:38

tyro04
Member
Registered: 2013-01-27
Post 15/16

Re: I NEED HELP PLEASE>>>!!

FluxBB bbcode test


this is my sprite that i created......

Last edited by tyro04 (2014-03-11 03:21:27)


Sky are the limit....

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#3 2014-03-11 05:13:09

Kumar
Member
From: UNOVA
Registered: 2013-03-18
Post 270/383
Website

Re: I NEED HELP PLEASE>>>!!

look for mateo's tutorial in generation 2 section and check scripting compendium and also check mateo's flight data editor.

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#4 2014-03-11 10:07:11

tyro04
Member
Registered: 2013-01-27
Post 16/16

Re: I NEED HELP PLEASE>>>!!

thank you...ill try


Sky are the limit....

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#5 2014-03-11 12:41:52

comet
Member
Registered: 2012-04-09
Post 391/679

Re: I NEED HELP PLEASE>>>!!

tyro04 wrote:

may i ask how to create event like a battle event of electrode in the lake of rage...

Here's how the game does it (Crystal):

TeamRocketBaseB2F_MapEventHeader: ; 0x6de44
    ...
    person_event SPRITE_VOLTORB,  9, 11, $16, $0, 255, 255, $0, 0, RocketHideoutElectrode1, EVENT_ROCKET_HIDEOUT_ELECTRODE_1 ; 6
    person_event SPRITE_VOLTORB, 11, 11, $16, $0, 255, 255, $0, 0, RocketHideoutElectrode2, EVENT_ROCKET_HIDEOUT_ELECTRODE_2 ; 7
    person_event SPRITE_VOLTORB, 13, 11, $16, $0, 255, 255, $0, 0, RocketHideoutElectrode3, EVENT_ROCKET_HIDEOUT_ELECTRODE_3 ; 8
    person_event SPRITE_VOLTORB,  9, 26, $16, $0, 255, 255, $0, 0, ObjectEvent,             EVENT_ROCKET_HIDEOUT_ELECTRODE_1 ; 9
    person_event SPRITE_VOLTORB, 11, 26, $16, $0, 255, 255, $0, 0, ObjectEvent,             EVENT_ROCKET_HIDEOUT_ELECTRODE_2 ; 10
    person_event SPRITE_VOLTORB, 13, 26, $16, $0, 255, 255, $0, 0, ObjectEvent,             EVENT_ROCKET_HIDEOUT_ELECTRODE_3 ; 11
    ...
RocketHideoutElectrode1: ; 0x6d101
    cry ELECTRODE
    loadpokedata ELECTRODE, 23
    startbattle
    iftrue NotDoneWithElectrodes ; ran
    disappear 6 ; this
    disappear 9 ; opposite side
    checkevent EVENT_ROCKET_HIDEOUT_ELECTRODE_1
    iffalse NotDoneWithElectrodes
    checkevent EVENT_ROCKET_HIDEOUT_ELECTRODE_2
    iffalse NotDoneWithElectrodes
    checkevent EVENT_ROCKET_HIDEOUT_ELECTRODE_3
    iffalse NotDoneWithElectrodes
    returnafterbattle
    special SPECIAL_RESTART_MAP_MUSIC
    applymovement PLAYER, WalkToLanceFromElectrode1
    2jump ClearedRocketHideoutScript
; 0x6d12c

...

NotDoneWithElectrodes: ; 0x6d182
    returnafterbattle
    end
; 0x6d184

Last edited by comet (2014-03-11 12:44:23)

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#6 2014-03-11 13:10:25

Kumar
Member
From: UNOVA
Registered: 2013-03-18
Post 271/383
Website

Re: I NEED HELP PLEASE>>>!!

@comet
i thought he was asking of voltorb vs. lance and gold .
a code was given in scripting compendium for battling when intracted with sprite of pokemon.
i thought it can be done with simple way.

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#7 2014-03-11 13:20:36

comet
Member
Registered: 2012-04-09
Post 393/679

Re: I NEED HELP PLEASE>>>!!

AnElectrodeBattle:
    cry ELECTRODE
    loadpokedata ELECTRODE, 23
    startbattle
    iftrue .done ; ran
    disappear 6 ; this

.done
    returnafterbattle
    end

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