Skeetendo

’Cause all games were better on the GBC

You are not logged in.

#51 2011-08-16 19:22:48

Cheesewig
Member
Registered: 2011-08-06
Post 13/53

Re: Gold Titlescreen Editing

Okay then here it is: FluxBB bbcode test

Last edited by Cheesewig (2011-08-16 19:23:55)


My name is Aochider I was called. Dr. PET was loved an esteemed by us all!
Team Cheesemon | Cheesewig's Domain Forum |

Offline

#52 2011-08-17 01:05:28

Mateo
Member
From: The Sims 4
Registered: 2009-11-25
Post 914/3,578

Re: Gold Titlescreen Editing

Yeah, if you are trying to insert the entire image like that, it won't work. It does use too many colours to insert as such (you use more than 4 colours by assigning a pallet to different parts of the screen). It also appears to be too large of an image.

Offline

#53 2011-08-25 07:22:10

hacker
Member
From: Batam Grove City
Registered: 2011-07-30
Post 27/548
Website

Re: Gold Titlescreen Editing

@Mateo, I'm not understand..
can you show me the tutorial with picture ?


[POKÉMON JOURNEY] hacking planning 2012
Visit my website  www.pokemonhackingblog.blogspot.com

Offline

#54 2011-08-25 07:29:10

Mateo
Member
From: The Sims 4
Registered: 2009-11-25
Post 940/3,578

Re: Gold Titlescreen Editing

What part are you confused by?

Offline

#55 2011-08-25 08:00:19

hacker
Member
From: Batam Grove City
Registered: 2011-07-30
Post 28/548
Website

Re: Gold Titlescreen Editing

I'm confuse when using hex editor


[POKÉMON JOURNEY] hacking planning 2012
Visit my website  www.pokemonhackingblog.blogspot.com

Offline

#56 2011-08-27 17:12:59

Ben
Member
From: South Korea
Registered: 2010-10-16
Post 133/161

Re: Gold Titlescreen Editing

ok, I got it, excerpted from an old post on a now-dead forum...

Go to offset 62C1. The 2 bytes there are the pointer to the bottom half. They should be 0040. Change them to FC4B, then just draw in the tiles starting at 98C00. The compression is actually in the original tiles, so if you just repoint it, (somehow) that removes it altogether.
I'm about to try it myself, and once I figure it out I'll see if it works on Silver. (Crystal's isn't compressed anyway so it doesn't matter.)
As for the top half, I don't actually know, but there's no real need to change it. If you really need to know, Jazz probably knows.
In Silver, it's the same, but the pointer is at 62C2.

Where it says draw in your tiles at 98C00, I've attached a blank title screen graphic. You can just import this bitmap there in tile layer pro and edit it that way. It says Cry of Celebi and has skeetendo information so you know where to place yours. Hope this helps!

http://skeetendo.110mb.com/title.BMP


THANKS TO MATEO!

Offline

#57 2011-09-18 09:31:44

amvz08
Member
From: Philippines
Registered: 2011-06-27
Post 140/600

Re: Gold Titlescreen Editing

mate,if dont use no$gmb at the end,will the title screen will become messy?


Trust me, I'm an Engineer

>>>Pinoy ka ba? Pasok ka dito<<<

Offline

#58 2011-10-05 17:18:52

Mateo
Member
From: The Sims 4
Registered: 2009-11-25
Post 975/3,578

Re: Gold Titlescreen Editing

With Ben's method it is not necessary to use no$gmb.

Sorry for the long delay in replying, somehow I missed you posting this. I apologize for my lateness.

Offline

#59 2011-10-06 09:24:56

amvz08
Member
From: Philippines
Registered: 2011-06-27
Post 154/600

Re: Gold Titlescreen Editing

with my title screen of reshiram and zekrom,obviously with 2 colors each pokemon, is that posible to insert?

btw,he said that top and bottom half,so where is the version name be placed?top or bottom?

so that means i will slice my title screen lengthwise?and insert separately?


Trust me, I'm an Engineer

>>>Pinoy ka ba? Pasok ka dito<<<

Offline

#60 2011-10-07 21:15:08

Mateo
Member
From: The Sims 4
Registered: 2009-11-25
Post 976/3,578

Re: Gold Titlescreen Editing

The top half is left alone, and the top half only contains part of the word POKEMON in the logo. So the version name goes in the bottom half

Offline

#61 2011-10-08 01:07:56

amvz08
Member
From: Philippines
Registered: 2011-06-27
Post 155/600

Re: Gold Titlescreen Editing

okay, this is my title screen:

darklight.png

what will i do now with colours?


Trust me, I'm an Engineer

>>>Pinoy ka ba? Pasok ka dito<<<

Offline

#62 2012-01-14 03:47:42

hacker
Member
From: Batam Grove City
Registered: 2011-07-30
Post 72/548
Website

Re: Gold Titlescreen Editing

@Mateo, I've done to insert the title.bmp.,
Now,how to edit the title screen (ex: Pokemon cry of celebi) it has Celebi's picture and the tittle "Pokemon Cry of Celebi"..,
How to do that?
Pleasse answer..,

Last edited by hacker (2012-01-15 09:35:46)


[POKÉMON JOURNEY] hacking planning 2012
Visit my website  www.pokemonhackingblog.blogspot.com

Offline

#63 2012-01-22 14:56:29

hacker
Member
From: Batam Grove City
Registered: 2011-07-30
Post 76/548
Website

Re: Gold Titlescreen Editing

@Mateo, after insert title.bmp and the "GOLD VERSION" of title screen has gone,
Now,how to insert the new version into it (in this case,I want to insert "GOLDEN WAY VERSION"),How?
Pleasse answerr..,
I need this


[POKÉMON JOURNEY] hacking planning 2012
Visit my website  www.pokemonhackingblog.blogspot.com

Offline

#64 2012-01-22 19:05:33

Mateo
Member
From: The Sims 4
Registered: 2009-11-25
Post 1,196/3,578

Re: Gold Titlescreen Editing

To make it say your version, you would just draw whatever you want it to say over the tiles underneath the Pokemon logo. To do a larger modification you would also have to edit the tile map so that it loads tiles in the right places.

Offline

#65 2012-01-22 22:49:35

hacker
Member
From: Batam Grove City
Registered: 2011-07-30
Post 78/548
Website

Re: Gold Titlescreen Editing

Thank's mate!
I will try it.,


[POKÉMON JOURNEY] hacking planning 2012
Visit my website  www.pokemonhackingblog.blogspot.com

Offline

#66 2012-08-12 09:18:37

PixelEye
Member
From: Philippines
Registered: 2012-08-02
Post 38/162
Website

Re: Gold Titlescreen Editing

Matt, i have another question, ahm is there anyway to edit pallet now?thanks.

Cheers.


LIKE US on Facebook!
---
Berries Inc.,Corp. Graphical Resource
---
I'M BACK, BUT MY WORKS BEEN ACCIDENTALLY DELETED ON MY PHONE(INCLUDING MY HACK THAT I'M DOING AND GEN 5 SPRITES AND TILESETS). SO THE SOLUTION WILL BE REVISING MY WORKS FROM 0 TO 456.

CHEERS.

Offline

#67 2012-08-12 16:12:10

Mateo
Member
From: The Sims 4
Registered: 2009-11-25
Post 1,467/3,578

Re: Gold Titlescreen Editing

Are you referring to editing the pallets themselves, or which pallet is assigned to which part of the screen? Both are still doable.

Offline

#68 2012-08-16 02:01:34

PixelEye
Member
From: Philippines
Registered: 2012-08-02
Post 39/162
Website

Re: Gold Titlescreen Editing

Ahm so how can be do it? And how to stop the clouds?its bit annoying..lol
thanks..

Cheers.


LIKE US on Facebook!
---
Berries Inc.,Corp. Graphical Resource
---
I'M BACK, BUT MY WORKS BEEN ACCIDENTALLY DELETED ON MY PHONE(INCLUDING MY HACK THAT I'M DOING AND GEN 5 SPRITES AND TILESETS). SO THE SOLUTION WILL BE REVISING MY WORKS FROM 0 TO 456.

CHEERS.

Offline

#69 2012-08-30 21:35:05

wuzzupdude5
Member
From: Spark Haven
Registered: 2012-08-16
Post 23/36
Website

Re: Gold Titlescreen Editing

I'll get past the regular intro sequence, and when it goes to where it should load the title screen, the screen just goes white, and the game freezes, no matter what I push it doesn't continue on, so it could be that somehow I ruined the code for calling the title screen?

Edit: I've redone this several times, following the steps listed exactly, and I always get the same result, I can't move forward past this point until I get it fixed. Is there something I could have done wrong? could there be a problem with my image?  Too big? Too small? I really can't figure this one out.

Last edited by wuzzupdude5 (2012-09-03 05:00:18)


“放慢生活的脚步,你会活得更加快乐。”
"Slow down the pace of life and you will live with even more happiness."

Offline

#70 2012-09-07 16:55:10

MiLO83
New member
Registered: 2012-09-07
Post 1/4

Re: Gold Titlescreen Editing

Mateo,
I have followed all of the steps in the complicated asm tutorial,
I have rearranged my titlescreen tiles and everything, all is tickity boo,
Except I need to stop the clouds which aren't even clouds anymore,
And I can't seem to find the titlescreen palettes which don't match my tiles either :(
I have nop'd or zeroed out the address you suggested earlier for stopping the clouds however my asm knowledge is very limited and I just followed your instructions.
I'm almost there!
Just the clouds and palettes remain.
I added you on Skype, I'm Myles Johnston.
What is your www.facebook.com/user.name#/ address?
I searched your address in Facebook and couldn't find you...
I"more on 2 hours sleep and typing this on my tablet so I hope it reads well.
Great tutorial, I would add that the gameboy will not load enough tiles to have a unique tile for each slot on screen, as I originally planned to make a full easy titlescreen replacement patch (top and bottom) ran out of tiles. I then had to edit my image and recompress it into the ROM and start laying the tiles over again from scratch :(
I will upload an image explaining this in more detail later as again I'm currently on my tablet not my PC.
Please add me on Skype or Facebook :D
www.facebook.com/Myles.Johnston.1/
     - MiLO83

Offline

#71 2012-09-14 01:35:42

Chory91
Member
Registered: 2012-07-06
Post 10/47

Re: Gold Titlescreen Editing

I don't really get it, can you explain the tutorials more specifically?
And i didn't get 290040 or something close to it, I got 4578C5D from pointer calculator. I don't know what's wrong with it, so help me plz.
Thanks.

Offline

#72 2012-09-14 02:32:21

MiLO83
New member
Registered: 2012-09-07
Post 2/4

Re: Gold Titlescreen Editing

decimal or hex mode? try again... skype / facebook me for help.
skype : MylesAKAMiLO
fb : www.facebook.com/myles.johnston.1

Offline

#73 2012-09-14 16:51:27

Chory91
Member
Registered: 2012-07-06
Post 11/47

Re: Gold Titlescreen Editing

what do you mean the decimal mode?

Offline

#74 2012-09-14 19:55:55

MiLO83
New member
Registered: 2012-09-07
Post 3/4

Re: Gold Titlescreen Editing

I tried a different pointer calculator at first, and got the same results,
Try using Pointerberechner. It's not too german, and works great.
Gtg,
Sent from Blackberry Playbook.

Offline

#75 2012-09-14 23:14:37

Chory91
Member
Registered: 2012-07-06
Post 12/47

Re: Gold Titlescreen Editing

Thanks for help, now i don't have problem with pointer.
There is a new problem why the game didn't display the titlescreen that i inserted in.
I followed all the steps, but it still doesn't work.

This is what i did, maybe i made some mistake. If there is a mistake, please point it out.
My offset : 188B00 (where i inserted tilescreen)   Pointer: 62004B ( what i got from pointer calculator)
I opened a hex editor and wnet to 0x62b0 and typed 21 00 4B 11 00 88  3E 62 CD F0 0A

Thanks XD

Last edited by Chory91 (2012-09-14 23:15:03)

Offline

Board footer

Powered by FluxBB