Skeetendo

’Cause all games were better on the GBC

You are not logged in.

#26 2014-05-06 15:12:48

stag019
Idea Killer
Registered: 2011-01-05
Post 591/630

Re: Pokémon Red: Battle Factory

You should create a branch and put your useless content there in the hopes it will be useful to me.


You can try to hide yourself in this world of pretend; when the paper's crumpled up, it can't be perfect again.

Offline

#27 2014-05-06 15:55:07

ShantyTown
Member
Registered: 2013-12-04
Post 60/344

Re: Pokémon Red: Battle Factory

stag019 wrote:

You should create a branch and put your useless content there in the hopes it will be useful to me.

Looks like I did "git checkout" after I did that stuff, so it's gone.  :(

Offline

#28 2014-05-06 23:00:12

Dr. James
New member
Registered: 2014-05-06
Post 1/1

Re: Pokémon Red: Battle Factory

Hi! Excellent hack. But I found one glitch.

If you speak with Oak and select your three Pokémon, and then save and reset, speak with the receptionist to start the battle, and all the opponent's Pokémon will be at Level 0. The seven trainers and the factory head will be affected with this glitch. With this, it is extremely easy to win.

I have a screenshot and a save file as well.

Screenshot: https://dl.dropboxusercontent.com/u/299 … glitch.png
Save file: https://dl.dropboxusercontent.com/u/299 … battle.sav

Cheers

Last edited by Dr. James (2014-05-06 23:00:42)

Offline

#29 2014-05-06 23:35:59

ngtunganh
Member
From: Viet Nam
Registered: 2013-11-04
Post 16/67
Website

Re: Pokémon Red: Battle Factory

Dr. James wrote:

Hi! Excellent hack. But I found one glitch.

If you speak with Oak and select your three Pokémon, and then save and reset, speak with the receptionist to start the battle, and all the opponent's Pokémon will be at Level 0. The seven trainers and the factory head will be affected with this glitch. With this, it is extremely easy to win.

I have a screenshot and a save file as well.

Screenshot: https://dl.dropboxusercontent.com/u/299 … glitch.png
Save file: https://dl.dropboxusercontent.com/u/299 … battle.sav

Cheers

Cool bug,I will test it right now.

Offline

#30 2014-05-06 23:59:00

ShantyTown
Member
Registered: 2013-12-04
Post 61/344

Re: Pokémon Red: Battle Factory

Dr. James wrote:

Hi! Excellent hack. But I found one glitch.

If you speak with Oak and select your three Pokémon, and then save and reset, speak with the receptionist to start the battle, and all the opponent's Pokémon will be at Level 0. The seven trainers and the factory head will be affected with this glitch. With this, it is extremely easy to win.

I have a screenshot and a save file as well.

Screenshot: https://dl.dropboxusercontent.com/u/299 … glitch.png
Save file: https://dl.dropboxusercontent.com/u/299 … battle.sav

Cheers

I'm glad you like it!  I'm not maintaining this hack anymore, so I won't ever fix the glitch, unfortunately.  Sorry!  I recommend not saving.

Offline

#31 2014-08-26 00:32:53

ShantyTown
Member
Registered: 2013-12-04
Post 133/344

Re: Pokémon Red: Battle Factory

I released the Version 1.2 patch in the first post. I took care of a few bugs that I've known about for a long time. Basically, every pokemon that was supposed to know Psychic knew Double Kick, instead... Also, there were some issues with saving that have been fixed.

Offline

#32 2014-08-26 19:19:39

Pokemon_Master
Member
From: Eastern Kingdom of Mikado
Registered: 2013-05-18
Post 906/951
Website

Re: Pokémon Red: Battle Factory

Indeed,this is an awesome Pokemon battle game hack.

Offline

#33 2016-09-13 00:43:45

MechanicalPen
Member
Registered: 2016-06-22
Post 10/29

Re: Pokémon Red: Battle Factory

Would it be cool if I worked on an AI improvement for this? Gen 1's default system is lacking.

Offline

#34 2016-09-13 00:58:52

ShantyTown
Member
Registered: 2013-12-04
Post 318/344

Re: Pokémon Red: Battle Factory

MechanicalPen wrote:

Would it be cool if I worked on an AI improvement for this? Gen 1's default system is lacking.

Of course.  However, it hasn't been merged with the main pokered repository in over 2 years, which means it's missing tons of improvements to the disassembly.

GitHub repository: https://github.com/huderlem/pokered_battle_factory

Offline

#35 2016-11-10 21:38:50

kaipixelleap7800
New member
Registered: 2016-10-27
Post 1/1

Re: Pokémon Red: Battle Factory

What are all the possible rental pokemon and their class requirements?

Offline

#36 2016-11-11 00:46:34

ShantyTown
Member
Registered: 2013-12-04
Post 324/344

Re: Pokémon Red: Battle Factory

kaipixelleap7800 wrote:

What are all the possible rental pokemon and their class requirements?

They're listed in the main.asm file.  Here's the source code: https://raw.githubusercontent.com/huder … r/main.asm
Search for "MonClass1".  There are 9 classes listed in the table called "MonClassPointers".

Offline

Board footer

Powered by FluxBB