Skeetendo

’Cause all games were better on the GBC

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#1 2013-10-28 04:15:46

ShaneM
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From: United States (USA)
Registered: 2013-03-11
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Z80 MNEMONIC/OPCODE GUIDES

I had these for a while. They are specifically for Game Boy's form of Zilog 80 (which in some ways are related to 8080). It has helped me a lot when I was working on my Red/Green versions. So, if there are any ASM hackers, like myself, these guides can be as a refresher: http://pastraiser.com/cpu/gameboy/gameboy_opcodes.html and http://nocash.emubase.de/pandocs.htm#thecartridgeheader

Pokered is also VERY useful when coding. Here is a link to both Pokered and Pokecrystal: https://bitbucket.org/iimarckus/pokered and https://github.com/kanzure/pokecrystal

The best way to learn is with hands on experience (immersion). Try stuff, think, experiment and only ask smart, sensible questions when you are really stuck. This is how a good hacker becomes better.

Last edited by ShaneM (2013-10-28 04:18:52)


I'm back. I'll try not to get as frustrated with stupid questions. People on my naughty list:

*Pokemon_Master
*Noizy
*lipun
*Spambots

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#2 2013-10-28 05:34:29

Danny-E 33
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Registered: 2012-06-09
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#3 2013-10-28 05:39:24

ShaneM
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From: United States (USA)
Registered: 2013-03-11
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Re: Z80 MNEMONIC/OPCODE GUIDES

Danny-E 33 wrote:

Actually, we just use github for both projects now, so the first link should be replaced with https://github.com/iimarckus/pokered

Correct. I had previously posted the links that I had bookmarked in my favorites. Thank you, Danny.

Last edited by ShaneM (2013-10-28 05:40:01)


I'm back. I'll try not to get as frustrated with stupid questions. People on my naughty list:

*Pokemon_Master
*Noizy
*lipun
*Spambots

Offline

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