Skeetendo

’Cause all games were better on the GBC

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#1 2013-07-01 22:54:50

Myth
New member
Registered: 2012-12-20
Post 2/6

The Pokémon Tower

Hack Name: The Pokémon Tower

Hack of: Gold

Introduction

I've introduced myself six months ago alongside a hack project called "Moonlight and Shadows: Pokémon" I've decided to move on and keep this story for later, as I have a new one, and this time, it's pretty advanced. I won't show too much as this hack presentation is mostly here because I might have tons of questions :D and I want you to know the context of these future questions to come!

Storyline

This short game is not a classic Pokémon game. Everything takes place in the Pokémon Tower, Lavender Town. At first, it's just a visit, but soon enough, trouble ensues. Why can you only go upstairs, and never downstairs? Who is the King of the Ghosts and what is he up to? What are the plans of the White Bride? Even more important... what the hell is happening?

The Pokémon Tower is aimed to be a short game. No badges, no "Gotta catch'em all", what the heck, there are not even Pokéballs, Gym Leaders, rival, or evil team. No Pokédex! I can tell you what there will be: ghosts. Everywhere. Ghosts, sad stories, blood and a whole Army hidden in a place where light gave up a long time ago. 

The point of this being...

I've always been frustrated by the lack of storylines in Pokémon games, and the point of this one is to show that you can do something really different and still lots of fun in 4MB. I'm far from being an expert, still a bit confused about the whole hew editing process (even though I know what I can and can't do, thank you, Mighty Compendium), but I'm enjoying a bit too much toying with the tiles and the datas so that I can craft my very own little Pokémon adventure. I have thousand of ideas, The Pokémon Tower is one of them, and I hope you'll enjoy it when it comes out (at some point, when it's done)

Screenshots

NpYl59k.png

Progress

Maps: 100%
Scenario: 100%
Gameplay: 10%

Not much, but working on it :D

Credits

Well, I don't know! You all guys are really really helpful, I've been lurking for ages and reading and playing and reading again, I just want to say thanks to all of you :) The rest, I'm, for now, working by myself with the Compendium, JohtoMap, GoldFinger and Tileset Editor. Rock on!

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#2 2013-07-01 22:58:54

80C
Banned
Registered: 2013-03-16
Post 961/1,257

Re: The Pokémon Tower

Wow, is this a creepypasta hack?

There was a moment when I got mad and fanatic for those (in the period in which I was watching horror movies before exams!)

Imagine get for free an abandoned G\S cartridge, play it at night and discover the horrible truth...
...good nitemares...


I left this forum.

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#3 2013-07-01 23:06:59

Myth
New member
Registered: 2012-12-20
Post 3/6

Re: The Pokémon Tower

I don't think it's a proper creepypasta, but... Well, it's a ghost story which involves madness, mindfucks and twisted relevations. Plus, it's all set up in the Pokémon Tower, so, in a way, it might be :)

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#4 2013-07-01 23:13:19

Aiven
Member
From: east java region
Registered: 2013-06-07
Post 6/15

Re: The Pokémon Tower

wow that's great mate!
I like your title screen colors...


emmm... what is that !!!

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#5 2013-07-01 23:21:34

Myth
New member
Registered: 2012-12-20
Post 5/6

Re: The Pokémon Tower

Thanks, and yeah :) you know the saying: "if you can't do stuff with repointing the titlescreen and make your own, just play with the palette, after all, your story authorizes it, so what the hell!" (I was hacing Silver before, I moved to Gold because of this :) )

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#6 2013-07-02 06:45:55

Miksy91
Member
Registered: 2010-10-16
Post 1,793/2,339

Re: The Pokémon Tower

Looking good. Can't say much else by the four screenshots though, but I might just comment something else later when you've got more to share.
By the way, I personally like the idea behind this hack.

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#7 2013-07-02 07:08:40

LateNightHacker
Member
From: Ruins of alph
Registered: 2013-07-01
Post 3/153

Re: The Pokémon Tower

I like that ghosty storyline! Keep this up!


I Support
Pokemon Grape/
Pokemon Gem/Pokemon Dark Energy

▒█░░░ ▀█▀ ▒█░▄▀ ▒█▀▀▀   ░█▀▀█   ▒█▀▀█ ▒█▀▀▀█ ▒█▀▀▀  ▒█▀▀▀
▒█░░░ ▒█░ ▒█▀▄░ ▒█▀▀▀   ▒█▄▄█   ▒█▀▀▄ ▒█░░▒█ ░▀▀▀▄   ░▀▀▀▄
▒█▄▄█ ▄█▄ ▒█░▒█ ▒█▄▄▄   ▒█░▒█   ▒█▄▄█ ▒█▄▄▄█ ▒█▄▄▄█▒█▄▄▄█

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#8 2013-07-02 13:48:04

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 388/1,199
Website

Re: The Pokémon Tower

Looks very nice. Don't forget to hack the music, if you can do that.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

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#9 2013-07-06 18:57:07

Venomjack
Member
Registered: 2012-09-07
Post 31/35

Re: The Pokémon Tower

I have to say I'm liking what I'm seeing so far. Keep up the excellent work mate!

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#10 2013-07-06 21:47:10

flo
Member
From: Nepal
Registered: 2013-04-17
Post 13/40

Re: The Pokémon Tower

Its great hack to play,or maybe will be scared..lol


I am handsome

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#11 2013-07-09 13:52:54

Myth
New member
Registered: 2012-12-20
Post 6/6

Re: The Pokémon Tower

Hey, thanks for the lovely messages :) All the events are devised, I'm now writing the dialogues and integrating them in the game. It's not the hardest part, but it's the one which will make you want to read them at least twice.

I'm also wondering whether I should integrate new types. We'll see :) As for music, not sure I'll change many things, but I definitely want to toy a bit with it (also, Pokémon screams! is it possible to edit them? I'll check it out...)

I also completely forgot to mention: this hack takes place after Gold and Silver. It's a direct sequel, and it will put some Pokémon under a new light. Shiny ones, especially. Right, enough teasing, now back to work :p More screens to come next week :)

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#12 2013-07-09 14:57:16

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 424/1,199
Website

Re: The Pokémon Tower

Myth wrote:

Hey, thanks for the lovely messages :) All the events are devised, I'm now writing the dialogues and integrating them in the game. It's not the hardest part, but it's the one which will make you want to read them at least twice.

I'm also wondering whether I should integrate new types. We'll see :) As for music, not sure I'll change many things, but I definitely want to toy a bit with it (also, Pokémon screams! is it possible to edit them? I'll check it out...)

I also completely forgot to mention: this hack takes place after Gold and Silver. It's a direct sequel, and it will put some Pokémon under a new light. Shiny ones, especially. Right, enough teasing, now back to work :p More screens to come next week :)

Music can be changed manually with a Hex Editor and FroggestSpirit's GSC Music Format document, if you know the Music offsets. It can also be done with FroggestSpirit's MIDI -> GSC, but the problem of that is that it is difficult to know how to splice the sound layers, and I (maybe anyone does?) don't know the Music offsets.

Last edited by YORAMRW (2013-07-09 14:58:15)


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

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#13 2013-11-08 14:37:58

ωtheresiaω
Member
Registered: 2013-08-22
Post 5/16

Re: The Pokémon Tower

What about the development of this hack?


I exist within the very fabric of reality. Do you want to challenge me?

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#14 2013-11-08 15:46:06

Venomjack
Member
Registered: 2012-09-07
Post 35/35

Re: The Pokémon Tower

yes I'm definitely interested in seeing how this is progressing! I'll definitely lend a hand with graphics if needed

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#15 2013-11-08 16:32:45

Pokemon_Master
Member
From: Eastern Kingdom of Mikado
Registered: 2013-05-18
Post 525/951
Website

Re: The Pokémon Tower

A cool hack! Yeah that's what i want to play. And finaly ghosts are included in the storyline. Hey as TheMoneyOfTheWorld said don't forgot to hack the music,why don't you add the music of Shoal Cave (R/S/E). It is a cool music from ghostly places.

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#16 2014-10-16 13:12:55

SnakeTrainer255
Member
Registered: 2014-10-15
Post 9/24

Re: The Pokémon Tower

Nice.... when will the demo come out?


Development starts today... again. [YAY] this program has no viruses as well, as no ads. (OF COURSE)and will be continued on as I want to.
Pokemon Kernel Project : Pokemon Kernel! 1.0.Beta2 Tutorial on How to make hacks!

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#17 2014-10-16 22:05:50

pagara123
Member
Registered: 2013-11-06
Post 81/118
Website

Re: The Pokémon Tower

change the color of your sprite to became like a classic game

what i found in goldfinger
B8AE-B8B5 Color Sprite (Red)
B8B6-B8BD Color Sprite (Blue)
B8BE-B8C5 Color Sprite (Green)
B8C6-B8CD Color Sprite
(Brown)
B8CE-B8D5 Color Sprite(Slightly Pink)
B8D6-B8DD Color Sprite (Black/
White)
B8DE-B8E5 Color Sprite (Plant)
B8E6-B8ED Color Sprite (for Rock)

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#18 2015-09-12 08:42:21

Jenian_Adrian
New member
From: Philippines ,Manila
Registered: 2015-09-12
Post 1/1
Website

Re: The Pokémon Tower

Is this not succesful?

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