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#76 2013-06-15 09:03:30

AtecainCorp.
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Registered: 2013-04-14
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

Why it can have some glitches? Becouse I do not great Hacker. This is my First Pokemon game Hack. And I decide to make it 2 regional Hack.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#77 2013-06-15 09:33:28

Mateo
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Registered: 2009-11-25
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

Can we get some screenshots again with the new graphics and fixed route gates?


I am not very active on this forum. I only pop in from time to time.

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#78 2013-06-15 10:09:50

AtecainCorp.
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Registered: 2013-04-14
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

I planed to give new Trailer in YT where I show new added locations. I hope you like new Tilesets. Also I think about add S.S AQUA in Olivine Pier. But in the system of SS. ANNE from Pokemon RBY. If you get something in SS.AQUA they sail off from Olivine. As I said. First I do maps. Later I do events for them.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#79 2013-06-15 10:14:26

AtecainCorp.
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Registered: 2013-04-14
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

For small Example of New Tiles. Here you go. Olivine_Old.png This two screenshoots from Olivine. First from OLDER version and secound with new Tilesets. I hope you like it XD


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#80 2013-06-15 10:22:35

AtecainCorp.
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

Olivine_Old.png - Six screenshoots. Three uper was taken from ROUTES. Lower three are from LEFT.

TIN TOWER, MAHOGANY TOWN, LAKE OF RAGE.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#81 2013-06-15 15:53:22

AtecainCorp.
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Registered: 2013-04-14
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

(Sorry for Triple Post)

I want to add an small part of KANTO which is known in Pokemon GSC. I mean about VICTORY ROAD, <Where been GOLD to fight>, ROUTES 26 and 27. Freshly I add NATIONAL PARK, Full Ice Path, Dark Cave. Now Working on BLACKTHORN CITY and Route 26. I have for you question. Did you want Routes 47 and 48 and Safari Zone on those end? If yes. I need help from your side. I need Looped Midi with music of those places. If you help me. I add this music and add all routes.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#82 2013-06-15 19:28:45

80C
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Registered: 2013-03-16
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

about the SS.Anne:

You could try add a new script in free space that looks like the script used by the Battle Tower Port, then you'll have to do the necessary changes - like dialogues, change the # of map in which you teleport and viceversa in the new map.

Don't forget if you wish have even more space you have to expand the ROM: simply using an hex editor add new space by inserting new "FF" bytes (FF means empty in RSE) from 16Mb to 32Mb, then fix the Header (Max # of Banks allowed) if needed.

Another one thing: if you wanna save space so you could add even new maps in Jotho (and eventually Kanto) you could try include Mart traders in Pokemon Centers.


I left this forum.

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#83 2013-06-15 20:28:50

AtecainCorp.
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

But it not slove SECOUND WORLD MAP problem. For now I end all maping. And I start Scripting Now.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#84 2013-06-15 20:30:36

AtecainCorp.
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

And Legendary Location Changes. JOHTO legends was moved to JOHTO.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#85 2013-06-15 20:36:05

Mateo
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Registered: 2009-11-25
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

I think some of the new tiles look good. The ledges, grass, trees, all look good. I think the smaller houses would look better if they had a different pallet from the mountains. I know that there are some colour pallets that are originally all black that you could overwrite to add new pallets for some of these things if you wanted. Also, I'm not a fan of the way the Gym is designed. It looks overly tall, and again the pallet choice on the walls makes it look odd.

Not sure when it will be, but when I get some free time I will try to make some tiles for you that would fit with the revamped Gen II theme you are going for and send them to you, so you can see if you like them.


I am not very active on this forum. I only pop in from time to time.

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#86 2013-06-16 10:14:18

AtecainCorp.
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

I try change it in next Releases. I have an one question for you. Can you help me Mateo. I need riped RUINS of ALPH tilesets. Inside of this ruins.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#87 2013-06-16 11:17:08

AtecainCorp.
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

Pokemon_Ruby_Renev_2_Old.png Here you go. I give another palletes for HOUSES and NATURE of JOHTO <Without Micro Grass> What with rest? As you seen in This screen i keep Ilex Forest on Dark tone Tilesets. Then you seen more diffrences than HOENN and JOHTO Tilesets.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#88 2013-06-16 12:18:09

YORAMRW
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From: The Netherlands
Registered: 2013-03-29
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

Wow! Your new palettes look cool! The ILEX FOREST palette can also be used as a NITE palette.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

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#89 2013-06-16 12:26:39

AtecainCorp.
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Registered: 2013-04-14
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

It is not working like that. DNS system which I use have special coded Palletes which working with RTC routine <SUPER CARD users do not seen them. I don't know why. But RTC on SuperCard do not work.> But existing palletes for Nite is great. Our DNS system was taken from DPPT giving 6 peroid of time.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#90 2013-06-17 08:01:55

AtecainCorp.
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

GREAT NEWS!

As i said. I give you all Johto Locations. But when I have 2 extra song places I fill them with ROUTES 26,27 themes and JOHTO-KANTO Victory Road. What that mean? Those locations been avaible to reach in my game. On the end of Victory Road been GOLD which is your final Rival.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#91 2013-06-17 08:12:03

Mateo
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Registered: 2009-11-25
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

Also, if you get bored you're welcome to add South Isle to your Johto region as well. Here's how it looks in the new update (well, the house at the very top has been changed a little, its a map dump from before I made all the small houses the same) but yeah, you're welcome to add this as a Johto area if you feel like it. But clearly you don't have to, since you may not have space and its not like my areas are canon or anything.

0yvm.png


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#92 2013-06-17 08:25:57

AtecainCorp.
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

Thank You Mateo. I think About It. But I do it in Summer Version. In there I mention that is your idea. And that slove my problem with Location of Legendary Birds. Thank you again Mateo. I do not have space for extra music. But all important theme i add. Also i can change INTERIOR Ruins of Alph theme to another and use UNION CAVE theme for Outside and Inside. About Routes added by Pokemon HGSS. I do not add them. Why? Becouse i do not have Extended Midis to give new music. But Safari Zone was existed? How? This is Secret XD But one i can told you. There was going throught Secound Ice Pasage from other side than Routes Exit XD


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#93 2013-06-17 08:29:53

Mateo
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Registered: 2009-11-25
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

Also, South Isle's town and shrine area use the same music as Ecruteak City so you won't have to add a new theme for them. The cave just uses the standard cave theme, and the forest uses Ilex Forest's theme. Also I can e-mail you the maps for the inside of Fire, Ice, and Lightning Islands, and the cave and all if you decide to add this. Also, of course summer version makes sense. It is supposed to usually be warm there, even in winter an NPC mentions that its not supposed to be snowy but the weather has been strange because of Articuno.


I am not very active on this forum. I only pop in from time to time.

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#94 2013-06-17 12:01:55

AtecainCorp.
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

If you can. Send those maps to me. But i can make an special Ice Tiles for SOUTH ISLE if you really need. I can take WATER PALLETES and make it darker. XD


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#95 2013-06-17 15:35:17

Mateo
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Registered: 2009-11-25
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

No need for it to be winter tiles, I was originally planning to make it not snowy even in Pokemon Christmas. And okay, will do.


I am not very active on this forum. I only pop in from time to time.

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#96 2013-06-17 17:11:45

AtecainCorp.
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

Ice Island is must been did on Ice Tiles. Rest of them I make on normal Tilest. But Give adequate Weather effect. THUNDERSTORM in ZAPDOS. SNOWFALL in ARTICUNO and DROUGHT on MOLTRES.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#97 2013-06-17 19:42:20

Mateo
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Registered: 2009-11-25
Post 2,633/3,664

Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

I sent you an email through the forum mailer, to make sure it was the right e-mail account to send it to. Also, there are 2 types of "snowy" ground. I'm assuming you can tell which ones would be grass and which ones would be sand/beach/path? If not, I can label it on a map when I send it so you can more accurately make the not-snowy version.

Also, I figure you don't have Glaceon and Leafeon added to this hack, but if you do, there are wild Leafeon on South Isle in the area with the boulder, the GTS, and the Lugia shrine. There are also wild Sudowoodo in the area.

Last edited by Mateo (2013-06-17 19:51:16)


I am not very active on this forum. I only pop in from time to time.

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#98 2013-06-17 20:15:37

AtecainCorp.
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Registered: 2013-04-14
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Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

I give there an GOGOAT and Helioptile.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#99 2013-06-22 14:09:10

Odvut007
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Registered: 2013-03-21
Post 14/17
Website

Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

Can u upload it as zip ?
Wanna play it :)

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#100 2013-06-22 16:44:12

AtecainCorp.
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Registered: 2013-04-14
Post 256/627

Re: POKEMON RUBY - GRAPHIC UPDATE EDITION!

ZIP and RAR is particulary that same. Change extension from RAR to ZIP and done.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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