Skeetendo

’Cause all games were better on the GBC

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#1 2013-05-05 11:02:57

80C
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Registered: 2013-03-16
Post 449/1,257

Collision data - help

I searched about it and I've found the Header & Tileset document posted by (IIMarkus? It was posted many times by different users, I dunno.

But, in that document, collision data for a tileset aren't explained in detail... so, how works collision data for each tile?

I mean, how I could make a tile change\edit its behaviour, like, for example, make a tile non-solid & able to walk on, and make a stair block teleport with the teleport pad animation instead of the usual black-on when there's a warp on it?


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#2 2013-05-07 19:55:19

80C
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Registered: 2013-03-16
Post 500/1,257

Re: Collision data - help

nobody knows?


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