Skeetendo

’Cause all games were better on the GBC

You are not logged in.

#1 2013-03-13 02:40:38

RPD490
Member
From: Blackthorn City, Johto
Registered: 2012-09-29
Post 188/259
Website

Pokemon Red Title Screen Help

Okay so I now know that I can easily import a bitmap into TLP, so I can just edit the Manga Red sprites from there, only problem is I can't get the sprites to appear correctly in TLP. I tried everything from editing the whole sprite so it would be the same 4 color palettes used in the tool, even the way it is suppose to look, (White, Light shade, black shade, black) and the sprite, imported bitmap, still doesn't display right.

What am I doing wrong?

Offline

#2 2013-03-13 03:10:42

RED
Member
From: Japan
Registered: 2012-09-03
Post 209/517

Re: Pokemon Red Title Screen Help

Export anything from tlp then paste your sprite there.


わたし の なまえ わ レン レン  でづ

Offline

#3 2013-03-13 04:13:49

RPD490
Member
From: Blackthorn City, Johto
Registered: 2012-09-29
Post 189/259
Website

Re: Pokemon Red Title Screen Help

Well Im trying to edit the Red Sprite. Its proving to be frustrating :\ I can't get him arranged where I can select him and then be able to export as his tiles are not straightening out.

This is essentially the sprite I wanna replace it with:

RedTitle_zpsdc5429b1.png

Last edited by RPD490 (2013-03-13 04:29:31)

Offline

#4 2013-03-14 05:01:59

Danny-E 33
Administrator
Registered: 2012-06-09
Post 426/1,023

Re: Pokemon Red Title Screen Help

http://www.mediafire.com/?fapf82xj9q9c3kk
Here's a link to a file that will work right when you open it up in TLP.
Just to let you know, your sprite you want to use is 58 pixels tall, but it is originally a 56x56 image.


Red Hack: Pokémon Prototype

Total number of registered users: 7000+
Total number of active users: ~12

Offline

#5 2013-03-14 07:02:09

RPD490
Member
From: Blackthorn City, Johto
Registered: 2012-09-29
Post 190/259
Website

Re: Pokemon Red Title Screen Help

Thank you a bunch

Here is the final results XD

PokemonRedTitleTest_zps9bcac94d.png

Offline

#6 2013-03-14 07:42:06

Vitharix
Member
Registered: 2011-12-29
Post 237/396

Re: Pokemon Red Title Screen Help

RPD490 wrote:

Thank you a bunch

Here is the final results XD

http://i1230.photobucket.com/albums/ee4 … cac94d.png


Just fyi, you're using an already-hacked ROM there. I think what "Binh Nguyen" did was make it so all Pokemon are catchable in the wild or similar.. I remember catching a Charmander in the Pokemon Mansion.

Offline

#7 2013-03-14 08:14:44

RPD490
Member
From: Blackthorn City, Johto
Registered: 2012-09-29
Post 191/259
Website

Re: Pokemon Red Title Screen Help

I know I was just experimenting off that ROM XD Its the only version I play of Gen I that I like since I can get all the Pokemon

Offline

#8 2013-03-14 08:34:10

Vitharix
Member
Registered: 2011-12-29
Post 238/396

Re: Pokemon Red Title Screen Help

RPD490 wrote:

I know I was just experimenting off that ROM XD Its the only version I play of Gen I that I like since I can get all the Pokemon


You could easily make your own version like that, though. Wouldn't take much time at all and it would probably be better.

Offline

#9 2013-03-14 09:24:29

stag019
Idea Killer
Registered: 2011-01-05
Post 377/630

Re: Pokemon Red Title Screen Help

RPD490 wrote:

Thank you a bunch

Here is the final results XD

PokemonRedTitleTest_zps9bcac94d.png

So seeing this made me want to see if I could put the "Gotta catch'em all!" logo in the game. I made a mockup here and this:
7pvjQgI.png

It looks quite doable, you'd just need to add some new tiles, and move the "Red Version" text up two pixel in it's tiles. Also you'd have to fix the palette region too, but I think I could do that...


You can try to hide yourself in this world of pretend; when the paper's crumpled up, it can't be perfect again.

Offline

#10 2013-03-14 16:18:32

RPD490
Member
From: Blackthorn City, Johto
Registered: 2012-09-29
Post 192/259
Website

Re: Pokemon Red Title Screen Help

Vitharix wrote:
RPD490 wrote:

I know I was just experimenting off that ROM XD Its the only version I play of Gen I that I like since I can get all the Pokemon


You could easily make your own version like that, though. Wouldn't take much time at all and it would probably be better.


Guess that's true, seems to be easier to make a "Catch all 151 Pokemon" Hack for Gen I than Gen II, seeing how that idea I had for Gold kinda of died out and lack of interest on my part.

Offline

#11 2013-03-14 17:49:30

Vitharix
Member
Registered: 2011-12-29
Post 239/396

Re: Pokemon Red Title Screen Help

stag019 wrote:

So seeing this made me want to see if I could put the "Gotta catch'em all!" logo in the game. I made a mockup here and this:
http://stag019.no-ip.org:10000/catchemall/mockup.png

It looks quite doable, you'd just need to add some new tiles, and move the "Red Version" text up two pixel in it's tiles. Also you'd have to fix the palette region too, but I think I could do that...

Hey, that looks really good. Surprised nobody's done that before.

Offline

#12 2013-03-14 21:37:04

RPD490
Member
From: Blackthorn City, Johto
Registered: 2012-09-29
Post 193/259
Website

Re: Pokemon Red Title Screen Help

I would see it but the school's network is causing me not to be able to access the link or see the pic I'll have to wait later to see it

Offline

#13 2013-03-15 01:26:32

RPD490
Member
From: Blackthorn City, Johto
Registered: 2012-09-29
Post 194/259
Website

Re: Pokemon Red Title Screen Help

*now at home checks stag's post*

Holy crap thats cool XD

Offline

#14 2013-03-15 02:06:14

Danny-E 33
Administrator
Registered: 2012-06-09
Post 427/1,023

Re: Pokemon Red Title Screen Help

@RPD490: Looks good, but you forgot to finish the left hand. :P

@stag019: Dude, if you work out the logistics, I would love to include that on my title screen. I think mine needs a bit more to make it unique.


Red Hack: Pokémon Prototype

Total number of registered users: 7000+
Total number of active users: ~12

Offline

#15 2013-03-15 18:42:31

RPD490
Member
From: Blackthorn City, Johto
Registered: 2012-09-29
Post 195/259
Website

Re: Pokemon Red Title Screen Help

@Danny-E 33: Well here is the fix for Red's left hand XD

PokemonRedTestFS3_zps5d477de7.png

Offline

#16 2013-03-17 16:51:29

Danny-E 33
Administrator
Registered: 2012-06-09
Post 428/1,023

Re: Pokemon Red Title Screen Help

Awesome! :)


Red Hack: Pokémon Prototype

Total number of registered users: 7000+
Total number of active users: ~12

Offline

#17 2013-03-18 15:20:52

RPD490
Member
From: Blackthorn City, Johto
Registered: 2012-09-29
Post 196/259
Website

Re: Pokemon Red Title Screen Help

Only thing I would need to fix now, is likely the backsprite, since I have no clue why it is stretched like that. I put everything in right for backsprite requirements and somehow Red's right hand cuts off for some reason XD

Offline

#18 2013-03-20 21:16:50

comet
Member
Registered: 2012-04-09
Post 166/673

Re: Pokemon Red Title Screen Help

tlp sucks, use tm. you can view images properly by changing the canvas width or setting view -> block size to the dimensions of the pic.

Offline

Board footer

Powered by FluxBB