Skeetendo

’Cause all games were better on the GBC

You are not logged in.

#1 2013-02-28 16:18:18

FroggestSpirit
Member
Registered: 2012-03-12
Post 109/300
Website

Pokemon Crystal Complete! (Now using pokecrystal)

I have started to redo the Pokemon Crystal Complete hack using the pokecrystal disassembly.
This is basically some modifications, and add-on's to crystal, so people can use it as a base for their hacks.
https://github.com/froggestspirit/crystalcomplete

Video:
http://www.youtube.com/watch?v=kuGYYYMUfnQ (old bust showcases most features)
http://www.youtube.com/watch?v=CBodTX37Gm4 (Voltorb Flip, and a few more songs)

Here are the following features:
-All music (minus a few) have a night-time variation (can be changed in the options menu)
-You can switch between the original soundtrack, and a mixed one in the options menu
-Music test in the options menu (Special thanks to Sanqui)
-All marts play the shop theme from HG/SS
-Cerulean  has its tune from HG/SS
-Cinnabar has its HG/SS tune
-Nugget Bridge has its HG/SS tune.
-All songs from Red, Blue, and Yellow (Ported by me)
-All songs from Pokemon TCG 1&2 and Pokemon Pinball (Thanks to Danny-E33)
-Re-implemented the Physical/Special Split (and fixed mirror coat/counter)
-Voltorb Flip!
-Some songs from KoolBoyMan's Pokemon Prism

WIP:
-More Diamond music

Planned features:
-Add more of the HG/SS "new classics"

Possible features:
-Re-add the icons for the physical/special split
-Restructure Pokemon data structure, to allow for more than 255 Pokemon
-Same as above, but for moves
-Pokeradar?

Last edited by FroggestSpirit (2014-06-07 19:24:32)


This isn't easy to say, but…
Music and ASM hacker

Offline

#2 2013-02-28 18:18:16

Munchulax
Member
From: Somewhere in Johto
Registered: 2011-08-10
Post 300/410

Re: Pokemon Crystal Complete! (Now using pokecrystal)

I'm thinking I might use this as my ROM base for Pokemon Golden (though the hack's name might need to be changed if I use this as a ROM base) once I get back to it, 'cause it's on hold right now because of school.  The disassembly of Crystal that's being worked on now should be helpful for me if I use this as my ROM base.

Last edited by Munchulax (2013-02-28 18:23:26)


“To live is the rarest thing in the world. Most people exist, that is all.” ― Oscar Wilde

Offline

#3 2013-02-28 18:31:21

Cirrhosis
Member
Registered: 2013-01-08
Post 17/33

Re: Pokemon Crystal Complete! (Now using pokecrystal)

You put the split in? BOSS. The split is one of the things I love most of the new gens.

Offline

#4 2013-02-28 20:30:44

FroggestSpirit
Member
Registered: 2012-03-12
Post 110/300
Website

Re: Pokemon Crystal Complete! (Now using pokecrystal)

Munchulax, a few things will be moved around, (most notably the sound bank, 3A)
I couldn't really stand not having the split... it's just one of those things that you get used to once it's introduced.
I might want to add a feature to play as different trainers (without replacing them), maybe letting you switch at the trainer card menu...


This isn't easy to say, but…
Music and ASM hacker

Offline

#5 2013-03-01 02:09:53

RPD490
Member
From: Blackthorn City, Johto
Registered: 2012-09-29
Post 175/260
Website

Re: Pokemon Crystal Complete! (Now using pokecrystal)

It won't let me download :\

Offline

#6 2013-03-01 08:03:24

amvz08
Member
From: Philippines
Registered: 2011-06-27
Post 512/600

Re: Pokemon Crystal Complete! (Now using pokecrystal)

let me try this, im interested with physical/special split :)

i hope you can also do this to gold, or maybe make a tutorial instead?


Trust me, I'm an Engineer

>>>Pinoy ka ba? Pasok ka dito<<<

Offline

#7 2013-03-01 12:34:30

FroggestSpirit
Member
Registered: 2012-03-12
Post 113/300
Website

Re: Pokemon Crystal Complete! (Now using pokecrystal)

no, crystal is better.


This isn't easy to say, but…
Music and ASM hacker

Offline

#8 2013-03-01 13:01:36

amvz08
Member
From: Philippines
Registered: 2011-06-27
Post 515/600

Re: Pokemon Crystal Complete! (Now using pokecrystal)

I've said that because of difficulty making animated pokemon sprites for crystal rom. Is it ok to use not animated sprites for crystal?


Trust me, I'm an Engineer

>>>Pinoy ka ba? Pasok ka dito<<<

Offline

#9 2013-03-01 19:02:40

FroggestSpirit
Member
Registered: 2012-03-12
Post 114/300
Website

Re: Pokemon Crystal Complete! (Now using pokecrystal)

if you know ASM, im sure you could use BGB to skip the routine for the animation. (hint: pokemon animations are loaded in the other VRAM bank)


This isn't easy to say, but…
Music and ASM hacker

Offline

#10 2013-03-02 03:37:24

Munchulax
Member
From: Somewhere in Johto
Registered: 2011-08-10
Post 305/410

Re: Pokemon Crystal Complete! (Now using pokecrystal)

FroggestSpirit wrote:

Munchulax, a few things will be moved around, (most notably the sound bank, 3A)

Thanks for giving me a heads-up on that, though I would have expected things would be moved around anyway.

FroggestSpirit wrote:

I couldn't really stand not having the split... it's just one of those things that you get used to once it's introduced.

That's one of the main reasons I'm thinking of using this a my ROM base.

FroggestSpirit wrote:

I might want to add a feature to play as different trainers (without replacing them), maybe letting you switch at the trainer card menu...

Question, would this be a system where you would have to "unlock" different trainers (like in Pokemon Dark Energy or Shi Kong Xing Shou) in order to play as them, or would they all be available in the beginning of the game?

Last edited by Munchulax (2013-03-02 03:37:38)


“To live is the rarest thing in the world. Most people exist, that is all.” ― Oscar Wilde

Offline

#11 2013-03-02 07:48:08

pikachu is back
Banned
Registered: 2013-02-28
Post 1/2

Re: Pokemon Crystal Complete! (Now using pokecrystal)

Hi am new here can anyone tell why it showing banned in a member lipum what happened to him he seems funny   will he never return poor guy


Thunder pikachu

Offline

#12 2013-03-02 09:15:28

amvz08
Member
From: Philippines
Registered: 2011-06-27
Post 517/600

Re: Pokemon Crystal Complete! (Now using pokecrystal)

i'm sorry i don't know ASM.


Trust me, I'm an Engineer

>>>Pinoy ka ba? Pasok ka dito<<<

Offline

#13 2013-03-02 09:19:15

RED
Member
From: Japan
Registered: 2012-09-03
Post 171/521

Re: Pokemon Crystal Complete! (Now using pokecrystal)

Pokemon animation are 9800 vram1


わたし の なまえ わ レン レン  でづ

Offline

#14 2013-03-02 09:33:15

virus95x
Member
Registered: 2012-04-03
Post 140/225

Re: Pokemon Crystal Complete! (Now using pokecrystal)

Here is the file in jar for those who has a struggle to download it:http://peperonity.com/go/sites/mview/ra … s/38074216

Last edited by virus95x (2013-03-02 09:33:37)

Offline

#15 2013-03-02 16:24:32

FroggestSpirit
Member
Registered: 2012-03-12
Post 115/300
Website

Re: Pokemon Crystal Complete! (Now using pokecrystal)

Am I the only one finding it funny that you register here as a new person, and your first order of business is to ask about lipun?
Also, this isn't the place for that...


This isn't easy to say, but…
Music and ASM hacker

Offline

#16 2013-03-02 16:49:25

Akwa
Member
Registered: 2012-06-14
Post 100/140

Re: Pokemon Crystal Complete! (Now using pokecrystal)

Well, for me it's pretty obvious it's his new account. The whole 'spam' problem on the board can be explained by age of certain members. Sorry for that offtopic.

Man, this is another great piece of work. Once again, you came up with a work which broadens the horizon of Gen II. I'm glad that I'm rewriting whole Fake 'em all because now it's going to be compatible with Crystal. You've got to explain to me how you've changed the structure of data so I can make my project compatible with this.

#Edit: 100th post, yay :>

Last edited by Akwa (2013-03-02 16:50:06)

Offline

#17 2013-03-02 17:59:46

FroggestSpirit
Member
Registered: 2012-03-12
Post 116/300
Website

Re: Pokemon Crystal Complete! (Now using pokecrystal)

It's actually... i think going to be fine if you don't worry about stuff moved. Pointers to cry bases were moved, but not the cry definitions (like pitch, length, etc) so, give it a shot, and if it has problems, let me know.


This isn't easy to say, but…
Music and ASM hacker

Offline

#18 2013-03-02 20:34:40

Cirrhosis
Member
Registered: 2013-01-08
Post 19/33

Re: Pokemon Crystal Complete! (Now using pokecrystal)

I can't stand not having the split too. The split adds logic to the games. Shadow Ball, a physical move? Come on.

And the musics you added are really good, are they from HGSS?

Offline

#19 2013-03-03 06:59:21

pikachu is back
Banned
Registered: 2013-02-28
Post 2/2

Re: Pokemon Crystal Complete! (Now using pokecrystal)

Huh..u all knew its me but i want my old account


Thunder pikachu

Offline

#20 2013-03-03 07:30:28

Solar
Member
Registered: 2012-10-18
Post 46/52

Re: Pokemon Crystal Complete! (Now using pokecrystal)

pikachu is back wrote:

Huh..u all knew its me but i want my old account

You can make a new thread for that. This thread discuss FroggestSpirit's Crystal Complete. Please, don't be out of topics.

Offline

#21 2013-03-03 07:44:35

Mateo
Member
From: The Sims 4
Registered: 2009-11-25
Post 2,363/3,578

Re: Pokemon Crystal Complete! (Now using pokecrystal)

pikachu is back wrote:

Huh..u all knew its me but i want my old account

You've also been reported. One doesn't simply get their old account back after being banned.


On a more on-topic note, this is a pretty cool project and will probably be very useful as a rombase. Nice job!

Last edited by Mateo (2013-03-03 07:44:53)

Offline

#22 2013-03-03 20:05:01

Luigi-San
Member
Registered: 2010-10-16
Post 109/129

Re: Pokemon Crystal Complete! (Now using pokecrystal)

IO0LAl2.png

Probably isn't the best idea to have a Pokemon be able to know Struggle.

EDIT: Shoot, meant to post that in the Randomizer thread. >_<

Last edited by Luigi-San (2013-03-03 22:17:05)

Offline

#23 2013-03-04 02:32:10

FroggestSpirit
Member
Registered: 2012-03-12
Post 118/300
Website

Re: Pokemon Crystal Complete! (Now using pokecrystal)

I figured it wasn't really an issue, but i was aware of it. also, you should be able to delete your post


This isn't easy to say, but…
Music and ASM hacker

Offline

#24 2013-03-04 19:51:46

Cirrhosis
Member
Registered: 2013-01-08
Post 22/33

Re: Pokemon Crystal Complete! (Now using pokecrystal)

Luigi-San wrote:

http://i.imgur.com/IO0LAl2.png

Probably isn't the best idea to have a Pokemon be able to know Struggle.

EDIT: Shoot, meant to post that in the Randomizer thread. >_<

Use list support for moves and you'll get over this issue!

Offline

#25 2013-03-04 19:55:11

FroggestSpirit
Member
Registered: 2012-03-12
Post 121/300
Website

Re: Pokemon Crystal Complete! (Now using pokecrystal)

That won't stop a trainer from having a pokemon that knows it


This isn't easy to say, but…
Music and ASM hacker

Offline

Board footer

Powered by FluxBB