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Quick question: ¿Where does the game store water animation's pallete?
Nothing happens when I change it with Melash's tileset editor, so that makes me think it could be stored in a different place like the animation data.
Definitely yes, i have been working on this before, but i forget the offset of it. You may try to find it from here
http://datacrystal.romhacking.net/wiki/ … ld:ROM_map
Sorry, there is no direct help for you. :(