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I'd like to ask what you think about scripts.
Do you prefer short or longs scripts with unique things (and with long I don't mean events when you get warped somewhere, get to control the player and get back later (for example Magikarp caverns in prism)).
This is somewhat asked for the hack I'm making because for now, it looks like it's going to have many long events.
But it can't be helped (much) because the current storyline requires that kind of things to happen.
Anyway, you saw the question already...
Last edited by Miksy91 (2012-01-17 18:18:42)
Like Mateo said, definitely a balance of both. If all the scripts are too long, the game will get boring very quickly. But without having a few the game will lack plot/storyline quality and the such.