You are not logged in.
Make sure that the .asm and .blk files have the same name, and that the events are indented and have correct names and parameters.
I was able to figure out what I was doing wrong! Seems to have been some kinda issue with the line spacing or formatting, even though I was able to compile the ROM properly I guess my asm, files just werent formatted properly for the Polished Map to be able to read them. In any case, now I now know what I was doing wrong and everything has been working great! Thanks! : )
Polished Map 4.6.0 (and Polished Map++ 2.6.0) are released! New features include support for the Flash darkness palette; pasting multiple tile graphics at once in the tileset editor; trimming unused blank tiles when saving a tileset; remembering if the window is full-screen or maximized; and some other UI tweaks and bugfixes. It also updates the FLTK window library to 1.3.6. Check out the main post for links.