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Added Rotom into the game. Everything works except for the front and back sprites, which look scrambled and out of order.
The front picture is 56x56, and in Rotom's file the dimension size is listed as 7x7. Colors display properly, but I can't figure out why the sprites are so out of order.
Once I had the sprites in png format, I converted them in cygwin
pthyon gfx.py 2bpp gfx/pokemon/rotom/front.png
Then I did it again
python gfx.py lz gfx/pokemon/rotom/front.2bpp
I ended up with the front.2bpp.lz and back.2bpp.lz files. Uncompressing them and they look normal. Uncompressing sprites of other pokemon and they all look scrambled. What am I doing wrong?
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