Skeetendo

’Cause all games were better on the GBC

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#1 2020-11-29 21:33:52

VL2M
Member
Registered: 2020-05-11
Post 23/29

Finding Red's start coordinates(pokeyellow)

I want to find the line of code that sets red's coordinates.
I've been looking in oakspeech.asm and init_player_data.asm .No results.
Any help?


Pandas sure don't like vegans...

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#2 2020-11-29 22:07:11

Rangi
Administrator
Registered: 2016-05-09
Post 965/981

Re: Finding Red's start coordinates(pokeyellow)

FirstMapSpec in data/maps/special_warps.asm. (Could be found by searching for uses of "REDS_HOUSE_2F", since you know that's the relevant map.)

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#3 2020-11-29 22:14:16

VL2M
Member
Registered: 2020-05-11
Post 24/29

Re: Finding Red's start coordinates(pokeyellow)

Thanks.


Pandas sure don't like vegans...

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