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UPDATE: Demo 3 is now available! This increases the game to over 6 gyms worth of content. Also includes new custom music from TriteHexagon, FroggestSpirit, and Regen. Link here: http://www.mediafire.com/file/vd8xurngi … Demo_3.ips
UPDATE: Demo 2 has been released! Link here: http://www.mediafire.com/file/w4ldfguh1 … Demo_2.ips
This is Azure Keys, developer of Unova Red and Kalos Crystal. I have been busy on a new hack using the PokeCrystal disassembly, and have finalized a demo of the game allowing for play up until a little after the second gym. This game takes place in Unova, a handful of years after the events of Black2/White2, with a new plot, and new take on traversing the region. As an unofficial "sequel" to B2/W2, this game primarily uses mechanics from Gen 5, though with some from Gen 6, as it is set as somewhat of a midway point between the two generations.
Features include:
-253 Pokemon available, with a mixture of Pokemon from the first 5 generations (and 1 from Gen 6)
-255 moves, with a variety of selections across the first 5 generations (plus a few from Gen 6)
-Fairy type has been introduced in this game
-Physical/Special split for attacks is implemented
-TMs are infinitely reusable
-Running Shoes available from the start by holding B
-Repels can be re-activated instantly
Credits to:
-COMBOY for the collection of in-battle sprites
-Solo993 for some of the custom trainer sprites
-Mmmmmmmmmmmmmmmmm, TriteHexagon, FroggestSpirit, and Regen for much of the custom music
-Rangi for the highly in-depth PokeCrystal tutorials (and for making PolishedMap) without which this hack would not be possible
This game is a demo, and may eventually include features not yet added. There may also be bugs that have not yet been found. Please let me know any feedback or issues that are found. Thanks!
Link to IPS patch: http://www.mediafire.com/file/m1xmww5f2 … e_Demo.ips
Last edited by Azure_Keys (2019-12-30 15:48:24)
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I love the idea for this but I think I'm going to wait until it's farther along to give it a try. Keep up the good work.
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UPDATE: Demo 2 has been released! This update adds some new areas, including the third gym, and the first "enemy hideout" type area. I've also adjusted some of the trainer difficulty settings to try and find a better balance, as well as added phone functionality (at least, basic functionality). Saves from the older demo will probably have trouble, so I'd suggest starting a new save. Please let me know if any bugs are encountered. Enjoy!
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Demo 3 is now available! This expands the game to over 6 gyms worth of content. Starting a fresh save is suggested, as loading saves from older builds may result in unexpected bugs. Please leave any feedback, and enjoy! Link here: http://www.mediafire.com/file/vd8xurngi … Demo_3.ips
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Sounds interesting! Can you post some screenshots, or even some map images? I'm curious how you've devamped Unova so far.
My projects on GitHub:
• Polished Map 4.5.4 or 2.5.4++
• Tilemap Studio 3.2.2
• Pokémon Polished Crystal 2.2.0 or 3.0.0 beta
• Pokémon Red★/Blue★: Space World Edition 2020-11-01
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Sounds interesting! Can you post some screenshots, or even some map images? I'm curious how you've devamped Unova so far.
Here's the screencaps I have posted to the Pokecommunity thread, though they're all early-game areas. I'll be grabbing some from the newer locations here in a bit, just hadn't had time yet.
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Here are some more recent screencaps, using BGB colors now instead of VBA.
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Looks very nice!. Good job!
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