Skeetendo

’Cause all games were better on the GBC

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#26 2019-03-31 01:18:32

Ziko
Member
Registered: 2016-09-04
Post 45/50

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Jean wrote:
Halfshadow wrote:

Do you have any news? Are you playing fine for now?

i not playing your hack at the moment i been making my own version with running shoes fairy type and almost all pokemon but i not going to release hack to the public without your permission.

That would be awesome if you did that as I can't trade since I emulate all these games. This is why I'm not playing it now.

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#27 2019-03-31 12:04:15

wisejustin
Member
From: Kanto
Registered: 2015-01-04
Post 132/137

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Halfshadow wrote:

Ok.

anyway you can get this randomized also? universal randomizer wont take it but id love to do a randomizer with the restored locations.

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#28 2019-03-31 12:46:10

Jean
Member
Registered: 2019-03-25
Post 8/13

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Halfshadow wrote:

Ok.

so that mean you're ok people use your hack as long they give you credit?

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#29 2019-03-31 17:09:52

Halfshadow
Member
From: Italy - Lucca
Registered: 2012-04-24
Post 323/337

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Jean wrote:
Halfshadow wrote:

Ok.

so that mean you're ok people use your hack as long they give you credit?

Is ok if you wish. I did a different work 'cause Pokémon is Pokémon with the trades to obtain them all, and 'cause the hack roms are always all 251, all 386, all 493 etc., IMHO is boring. XD But if you want do this you're welcome... XD

@Wisejustin: I don't know what is the randomizing.


The italian Pokémon Green creator.

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#30 2019-03-31 17:16:23

Halfshadow
Member
From: Italy - Lucca
Registered: 2012-04-24
Post 324/337

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Seems that there aren't bugs in US Crystal, someone started and finished it from the beginning to the end. But I didn't have longer news about US Gold and Silver after the Battle PKMN bug. Someone else finished US Gold or Silver to tell me if is ok?


The italian Pokémon Green creator.

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#31 2019-03-31 20:58:36

wisejustin
Member
From: Kanto
Registered: 2015-01-04
Post 134/137

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Halfshadow wrote:

Seems that there aren't bugs in US Crystal, someone started and finished it from the beginning to the end. But I didn't have longer news about US Gold and Silver after the Battle PKMN bug. Someone else finished US Gold or Silver to tell me if is ok?


i just did a crystal run and i only found a bug i picked up a great ball and it gave me a glitch ammount and its basicially infinite but i dont remember where. also, is this capable of trading with vanilla crystal? if so im going to use it on my 3ds to trade with people locally.

Edit: are you going to restore mt moon and add the fossils/ remake cinnibar in a later release? i think that would add more to the game also!
side questions: is mew catchable?

Last edited by wisejustin (2019-03-31 21:00:54)

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#32 2019-03-31 21:55:23

Halfshadow
Member
From: Italy - Lucca
Registered: 2012-04-24
Post 326/337

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

The fossils are almost restored trading the BRICK PIECE, the GOLD LEAF and the SILVER LEAF in the museum. You can get them held by pokémon from the trades with R/G/B/Y.

Obviously you can trade pokémons with vanilla Crystal, there is a script that erase the caught data to avoid glitches in Vanilla Crystal pokeseer for pokémons obtained in added areas.

Except for the Pokémon Mansion ruins (that I want to add also in HG/SS) is like HG/SS, then Cinnabar is like in HG/SS (I can't add the rockslide levels) an Mt. MOON remains like.

Where you found the wrong great ball amount? In Johto or Kanto? I didn't add Great balls, but Ultra balls.

Last edited by Halfshadow (2019-03-31 22:18:41)


The italian Pokémon Green creator.

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#33 2019-03-31 22:20:37

Jean
Member
Registered: 2019-03-25
Post 9/13

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

hey Halfshadow are you making more gen 2 hack or this is the only gen 2 hack you going to make?

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#34 2019-03-31 23:40:39

Halfshadow
Member
From: Italy - Lucca
Registered: 2012-04-24
Post 327/337

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

I made italian Pokémon Green over italian Blue and these. But I think were the last. Why? Do you like my works? XD

Unfortunately I'm not so interested to do a lot of creative hacks, I prefer create corrective patches like uncensored Platinum slots and HG/SS more faithful to G/S/C without boring GEN III and IV influences and errors like the Fast ship where you could challenge the trainers only once, when in G/S/C every time you join to the ship. I'm trying also to restore the J slots, the Rage candy and Slowpoké tail that were essential Johto items and add a way to delete Pokégear numbers 'cause in G/S/C you could receive useful calls (like the swarms or the items from the trainer) switching to summer/winter time, in HG/SS if you receive calls from the useless trainers like the hated Joey he "steal" useful calls, you cannot switch to the daytime and then you have to keep only useful numbers in your contact list. I discovered that the contacts in HG/SS are like items, the contact list is like an item bag. I need of add the toss function like for the items. XD


The italian Pokémon Green creator.

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#35 2019-04-01 00:06:12

Jean
Member
Registered: 2019-03-25
Post 10/13

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

i like your hack but i just wonder and its ok to make new pokemon hack/fan game with new story is a lot work.

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#36 2019-04-01 16:17:10

wisejustin
Member
From: Kanto
Registered: 2015-01-04
Post 135/137

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Halfshadow wrote:

I made italian Pokémon Green over italian Blue and these. But I think were the last. Why? Do you like my works? XD

Unfortunately I'm not so interested to do a lot of creative hacks, I prefer create corrective patches like uncensored Platinum slots and HG/SS more faithful to G/S/C without boring GEN III and IV influences and errors like the Fast ship where you could challenge the trainers only once, when in G/S/C every time you join to the ship. I'm trying also to restore the J slots, the Rage candy and Slowpoké tail that were essential Johto items and add a way to delete Pokégear numbers 'cause in G/S/C you could receive useful calls (like the swarms or the items from the trainer) switching to summer/winter time, in HG/SS if you receive calls from the useless trainers like the hated Joey he "steal" useful calls, you cannot switch to the daytime and then you have to keep only useful numbers in your contact list. I discovered that the contacts in HG/SS are like items, the contact list is like an item bag. I need of add the toss function like for the items. XD


honestly i used to want to do a sequel to red/blue. where you start in kanto (as the original story) then progress to johto. if you could do that that would be amazing!

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#37 2019-04-01 17:29:40

Halfshadow
Member
From: Italy - Lucca
Registered: 2012-04-24
Post 328/337

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

wisejustin wrote:

honestly i used to want to do a sequel to red/blue. where you start in kanto (as the original story) then progress to johto. if you could do that that would be amazing!

I don't know, seems a long work. However cannot tell me where you found a great ball with the wrong amount? Have you played it in speedrun?


The italian Pokémon Green creator.

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#38 2019-04-04 15:23:04

wisejustin
Member
From: Kanto
Registered: 2015-01-04
Post 136/137

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Halfshadow wrote:
wisejustin wrote:

honestly i used to want to do a sequel to red/blue. where you start in kanto (as the original story) then progress to johto. if you could do that that would be amazing!

I don't know, seems a long work. However cannot tell me where you found a great ball with the wrong amount? Have you played it in speedrun?

i dont know, i didnt realize it till i tried to use it. if i do another play through ill let you know

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#39 2019-04-04 16:25:17

Halfshadow
Member
From: Italy - Lucca
Registered: 2012-04-24
Post 330/337

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

wisejustin wrote:
Halfshadow wrote:
wisejustin wrote:

honestly i used to want to do a sequel to red/blue. where you start in kanto (as the original story) then progress to johto. if you could do that that would be amazing!

I don't know, seems a long work. However cannot tell me where you found a great ball with the wrong amount? Have you played it in speedrun?

i dont know, i didnt realize it till i tried to use it. if i do another play through ill let you know

Once happened also to me, but in Vanilla Gold, an actual cart and using the gameshark code to obtain the balls in the bag, but the item pocket was empty without another ball to overwrite. And overwrited the "nothing" and the ball pocket gone glitched.

Have you used cheat codes or a save editor? As example PkHex delete the Pokéflute if you use it.

Last edited by Halfshadow (2019-04-04 16:28:13)


The italian Pokémon Green creator.

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#40 2019-04-05 12:58:56

Pikappa93
New member
Registered: 2016-10-21
Post 3/3

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Thank you for your amazing work. Is there a way to rematch Gym Leaders like in HGSS?

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#41 2019-04-05 20:55:38

Halfshadow
Member
From: Italy - Lucca
Registered: 2012-04-24
Post 331/337

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Pikappa93 wrote:

Thank you for your amazing work. Is there a way to rematch Gym Leaders like in HGSS?

Nope, there isn't not even an higher team for the Elite 4. The reason is 'cause they have pokémons from GEN III and IV. This can be only an added feature in HG/SS.

Last edited by Halfshadow (2019-04-05 20:55:59)


The italian Pokémon Green creator.

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#42 2019-06-30 07:47:02

Halfshadow
Member
From: Italy - Lucca
Registered: 2012-04-24
Post 332/337

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Released a new patch also to fix the retail glitch of Lake of rage Magikarp's sizes, the outdoor ingame trade in the Route 14 in G/S and another retail glitch: Janine, Jasmine and Skiers gender, that was set to male instead of female.


The italian Pokémon Green creator.

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#43 2019-07-19 19:57:54

Halfshadow
Member
From: Italy - Lucca
Registered: 2012-04-24
Post 335/337

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Link updated with new patches to obtain a legit Pokétransfer GF MEW and in Crystal to pass trough the Pokétransfer MEWTWO return to the 70 level, simply to the seer you'll can't view any MEWTWO's caught data to avoid a glitch.

Now all the added available pokémons will can pass trough the official transfer, except for the ODD EGGS, but I untouched them, maybe GF made them cheat 'cause in japanese version you can't longer obtain them. I think can't pass due to DIZZY PUNCH, if you erase the move will pass.


The italian Pokémon Green creator.

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#44 2019-07-21 16:18:51

NitroHedgehog
Member
Registered: 2017-06-25
Post 50/53

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Awesome! But do you know how to edit the title screens of all 3 games? I would edit them to write ''HeartGold'', ''SoulSilver'' and ''MindCrystal'' but I think I need your permission to do so. Don't worry, it's for a personal project only :) (in other words I planned to play them using CFW on my 2DS)

Last edited by NitroHedgehog (2019-07-21 16:21:46)

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#45 2019-07-21 23:20:37

Halfshadow
Member
From: Italy - Lucca
Registered: 2012-04-24
Post 337/337

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Don't worry about the permission. But I don't know how really edit the title screen. But however maybe I could tell you the offset where is the graphic, 'cause for an error I made I ruined the graphic using space that seemed free and instead was only the background in Crystal.


The italian Pokémon Green creator.

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#46 2019-08-30 13:01:35

TRIFORCE89
Member
Registered: 2013-05-20
Post 31/31

Re: Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

This is great work!

Any plans on opening a github repository for this?

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