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’Cause all games were better on the GBC

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#951 2018-07-29 04:44:59

Rangi
Member
Registered: 2016-05-09
Post 856/861

Re: Pokémon Polished Crystal 2.2.0

lordhardware wrote:

I created an account to just say thank you so much for the incredible work done on this mod.

The changes have reengaged my enthusiasm for Pokemon and assembly.

Gone are the days of removing characters and writing all offsets for dialogue to keep a running total of how much space i have free for mods.

Congrats and thanks once again!

You're welcome! I haven't done much development with 3.0 lately, but I have been writing goal-oriented tutorials for pokecrystal since it can be tough to find things among all the .asm files. (Also helping with overworld maps for Red++.)

I hope to encourage more people to work with the disassembly. The Gen 3 pokeruby and pokeemerald will be really impressive when they're finished, and even with Gen 2, you can accomplish things like this (that's Coral) or this (Orange).

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#952 2018-07-29 13:16:05

lordhardware
New member
Registered: 2018-07-29
Post 2/5

Re: Pokémon Polished Crystal 2.2.0

I spent a lot of time when i was 13/14 building maps for pokemon red and blue with GoldMap.

I couldn't believe that i was able to make changes to my favourite games haha.

It seems to have expended so far from when i was a kid though.

When i saw the first rain drop in Azalea Town today i actually yelled a little i got so excited and my partner looked at me like i was an idiot!

Ive been playing on the new Odroid-Go and the nostagia is hitting me so hard haha.

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#953 2018-07-31 13:57:55

lordhardware
New member
Registered: 2018-07-29
Post 3/5

Re: Pokémon Polished Crystal 2.2.0

Heres a question, im playing the 3.0 beta (non faithful) and im up to Goldenrod in a nuzlocke run.
How do i turn off Nuzlocke to do the bug catching tournament?

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#954 2018-07-31 18:26:19

Rangi
Member
Registered: 2016-05-09
Post 857/861

Re: Pokémon Polished Crystal 2.2.0

lordhardware wrote:

Heres a question, im playing the 3.0 beta (non faithful) and im up to Goldenrod in a nuzlocke run.
How do i turn off Nuzlocke to do the bug catching tournament?

Press Left+B at the title screen to reset the initial options. (You can also press Down+B to reset the clock.)

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#955 2018-08-05 15:50:05

PkMn Trainer Murasaki
New member
Registered: 2017-06-23
Post 8/9

Re: Pokémon Polished Crystal 2.2.0

Rangi , Please unban me from the server.I know what i did wrong , I'm sorry , I learned my lesson.(I don't care if i could actually write messages in there , I just want to see the updates)

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#956 2018-08-08 02:54:20

lordhardware
New member
Registered: 2018-07-29
Post 4/5

Re: Pokémon Polished Crystal 2.2.0

I know you mentioned there were some areas that were unfinished, but thought it was mostly Kanto.

The new route areas like the mountains leading to yellow forest, or Violet outskirts seem to lack pokemon encounter data, is that a known yet to be completed item?

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#957 2018-08-11 18:21:22

Rangi
Member
Registered: 2016-05-09
Post 860/861

Re: Pokémon Polished Crystal 2.2.0

Halfshadow wrote:

Have you finished the safari game routine?

Not yet. :/ I haven't done much with Polished Crystal in the past few... months. Partly I've been busy with work outside ROM hacking, and also I've been helping more with pokecrystal and Red++. Most of my interest lately has been with graphical work, like the Red++ region maps, not dealing with all the bugs and missing content in PC. But don't worry, it's not abandoned and will be completed at some point.

shasocastris wrote:

Rangi,

Another update from an avid Polished Crystal gamer.

(snip)

Thanks a lot for your detailed review! I've had it in an open tab for a while, wanting to pay attention to all your points. It's really helpful for making the final 3.0 release better.

Breeders can be rebattled, just like in Gen 5.

Cut trees should never respawn. I don't know why they are for you.

I don't think there are any extraneous items. The held items have useful roles in competitive battling, and the evolution items are just canon.

There are no plans for new items, but if I really needed one, I'd remove a not-yet-used item like Honey or the Ice Stone. (Both intended for features that won't make it into 3.0.)

Violet Outskirts are unfinished; they'll be properly blocked later. Actually, I don't have to block them entirely, but I do want to keep the Lyra fight pre-Mahogany. Maybe if you try going north from the Outskirts early, Lyra will ask to battle you, and if you can beat her, then you're okay to take on Team Rocket and Pryce before Chuck and Jasmine.

The level curve isn't perfect, but I don't want to adjust the levels of every single NPC and wild Pokémon again just for a slight rebalance.

Celadon University is next to the Gym. Do explore it, it's a complete area with pretty much content. :)

The inverse battle is surprisingly simple—it just checks whether to use the standard type chart or the inverse one, depending on the battle type.

I'm glad you appreciate the new routes. I wanted to use some Pokéwalker locations as a way of demaking that HG/SS feature; also, I'm a fan of large regional maps, and it's fun to make use of empty space instead of flood-filling it with trees or mountains.

Shamouti's wild Pokémon and NPCs definitely need work, but IIRC I already coded in the main movie cameo. How close are you to completing the Pokédex?

Some of the bugs you report—Cut trees reappearing, automatic Bicycle, getting trapped, triggering the Ilex Lyra event early—I can't reproduce, and they sound like some kind of corruption issue. Like reusing a save file with an updated ROM, or using a broken emulator. If your RAM is corrupted, you can end up messing with "switches" that record which events have/haven't happened, e.g. which trees are Cut, or which cutscenes need to be triggered.

lordhardware wrote:

I know you mentioned there were some areas that were unfinished, but thought it was mostly Kanto.

The new route areas like the mountains leading to yellow forest, or Violet outskirts seem to lack pokemon encounter data, is that a known yet to be completed item?

Yep.


lordhardware wrote:

Heres a question, im playing the 3.0 beta (non faithful) and im up to Goldenrod in a nuzlocke run.
How do i turn off Nuzlocke to do the bug catching tournament?

Press Left+B at the title screen. (And Down+B to reset the clock.)

lordhardware wrote:

I spent a lot of time when i was 13/14 building maps for pokemon red and blue with GoldMap.

I couldn't believe that i was able to make changes to my favourite games haha.

It seems to have expended so far from when i was a kid though.

When i saw the first rain drop in Azalea Town today i actually yelled a little i got so excited and my partner looked at me like i was an idiot!

Ive been playing on the new Odroid-Go and the nostagia is hitting me so hard haha.

:D Awesome, glad you like it. Rain is some of my favorite weather. Once 3.0's finished I'm looking forward to doing an actual playthrough instead of focusing on playtesting individual areas.

PkMn Trainer Murasaki wrote:

Rangi , Please unban me from the server.I know what i did wrong , I'm sorry , I learned my lesson.(I don't care if i could actually write messages in there , I just want to see the updates)

I post updates here and on Pokécommunity, so don't worry about missing anything important.

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#958 2018-08-13 08:29:31

PkMn Trainer Murasaki
New member
Registered: 2017-06-23
Post 9/9

Re: Pokémon Polished Crystal 2.2.0

Rangi wrote:

I post updates here and on Pokécommunity, so don't worry about missing anything important.



okay , thanks for at least acknowledging me.

Last edited by PkMn Trainer Murasaki (2018-08-13 08:29:50)

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