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How do you alter the chance of it hitting 2, 3, 4, or 5 times? Because I was thinking of doing so for the latest update to my hack.
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https://github.com/pret/pokered/blob/ma … 8171-L8182
Remove lines 8174-8179 for equal odds.
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I should like to be more specific. I want it to have a 33.3% chance of hitting 2 times, a 33.3% chance of hitting 3 times, a 16.7% chance of hitting 4 times, and a 16.7% chance of hitting 5 times, as it has been since Gen V.
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I should like to be more specific. I want it to have a 33.3% chance of hitting 2 times, a 33.3% chance of hitting 3 times, a 16.7% chance of hitting 4 times, and a 16.7% chance of hitting 5 times, as it has been since Gen V.
That's how it works already.
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Actually, the ratio is kind of different. Before Gen V, each chance was 37.5%, 37.5%, 12.5%, and 12.5%, respectively.
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My bad, replace these lines:
call BattleRandom
and $3
cp $2
jr c, .gotNumHits
; if the number of hits was greater than 2, re-roll again for a lower chance
call BattleRandom
and $3
.gotNumHits
inc a
inc a
with:
call BattleRandom
ld h, 2
cp 33 percent + 1
jr c, .saveNumberOfHits_
inc h
cp 67 percent - 1
jr c, .saveNumberOfHits_
inc h
cp 83 percent + 1
jr c, .saveNumberOfHits_
inc h
.saveNumberOfHits_
ld a, h
Last edited by Crystal_ (2018-06-03 10:22:52)
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