Skeetendo

’Cause all games were better on the GBC

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#926 2017-10-08 21:05:55

Rangi
Member
Registered: 2016-05-09
Post 813/823

Re: Pokémon Polished Crystal 2.2.0

metalflygon08 wrote:

Yeah feel free to send me an updated patch, I just finished Episode 1 (which goes to right after Lyra teaches us how to catch Pokemon).

Will my current save be compatible with the new Patch?

If not no big deal, I haven't started uploading anything yet, and thus I can start over fairly quickly.

Here you go. Unfortunately it does break saves again; changing RAM structures unavoidably does that.

Please post a link here when your video's uploaded! :)


ROM hack: Pokémon Polished Crystal (GitHub) — version 2.2.0 released!

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#927 2017-10-08 22:11:54

metalflygon08
Member
Registered: 2014-03-01
Post 54/55

Re: Pokémon Polished Crystal 2.2.0

Pardon my terrible vocals heh, but here's episode 1 of the current Version of the game!

https://www.youtube.com/watch?v=B0-m-8fE1rc

I'll probably miss a lot of cool nifty details, but I will explore what I can!

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#928 2017-10-11 11:36:53

Hello
New member
Registered: 2016-01-31
Post 5/8

Re: Pokémon Polished Crystal 2.2.0

I'm testing the beta now, it's pretty good. I only have two comments. First being that a lot of the music tracks say they were composed by Junichi Masuda, I'm assuming as a placeholder, even if they weren't. You're probably already aware of this but wanted to mention it anyway. And secondly, a suggestion I have is that in addition to a Perfect IV mode, making it so there's some way to view IVs when you're not playing in this mode, if it's not too difficult to implement.

Edit: Also, are the Pokémon type/move changes the same in 3.0 as they are in 2.0? (Assuming the changes listed here are for 2.0.)

Edit 2: There seems to be a glitch when trading eggs. It appears as a "?????" on the other person's Game Boy and isn't able to be traded.

Last edited by Hello (2017-10-11 13:52:44)

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#929 2017-10-11 14:44:13

Rangi
Member
Registered: 2016-05-09
Post 816/823

Re: Pokémon Polished Crystal 2.2.0

Hello wrote:

I'm testing the beta now, it's pretty good. I only have two comments. First being that a lot of the music tracks say they were composed by Junichi Masuda, I'm assuming as a placeholder, even if they weren't. You're probably already aware of this but wanted to mention it anyway. And secondly, a suggestion I have is that in addition to a Perfect IV mode, making it so there's some way to view IVs when you're not playing in this mode, if it's not too difficult to implement.

Edit: Also, are the Pokémon type/move changes the same in 3.0 as they are in 2.0? (Assuming the changes listed here are for 2.0.)

Edit 2: There seems to be a glitch when trading eggs. It appears as a "?????" on the other person's Game Boy and isn't able to be traded.

Hi, thanks for testing!

After the first few tracks were all by Junichi Masuda, I didn't bother checking all 170+ for the ones that weren't. Would you mind posting a list of the ones composed by someone else? I'll credit you for the effort.

There are a few fan games that display IVs (and EVs) as numbers, but I'd rather not, for the same reason Game Freak hasn't. It makes the Pokémon seem more like unoptimized collections of numbers than real creatures, whereas natures, characteristics, and my own color variation (IV-based) do the opposite. You can talk to the Stats Judge in Cianwood City to get a rough idea of your IVs, at least.

So far 3.0 has more changes than 2.2.0, like making Rapidash Fire/Fairy, Parasect Bug/Ghost, etc. Documentation will be rewritten for the final release.

I'll see about fixing the Egg name glitch. GSC did not allow trading Eggs, possibly for technical reasons, so I'm leaving that limitation in. You can Wonder Trade Eggs, though.


ROM hack: Pokémon Polished Crystal (GitHub) — version 2.2.0 released!

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#930 2017-10-12 11:38:58

Hello
New member
Registered: 2016-01-31
Post 6/8

Re: Pokémon Polished Crystal 2.2.0

I'll go through it and check who composed each song. The game soundtracks themselves list who composed each track so it shouldn't be too difficult. No credit is needed.

I agree with you about the IVs, I was specifically thinking about something like Sun and Moon that gives rough estimates of each IV without giving the exact numbers (though in that game it was only viewable via the PC and unlocked in the post-game). But if you just want to relegate that to the Stats Judge rather than putting it on the status screen that's fine too. And for some reason I thought that you could trade eggs in the original games but it seems I was misremembering that.

The only suggestion I have for the new types is making Ampharos Electric/Dragon like its Mega if you haven't already, which I think would be fine since you said you're not planning to add Megas anyway.

Last edited by Hello (2017-10-12 11:52:19)

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#931 2017-10-12 14:36:53

Hello
New member
Registered: 2016-01-31
Post 7/8

Re: Pokémon Polished Crystal 2.2.0

Alright, here's the list. Hopefully I got most of them.

#7 HG/SS
Lyra Appears
Composer: Shota Kageyama

#8 X/Y
Vs.Rival
Composer: Shota Kageyama

#9 HG/SS
Lyra Departs
Composer: Shota Kageyama

#19 G/S
Spotted! Youngster
Composer: Go Ichinose

#42 B/W
Final Pokémon
Composer: Junichi Masuda, Go Ichinose

#63 HG/SS
Route 47
Composer: Hitomi Sato

#65 HG/SS
Safari Zone Gate
Composer: Hitomi Sato

#68 D/P/Pt
Stark Mountain
Composer: Go Ichinose

#79 G/S
Route 26
Composer: Go Ichinose

#96 B/W
Black City
Composer: Shota Kageyama

#99 D/P/Pt
Game Corner
Composer: Junichi Masuda, Go Ichinose

#100 D/P/Pt
Canalave City
Composer: Go Ichinose

#101 X/Y
Bicycle
Composer: Shota Kageyama

#104 D/P/Pt
Route 209
Composer: Hitomi Sato

#105 D/P/Pt
Route 210
Composer: Go Ichinose

#106 D/P/Pt
Route 225
Composer: Go Ichinose

#112 G/S
Spotted! Officer
Composer: Junichi Masuda

#118 G/S
Spotted! Beauty
Composer: Go Ichinose

#123 D/P/Pt
Eterna Forest
Composer: Hitomi Sato

#124 R/S/E
Mt.Chimney
Composer: Go Ichinose

#129 R/S/E
Vs.Frontier Brain
Composer: Go Ichinose

#130 OR/AS
Zinnia Appears
Composer: Shota Kageyama

#131 D/P/Pt
Route 205
Composer: Hitomi Sato

#133 D/P/Pt
Sunyshore City
Composer: Go Ichinose

#135 D/P/Pt
Route 203
Composer: Go Ichinose

#136 B2/W2
White Treehollow
Composer: Hitomi Sato

#137 X/Y
Laverre City
Composer: Shota Kageyama

#138 R/S/E
Route 101
Composer: Morikazu Aoki

#139 R/S/E
Dewford Town
Composer: Go Ichinose

#140 D/P/Pt
Oreburgh Gate
Composer: Go Ichinose

#141 B/W
Route 12
Composer: Hitomi Sato

#142 B2/W2
Road to Reversal Mountain
Composer: Hitomi Sato

#143 OR/AS
Vs.Zinnia
Composer: Shota Kageyama

#144 OR/AS
Wally Appears
Composer: Shota Kageyama

#145 OR/AS
Vs.Wally
Composer: Minako Adachi

#146 HG/SS
Spiky-Eared Pikachu
Composer: Shota Kageyama

#147 S/M
Vs.Mother Beast
Composer: Minako Adachi

#148 X/Y
Frost Cavern
Composer: Shota Kageyama

#149 X/Y
Power Plant
Composer: Shota Kageyama

#150 B2/W2
Reversal Mountain
Composer: Hitomi Sato

#151 R/S/E
Meteor Falls
Composer: Morikazu Aoki

#152 M02
Lugia's Song
Composer: John Lissauer, Ralph Schuckett

#153 HG/SS
Vs.Lugia
Composer: Go Ichinose

#154 HG/SS
Summoning Dance
Composer: Shota Kageyama

#155 HG/SS
Vs.Ho-Oh
Composer: Go Ichinose

#157 R/S/E
Abandoned Ship
Composer: Morikazu Aoki

#164 B/W
Celestial Tower
Composer: Shota Kageyama

#166 D/P/Pt
Mt.Coronet
Composer: Go Ichinose

#169 B2/W2
Vs.Champion
Composer: Hitomi Sato

#172 X/Y
Title
Composer: Junichi Masuda, Shota Kageyama

#173 B2/W2
Marine Tube
Composer: Go Ichinose

I didn't list any songs with missing arrangers because I assumed that was intentional on your part, since you seem to only include people who ported the songs from other games to GSC as arrangers.

The only song I don't know the composer for is #144 Wally Appears since I couldn't find it on the OR/AS soundtrack. If anyone knows what the official title is or who the composer is, please post it in this thread.

Edit: Added #19 (forgot) and removed #168 (confused it with PWT Finals).
Edit 2: Added #112 which actually was composed by Junichi Masuda.
Edit 3: Found #144 and #152, see my next post

Last edited by Hello (2017-10-18 17:44:50)

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#932 2017-10-17 00:42:10

metalflygon08
Member
Registered: 2014-03-01
Post 55/55

Re: Pokémon Polished Crystal 2.2.0

https://imgur.com/a/grmyp

Here ya go Rangi, I made some touchups on Ol' Looker, a bit more dynamic of a pose.

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#933 2017-10-17 21:26:36

Rangi
Member
Registered: 2016-05-09
Post 823/823

Re: Pokémon Polished Crystal 2.2.0

Hello wrote:

Alright, here's the list. Hopefully I got most of them.

metalflygon08 wrote:

https://imgur.com/a/grmyp

Here ya go Rangi, I made some touchups on Ol' Looker, a bit more dynamic of a pose.

Wow, thank you both! ^_^ I'll get both of these into the game with credits some time soon; have been improving the tilesets recently.


ROM hack: Pokémon Polished Crystal (GitHub) — version 2.2.0 released!

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#934 2017-10-18 05:04:48

Hello
New member
Registered: 2016-01-31
Post 8/8

Re: Pokémon Polished Crystal 2.2.0

I found Wally Appears on the OR/AS soundtrack, it's called "A Path We All Must Walk" and it was composed by Shota Kageyama. I also discovered that Lugia's Song is thankfully on the Pokémon the Movie 2000 soundtrack, and the composers are listed as John Lissauer and Ralph Schuckett. I've added these to the original post.

And as I said in the post I made before listing the composers, no credit is needed. All I did was look at who composed each song in the original games' soundtracks. It still took about an hour since I didn't remember every single song but it's not a big deal.

I'm still playing through the game and may have found a few bugs, I'll post them later. On an unrelated note, have you documented all of the stat changes somewhere?

Last edited by Hello (2017-10-18 05:11:51)

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