Skeetendo

’Cause all games were better on the GBC

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#1 2011-07-19 08:49:05

songoku031230
Member
From: India
Registered: 2011-07-19
Post 1/27

mapping

Hi guys i m new here.so plz guys help me.i m now making hack of gold and i m completely new to hacking.can some one help me how to change map names?(thank u in advance for helping)

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#2 2011-07-20 08:36:31

Cheestendo
Member
Registered: 2011-03-30
Post 273/319

Re: mapping

names of maps? thats easy. First of all you need to learn hex.

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#3 2011-07-21 08:16:52

songoku031230
Member
From: India
Registered: 2011-07-19
Post 2/27

Re: mapping

Thank u cheestendo but whenever i open my rom in a hex editor i get a bunch full of numbers how do i understand them?i have read many posts here but doing it by hand is an other thing.plz help me.I have also read about the pointers and offsets but again it is hard to understand in a hex editors.(thank u for helping).

Last edited by songoku031230 (2011-07-21 08:20:33)

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#4 2011-07-21 11:49:33

Sawakita
Administrator
Registered: 2010-10-16
Post 163/364

Re: mapping

@songoku031230:
You can apply a text-table to your hex editor (provided that it supports text-tables) and look for map names. Map names are located at address $924FE.

The "bunch full of numbers" you see are actually the bytes that form the game's file: these bytes are either code or data. You can help yourself understanding what is where using a ROM map (Gold ROM map). Notice that not everything is mapped out, though.
Mateo also posted a useful thread that should help you orientate through the ROM.



Cheestendo wrote:

names of maps? thats easy. First of all you need to learn hex.

If you don't have any helping advice to give, just refrain from posting, especially in such a haughty way.

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#5 2011-07-21 12:28:39

Cheestendo
Member
Registered: 2011-03-30
Post 274/319

Re: mapping

u mad? ok, this is a continue to the earlier post.
@songoku031230-
google : Pokemon Gold Table file , Copy the numbers into a new notepad, call it whatever you like.
hex : I prefer using ''Gold Finger'', open rom , open ^^that notepad.
search for the goto function, as Sawakita said write 924FE.
now you will learn the numbers in time which to write , i did.
easiest way to learn the numbers are to write from the table file.
Congratulations now you can call your towns whatever you like except it must be same length as the previous name.

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#6 2011-07-21 17:04:13

Mateo
Member
From: The Sims 4
Registered: 2009-11-25
Post 837/3,460

Re: mapping

Actually, to expand on what Cheesetendo said:

Load your rom under "Open File"
Load the notepad file under "Open Table"

With the table file open, once you go to the offset Sawakita mentioned you can press "Ctrl + Tab" to switch to character entry instead of hex entry. Then you can type your new names over the old ones normally, instead of having to look up each letter manually.

Also, with the table file you can edit any text you want to. For example, go to "Search", press Ctrl + Tab again to switch to character entry, and type in "HIRO" and tell it to search. You can find the list of player names this way. If the search doesn't take you where you wanted to be the first time, you can click on "search again" to go to the next result, or go back to "search" and change what you are looking for.

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