Skeetendo

’Cause all games were better on the GBC

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#151 2014-07-01 21:47:27

Pokemon_Master
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From: Eastern Kingdom of Mikado
Registered: 2013-05-18
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Re: Red hack: Pokémon Prototype

So,what's going to be with this hack.
Any update?

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#152 2014-07-01 22:23:16

Danny-E 33
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Registered: 2012-06-09
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Re: Red hack: Pokémon Prototype

Thank you for showing interest.
I guess I can let you know what has happened in the last couple of months.

My brother and I have made huge progress on custom music for the beta.
Jwibagi and I have finished mapping everything for the beta (up to Bill's house).
Main story related scripts are just about done.

When I finish up the last of the story related scripts and the last of the music, then I will spend a little while on non-essential scripts (extra things just for fun) and then the demo will be ready.
I will have a lot of free time this summer so I want to have the demo done in two or three months. (as long as I don't keep getting too distracted by my other projects, like the tcg disassembly and pokemon red in color)

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#153 2014-07-02 06:46:40

Pokemon_Master
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From: Eastern Kingdom of Mikado
Registered: 2013-05-18
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Re: Red hack: Pokémon Prototype

Ok. Good luck.

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#154 2014-12-15 18:17:53

Danny-E 33
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Registered: 2012-06-09
Post 828/1,119

Re: Red hack: Pokémon Prototype

Progress is slow, but here is a new custom song.

This is the gym theme, composed by Mickey-A 42.

I also reorganized the first post a bit, adding each custom song in a separate video.

I also updated the Title Screen video. The title screen now includes an 8-bit remake of the original TV theme song, "Gotta Catch 'em All"!

fmClUL9.png

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#155 2014-12-16 01:47:26

YORAMRW
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From: The Netherlands
Registered: 2013-03-29
Post 1,137/1,199
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Re: Red hack: Pokémon Prototype

That's a long time since you have been on this hack
I like it very much, and I think especially the Gotta Catch 'em All theme in 8-bit is very awesome!


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

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#156 2014-12-16 02:02:08

ShantyTown
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Registered: 2013-12-04
Post 163/344

Re: Red hack: Pokémon Prototype

I can't remember if I've told you this before, but your Pallet Town theme inspired this song in Maize: https://soundcloud.com/huderlem/pyrite- … ze-version

I liked the bass line so much that I wanted to use it, too.

Last edited by ShantyTown (2014-12-16 04:51:16)

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#157 2014-12-16 13:37:55

Danny-E 33
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Registered: 2012-06-09
Post 830/1,119

Re: Red hack: Pokémon Prototype

TheMoneyOfTheWorld wrote:

I like it very much, and I think especially the Gotta Catch 'em All theme in 8-bit is very awesome!

Thanks. I know one improvement I want to make to it is getting the harmony right on "Teach Pokemon to understand the power that's inside." I don't have that part quite right yet.

ShantyTown wrote:

I can't remember if I've told you this before, but your Pallet Town theme inspired this song in Maize: https://soundcloud.com/huderlem/pyrite- … ze-version

I liked the bass line so much that I wanted to use it, too.

Yeah, I think you told me before, but I don't think I've told him. I'll have to pass it along!

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#158 2014-12-19 18:23:05

Danny-E 33
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Registered: 2012-06-09
Post 832/1,119

Re: Red hack: Pokémon Prototype

Alright, I had to update the title screen one more time.

This time I added in a graphic for the "Gotta catch 'em all!" logo!
I had to move the Pokemon logo up one line and move the Prototype text down one line to squeeze in the new logo, but it looks pretty cool! Check out the first post for an updated title screen video!

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#159 2014-12-19 20:27:31

ShantyTown
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Registered: 2013-12-04
Post 165/344

Re: Red hack: Pokémon Prototype

I <3 it. It looks really clean.

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#160 2014-12-27 17:51:01

break
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From: TNSTATE
Registered: 2012-04-26
Post 52/65
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Re: Red hack: Pokémon Prototype

wow man, this hack has continued to evolve !!

* I sort of got consumed in the Pokémon VGC this year *

I missed the pokemon hacking scene  ^_^"

always inspiring to see you and your team create new things.

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#161 2015-02-18 15:47:43

Danny-E 33
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Registered: 2012-06-09
Post 851/1,119

Re: Red hack: Pokémon Prototype

I have a really cool update today! I added a brand new "fusion" evolution method!
It affects a few Pokemon, and causes them to evolve when they gain a level while you have the right Pokemon in your party. Then those Pokemon fuse!

dPxfwGW.png

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#162 2015-02-19 10:17:45

ngtunganh
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From: Viet Nam
Registered: 2013-11-04
Post 57/67
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Re: Red hack: Pokémon Prototype

It look relly cool!I love it,keep working!I support you

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#163 2015-02-19 17:17:34

Mateo
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From: The Sims 4
Registered: 2009-11-25
Post 2,978/3,578

Re: Red hack: Pokémon Prototype

Seems like a cool idea. I've gotta say, I'm a bit concerned with the fact that you lose whatever moves the other Pokémon knew. For example, say you were surfing. Shellder knew surf and Slowpoke was the only other mon in your team. You level up, gain Slowbro, suddenly you're stuck with nobody in your party that knows Surf and the HM is inside your PC. Not saying that would be a common occurence but it seems possible. Plus, having the Pokemon try to learn whatever the old Pokemon knew might be a cool way to get Pokemon with moves they couldn't normally know. Just a thought.

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#164 2015-02-19 17:48:22

Danny-E 33
Administrator
Registered: 2012-06-09
Post 853/1,119

Re: Red hack: Pokémon Prototype

Mateo wrote:

Seems like a cool idea. I've gotta say, I'm a bit concerned with the fact that you lose whatever moves the other Pokémon knew. For example, say you were surfing. Shellder knew surf and Slowpoke was the only other mon in your team. You level up, gain Slowbro, suddenly you're stuck with nobody in your party that knows Surf and the HM is inside your PC. Not saying that would be a common occurence but it seems possible. Plus, having the Pokemon try to learn whatever the old Pokemon knew might be a cool way to get Pokemon with moves they couldn't normally know. Just a thought.

I should do more with combining the stats/moves of the fused Pokemon.. Might happen at some point.
But it already doesn't count any Pokemon that know any HM moves (ignores Shellders that know surf, Digletts that know cut etc)

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#165 2015-02-19 18:59:16

ngtunganh
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From: Viet Nam
Registered: 2013-11-04
Post 59/67
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Re: Red hack: Pokémon Prototype

Danny-E 33 wrote:
Mateo wrote:

Seems like a cool idea. I've gotta say, I'm a bit concerned with the fact that you lose whatever moves the other Pokémon knew. For example, say you were surfing. Shellder knew surf and Slowpoke was the only other mon in your team. You level up, gain Slowbro, suddenly you're stuck with nobody in your party that knows Surf and the HM is inside your PC. Not saying that would be a common occurence but it seems possible. Plus, having the Pokemon try to learn whatever the old Pokemon knew might be a cool way to get Pokemon with moves they couldn't normally know. Just a thought.

I should do more with combining the stats/moves of the fused Pokemon.. Might happen at some point.
But it already doesn't count any Pokemon that know any HM moves (ignores Shellders that know surf, Digletts that know cut etc)

Maybe you should make special item,or special place for this kind of evolution.

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#166 2015-02-26 15:54:33

Danny-E 33
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Registered: 2012-06-09
Post 860/1,119

Re: Red hack: Pokémon Prototype

I have a big update today! I finally got around to adding all Gen 2 and Gen 4 evolutions of Gen 1 Pokemon! This brings the Pokedex total to 182:
2CINKtd.png

All the Gen 2 sprites came straight from GSC.
These are the Gen 4 sprites I used:
xMEzOxJ.png
Credits:
Mime Jr. [front]: Blue Emerald
Mime Jr. [back]: Danny-E 33

Happiny [front]: Blue Emerald
Happiny [back]: Danny-E 33

Munchlax [front]: Blue Emerald
Munchlax [back]: Danny-E 33

Magnezone: Blue Emerald

Lickilicky: Blue Emerald

Rhyperior: Danny-E 33

Tangrowth: Chaos Rush

Electivire [front]: amvz08
Electivire [back]: Chaos Rush

Magmortar: Chaos Rush

Leafeon [front]: Dash
Leafeon [back]: Danny-E 33

Glaceon: Blue Emerald

Porygon-Z: Danny-E 33

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#167 2015-02-26 20:42:24

break
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From: TNSTATE
Registered: 2012-04-26
Post 53/65
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Re: Red hack: Pokémon Prototype

wow, looking awesome !!

* keep the motivation strong *

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#168 2016-01-08 19:21:29

Danny-E 33
Administrator
Registered: 2012-06-09
Post 926/1,119

Re: Red hack: Pokémon Prototype

It's been a while but I finally have another announcement!

I redid the title screen yet again. This time I redid how the Pokémon silhouettes are handled.
Now each Pokémon's whole body is black, with no white spaces inside their body. (This actually took a lot longer to accomplish than you might initially think)

Here's a comparison to see what I mean:
Old Title Screen
New Title Screen

This update is a huge improvement for certain Pokémon like Dewgong, Goldeen and many others that have mostly white bodies.

Also, I think this is the first time that all the new Gen II and Gen IV Pokémon are actually being exposed in game!

Let me know what you think!

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#169 2016-01-08 20:26:45

Urnighter
Member
Registered: 2015-01-17
Post 116/123

Re: Red hack: Pokémon Prototype

Cool title screen! I didn't get 1 wrong!

Could I use those munchlax sprites?

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#170 2016-01-08 20:51:50

Danny-E 33
Administrator
Registered: 2012-06-09
Post 927/1,119

Re: Red hack: Pokémon Prototype

Urnighter wrote:

Cool title screen! I didn't get 1 wrong!

Haha, nice!

Urnighter wrote:

Could I use those munchlax sprites?

You're welcome to use my Munchlax back sprite, and I'm pretty sure Blue Emerald's Munchlax front sprite is fair game too. Just make sure the credit goes to him for that one, not me.

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#171 2016-04-09 23:57:55

aarlker1989
New member
Registered: 2016-04-09
Post 1/1

Re: Red hack: Pokémon Prototype

Is there a download for this? I want your game on my flash cart!!!

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#172 2016-07-28 09:36:22

pepitopon
Member
Registered: 2016-07-25
Post 6/38

Re: Red hack: Pokémon Prototype

Hey! You songs are very good! How can i do that cool songs in pokered?

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#173 2016-07-28 10:27:21

Danny-E 33
Administrator
Registered: 2012-06-09
Post 967/1,119

Re: Red hack: Pokémon Prototype

Hey, thanks. It's not that difficult.

You just have to set up the pokered disassembly and edit the song files in the audio/music/ folder.

There is also a tool, pokemid, that converts basic midis into the text files that need to go into that folder.

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#174 2017-06-28 01:31:45

break
Member
From: TNSTATE
Registered: 2012-04-26
Post 55/65
Website

Re: Red hack: Pokémon Prototype

Oh wow, I am a bit late to the party.

Really loving your updates to this hack !

I would like to pick your brain about the music edits mentioned above.

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