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One thing I've noticed of your battle theme covers is that you always seem to use the first waveform, which I don't think works that well for battle tracks, it's too soft. I would recommend using the fifth waveform (the $X4 waveform) or the tenth ($X9), or at least experimenting with those. The harsher bass sound complements the composition and makes everything feel more intense.
At 0:50 of your DPPt track, you only have two melodic channels playing, it seems. I would double up on the melody and have the unused channel play another part of the chords used in the original, to make it stronger.
The opening of your RSE track could be stronger, I would increase the volume of the channel with the rapidly descending notes. I also think you chose one of the backing tracks as the main melody at 0:09, when the melody in the original is much higher.
Overall, these tracks are further improvement from your previous ones, good job!
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One thing I've noticed of your battle theme covers is that you always seem to use the first waveform, which I don't think works that well for battle tracks, it's too soft. I would recommend using the fifth waveform (the $X4 waveform) or the tenth ($X9), or at least experimenting with those. The harsher bass sound complements the composition and makes everything feel more intense.
At 0:50 of your DPPt track, you only have two melodic channels playing, it seems. I would double up on the melody and have the unused channel play another part of the chords used in the original, to make it stronger.
The opening of your RSE track could be stronger, I would increase the volume of the channel with the rapidly descending notes. I also think you chose one of the backing tracks as the main melody at 0:09, when the melody in the original is much higher.
Overall, these tracks are further improvement from your previous ones, good job!
About the Harsher bass, the opening of the DPPt uses the sixth waveform, I did try using the seventh and the forth for the rest of the song, but even with lowered volumen, it was a bit too harsh. I guess i should've tried some more before just going to the first waveform.
I'll try fixing the issue you mention a 0:50, Originally I thought it was fitting to leave that part to be more relaxed, therefore with less sound, but I'll see what I can do.
About the R/S/E track, (which technically is more like an OR/AS track), at 0:09 I didn't really see any other melody besides the one already being played, so what i did was echo the first one by delaying the second one with a different octave and Duty.
I'll look into making the opening a bit stronger.
Many thanks for the inputs mm!
Last edited by Pum (2016-10-08 21:20:43)
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Two more, 2 V2.0's
The Binding of Isaac: Sacrificial V2.0
Also
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I made another version of the DPPt Trainer theme with the bass being quite stronger :
D/P/Pt Vs Trainer (Stronger Bass)
Last edited by Pum (2016-10-24 17:36:27)
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Made another V2.0 of the Original Golden Sun Battle theme, Made way stronger and took some freedom with the last part:
I also attemped to make the Lugia Battle theme, its still a Work in Progress, the parts after the intro and at the beggining of the loop still dont convince me. However I couldn't really figure out how to improve it, so for now I'll post this WIP until i manage to fix it and get feedback if possible. Have in mind how clumsy and messy the Original MIDI is.
The very beggining of the original song was skipped, and the latter part was sped up to time it with Lugia's Cry.
Pokemon HG/SS : VS Lugia [WIP] 8-bit devamp
Last edited by Pum (2016-12-06 20:58:18)
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Got 2 more done!
X/Y : Vs Gym Leader V2.0
Sun/Moon : Vs Wild Pokemon
Not really convinced about the S/M one, I probably will refine it later on
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Nice work! Can you please send me the updated code for the XY Gym Leader theme?
Edit: Thank you!
Last edited by Rangi (2017-02-04 04:07:41)
My projects on GitHub:
• Polished Map 4.5.4 or 2.5.4++
• Tilemap Studio 3.2.2
• Pokémon Polished Crystal 2.2.0 or 3.0.0 beta
• Pokémon Red★/Blue★: Space World Edition 2020-11-01
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Nice work! Can you please send me the updated code for the XY Gym Leader theme?
Thanks! Just sent you the asm by email.
By the way This month I havent done anything because exams, luckily starting this weekend I'll make more devamps.
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Hey, Pum. Was wondering if I could use your BW Wild Battle Theme and Lugias Song (low pitched) for my hack. I just updated my email so it's accurate. Thanks in advance!
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Hey, Pum. Was wondering if I could use your BW Wild Battle Theme and Lugias Song (low pitched) for my hack. I just updated my email so it's accurate. Thanks in advance!
Sent! Enjoy!
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Kuroko Aizawa wrote:Hey, Pum. Was wondering if I could use your BW Wild Battle Theme and Lugias Song (low pitched) for my hack. I just updated my email so it's accurate. Thanks in advance!
Sent! Enjoy!
Ah, shoot. Just realized I had to activate a link to change the address properly. Anyway you could send again? I didn't get it because of that.
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Pum wrote:Kuroko Aizawa wrote:Hey, Pum. Was wondering if I could use your BW Wild Battle Theme and Lugias Song (low pitched) for my hack. I just updated my email so it's accurate. Thanks in advance!
Sent! Enjoy!
Ah, shoot. Just realized I had to activate a link to change the address properly. Anyway you could send again? I didn't get it because of that.
Done, btw I may do a V2 of the lugia's song soon
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Sweet, looking forward to hearing it.
I don't know if its a Skeetendo issue or Google Mail but I still haven't gotten it. Should I email you one of my other contacts? If so what would be a good outlet for you?
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Sweet, looking forward to hearing it.
I don't know if its a Skeetendo issue or Google Mail but I still haven't gotten it. Should I email you one of my other contacts? If so what would be a good outlet for you?
Uhm, odd , send me an email and I'll reply back with the asm
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Thanks, sorry for the trouble. Sent an email.
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Finally after a long halt because of exams I managed to make another one.
X/Y : Vs Trainer
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First few seconds of it feel a little bit weird to me (up until 0:24 in the video), probably because GBC limitations don't really allow you to reproduce that part as well as the original does it and it feels weird because of being different, not inherently bad though.
But damn the rest is fine.
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First few seconds of it feel a little bit weird to me (up until 0:24 in the video), probably because GBC limitations don't really allow you to reproduce that part as well as the original does it and it feels weird because of being different, not inherently bad though.
But damn the rest is fine.
Yeah I tried to be as close to the beggining as I could to the original but at the end I prefered to stay with a style closer to the Original GBC. Thanks for the input!
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Made 2 more. This time from Antibirth, and amazing mod The Binding of Isaac.
The Binding Of Isaac - Antibirth : Journey from a Jar to the Sky (Planetarium)
The Binding Of Isaac - Antibirth : Innocence Glitched (Basement)
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Pum, can you please send me the source code for your D/P/Pt and B/W Gym Leader 2.0 themes?
My projects on GitHub:
• Polished Map 4.5.4 or 2.5.4++
• Tilemap Studio 3.2.2
• Pokémon Polished Crystal 2.2.0 or 3.0.0 beta
• Pokémon Red★/Blue★: Space World Edition 2020-11-01
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Pum, can you please send me the source code for your D/P/Pt and B/W Gym Leader 2.0 themes?
Done!
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Rangi wrote:Pum, can you please send me the source code for your D/P/Pt and B/W Gym Leader 2.0 themes?
Done!
Thanks a lot! :)
My projects on GitHub:
• Polished Map 4.5.4 or 2.5.4++
• Tilemap Studio 3.2.2
• Pokémon Polished Crystal 2.2.0 or 3.0.0 beta
• Pokémon Red★/Blue★: Space World Edition 2020-11-01
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Hey Pum, would you be interested in demixing the Pokémon Go Gym Leader battle theme? There's already this MIDI and a few 8-bit remixes (1, 2) (#1 sounds more tense and dramatic but might have too many notes for the GameBoy).
My projects on GitHub:
• Polished Map 4.5.4 or 2.5.4++
• Tilemap Studio 3.2.2
• Pokémon Polished Crystal 2.2.0 or 3.0.0 beta
• Pokémon Red★/Blue★: Space World Edition 2020-11-01
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Hey Pum, would you be interested in demixing the Pokémon Go Gym Leader battle theme? There's already this MIDI and a few 8-bit remixes (1, 2) (#1 sounds more tense and dramatic but might have too many notes for the GameBoy).
I'll take a look, thanks for the midi!
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Well I got a decent amount of midis this time:
The Lost Age : Mars Lighthouse:
Saturos' theme:
Final Fantasy VIII: The Man with the Machine Gun
The Binding Of Isaac - Antibirth : Innocence Mangled (Depths)
Sonic Mania : Press Garden Act 2
Last edited by Pum (2017-09-15 00:25:51)
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Pure awesomeness!
Not that your other "remixes" wouldn't probably be great either, but this caught my eye for a reason because I like the FFVIII version a lot too.
P.S
This just gave me an idea that it would be cool to use this as a music for Team Darkness battles (in Dark Energy), and perhaps also as background music for invading their headquarters (stuff that happens in the next release). Would you be okay for me borrowing this theme in my hack? I would credit you for mixing it of course :)
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