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Pretty self explanatory, I always thought the trapping moves were kind of useless. They changed them in gen VII and I'd like to do something similar, but I'd like it if say: Bind/Wrap did 1/8 hp damage per turn and Fire Spin/Whirlpool did something like 1/6 damage per turn. I'm sure this must be an easy fix, but I'm not sure how to do it. Have any of you done something like that?