Skeetendo

’Cause all games were better on the GBC

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#1 2010-12-24 19:38:22

EvilOttoJr
Member
Registered: 2010-12-05
Post 23/86

The move "Curse" and changing the byte of Ghost-type

I changed the type byte for Ghost to show up after the type for ??? (types after and including ??? are Special, and I wanted Ghost to be a Special type). Ghost is now 1A instead of 08. However, now Curse doesn't do the Ghost type effect because the attacking Pokemon's type never matches for 08. Where can I find the ASM for the Curse move and would I have to do anything other than change the type checker to check for Ghost type as 1A instead of the old 08?

EDIT: Also I've checked Tauwasser's Scripting Compendium, attack scripts are not in there.

Last edited by EvilOttoJr (2010-12-24 19:43:46)

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#2 2010-12-24 20:23:24

80/700

Re: The move "Curse" and changing the byte of Ghost-type

The byte you want is at 0x3769A. It's part of an ASM routine, naturally. I'll look more closely at it later.

#3 2010-12-24 22:01:15

EvilOttoJr
Member
Registered: 2010-12-05
Post 26/86

Re: The move "Curse" and changing the byte of Ghost-type

No need, changed the byte, prblem solved, Curse now works for both types (used a Misdreavus with Curse to kill a Snorlax, also with Curse, and everything worked perfectly). Thank you!

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#4 2013-09-08 23:25:36

cambaby
New member
Registered: 2013-09-08
Post 3/5

Re: The move "Curse" and changing the byte of Ghost-type

Would you mind giving a small tutorial or expliation of how to go about changing the byte for ghost type?

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#5 2015-07-24 00:27:53

WAFFAHOUSE
Member
Registered: 2015-07-23
Post 18/27

Re: The move "Curse" and changing the byte of Ghost-type

cambaby wrote:

Would you mind giving a small tutorial or expliation of how to go about changing the byte for ghost type?

I second that lol please share that knowledge  lol

Thanks
Waffa

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