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I have looked in the GSC dissassembly, and have found the list of items, including prices and effects, but unfortunately, lacks an offset. I tried searching another way, using bytes arranged similarly to the RBY item price list, but that didn't work either. I tried following the format of the list, but I still can't find the prices. My objective is to give a price of 2100 to the Moon Stone, which doesn't have a price, can can be bought infinitely, which can be problematic with balancing purposes and breeding.
Does anyone know the Offset? I would greatly appreciate it.
SHF... The Most... Sinister Hooded Figure
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ItemAttributes: ; 67c1
INCLUDE "items/item_attributes.asm"
; 6ec1
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Hmmm, now I'm rather stumped. I can't seem to figure out a pattern with the item attribute dissassembly page and the hex bytes with either offset, even with the list of items in the GSC item index, I'm ashamed to say. Could I get an explanation one how the bytes work, like where do you place bytes for prices, which byte indicates that it is the next item or the previous. And initially, its all to change the price of one moon stone from $0 to $2100, like the other stones, so that it isn't infinitely abused.Though it is possible that I need to raise the price of revives due to how much money you get from the game.
SHF... The Most... Sinister Hooded Figure
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Are you in the right bank (1)?
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