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Ah, that Sudowoodo forest seems to be a good idea.
Can i catch sudowoodo there?
Yep! There are wild Bonsly, Sudowoodo, Murkrow, and Eevee in Sudorand Woods.
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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That's a cool area indeed.
It's also a good idea to make someone explain why the place appears to be like that in the game (though you have probably done that already but just saying if not).
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That's a cool area indeed.
It's also a good idea to make someone explain why the place appears to be like that in the game (though you have probably done that already but just saying if not).
Yep. I have that covered. Wouldn't want to throw the player into a confusing environment without any warning.
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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I just finished adding the Pyrite City theme. You can listen to it here: https://soundcloud.com/huderlem/pyrite- … ze-version
Last edited by ShantyTown (2014-08-23 02:01:56)
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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The link is broken.. o.O
Sorry about that! Fixed: https://soundcloud.com/huderlem/pyrite- … ze-version
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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Just finished the Nickel City theme song: https://soundcloud.com/huderlem/nickel- … ze-version
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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Dive (HM06) is now in the game! Watch this video to see it in action: https://www.youtube.com/watch?v=Y0npz-- … e=youtu.be
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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I'm really looking forward to you finishing this. You've made a lot of progress, too. I just wish you didn't abandon your last hack, Red Battle Factory. ;(
Regardless, good luck on completing this. :)
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Wow! Never saw dive in a Red hack.
Cool! I always hoped that this hack gets finnished,since i saw it the last year.
Goodluck.
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I'm really looking forward to you finishing this. You've made a lot of progress, too. I just wish you didn't abandon your last hack, Red Battle Factory. ;(
Regardless, good luck on completing this. :)
Thanks! And oooh, thanks for reminding me. I figured out how to fix the bugs in Red Battle Factory. I'll release a new patch tonight. Is that what you meant by "abandoned"? It's finished besides those couple of bugs. I'm also going to try and port it into Maize Version eventually!
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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jastolze wrote:I'm really looking forward to you finishing this. You've made a lot of progress, too. I just wish you didn't abandon your last hack, Red Battle Factory. ;(
Regardless, good luck on completing this. :)
Thanks! And oooh, thanks for reminding me. I figured out how to fix the bugs in Red Battle Factory. I'll release a new patch tonight. Is that what you meant by "abandoned"? It's finished besides those couple of bugs. I'm also going to try and port it into Maize Version eventually!
I though I heard you say you were no longer going to continue working on that hack, so that's why I referred to it as abandoned. If you found a fix for it, then that's great! What exactly did you fix though? The only bug I found was occasional Level 0 opponent's Pokemon. They all had 10 HP and 5 of every other stat.
And while we're on the subject of Red Battle Factory, I had a question: Are the rounds endless, or do they end, and if so, what round is the final one? I couldn't imagine ram handling endless battles, as cool as that would be. ;)
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I though I heard you say you were no longer going to continue working on that hack, so that's why I referred to it as abandoned. If you found a fix for it, then that's great! What exactly did you fix though? The only bug I found was occasional Level 0 opponent's Pokemon. They all had 10 HP and 5 of every other stat.
And while we're on the subject of Red Battle Factory, I had a question: Are the rounds endless, or do they end, and if so, what round is the final one? I couldn't imagine ram handling endless battles, as cool as that would be. ;)
There was a bug where all instances of the move Psychic were Double Kick, instead. There was also a bug with how the game was saving some of the new data I was using at the end of the ROM, but I just fixed those! I've never ever seen or heard about the bug about the level 0 Pokemon... Is it reproducible? To answer your question about the endless rounds: Yes, they are endless. Professor Oak is the last Factory Head, but you can keep going after that. If you get past 255 wins in a row, the game will probably do some weird stuff, though, because your current winstreak will wrap around to 0, but your current class will be around 36...
@Blue Emerald:
I also would like some mini sprites. :) Please and thank you!
1. Leafeon
2. Glaceon
3. Sylveon
4. Bonsly
5. More in the future...
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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Dive looks very cool to me. I guess you're also gonna make a dive music later, like in RSE.
Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in LSDJ and FamiTracker.
“God created the Earth, but the Dutch created the Netherlands.”
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Dive looks very cool to me. I guess you're also gonna make a dive music later, like in RSE.
I didn't realize there was Dive music. Thanks for letting me know. That's definitely on the to-do list now!
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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You still need the minis?
Thanks! Did you make these ones? They look nice.
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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Aw man, I'd just finished my sprites, too. =P Well, anyway, here's mine -- the Eeveelutions and Bonsly.
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Aw man, I'd just finished my sprites, too. =P Well, anyway, here's mine -- the Eeveelutions and Bonsly.
Thanks! I'll see which ones look better in-game.
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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Hey, glad to see this is still progressing! Sorry about the long hiatus from my Maize run, but here's episode 3!
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Hey, glad to see this is still progressing! Sorry about the long hiatus from my Maize run, but here's episode 3!
Awesome, glad to know you're back!
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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I noticed some bugs when I was playing the latest beta.
Often when I come back to Jade Town from the route above, the sprites of the people are messed up.
If you talk the to the old man again after seeing the catching tutorial before and you are playing Nuzlocke mode, you will get stuck in an infinite loop because "you" have already caught a Pokemon there before.
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I noticed some bugs when I was playing the latest beta.
Often when I come back to Jade Town from the route above, the sprites of the people are messed up.
If you talk the to the old man again after seeing the catching tutorial before and you are playing Nuzlocke mode, you will get stuck in an infinite loop because "you" have already caught a Pokemon there before.
I know about the jade village sprites, but that old man catching pokemon bug is awesome! I'm glad you found it. The good news is that it's easy to fix.
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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I just added a new song! It's the Agate City theme, and it's from Animal Crossing (gamecube version). You can listen to it here: https://soundcloud.com/huderlem/agat...nimal-crossing
As far a gameplay updates go, I've mapped the next few areas of the game and filled in the scripts/npcs for those areas. Nothing too crazy mechanics-wise. Both of the routes require DIVE to navigate through them. Also, you get to meet an important character in the "talking bush" side story.
My hacks: Pokémon Maize, Pokémon Red: Battle Factory
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