Skeetendo

’Cause all games were better on the GBC

You are not logged in.

#1 2013-01-19 19:05:56

Mickey-A 42
Member
From: Aincrad
Registered: 2013-01-15
Post 1/16

Mickey's custom music

Hello Skeetendoers,
I am a young composer, who is writing the custom music for Danny-E 33's Pokemon red hack, Pokemon Prototype. I hope you all approve of the music that I will be writing, and I know that I will enjoy the experience. I will upload the links to the songs as I finish them, so hopefully I will get a few more for you all soon. Enjoy! :D

Videos (Some songs are played by piano):
Custom Pallet Town Theme
Custom Pokémon Center Theme
Custom Viridian City Theme
Route 1 and 2
Route 23 and Indigo Plateau

Hack Previews:
Pokémon Prototype Preview

Facebook Page: Fantasy Rythms

Songs to be rewritten:
Pallet Town
Pokémon Center
Gym
Viridian/Pewter/Saffron City
Cerulean/Fuchsia City
Celedon City
Cinnibar Island
Vermilion City
Lavender Town
Routes 1, 2
Routes 24, 25
Routes 3, 4, 5, 6, 7, 8, 9, 10, 16, 17, 18, 19, 20, 21, 22
Routes 11, 12, 13, 14, 15
Route 23/Indigo Plateau
Gym Leader Battle
Trainer Battle
Wild Battle
Title Screen
Bike Riding
Surfing
Power Plant/Unknown Dungeon
Viridian Forest/Seafoam Islands
Mt. Moon/Rock Runnel/Victory Road
Cinnibar Mansion
Silph Co.

(Note: This list MAY change, it is not 100% official)

Last edited by Mickey-A 42 (2014-01-01 19:02:50)


Without Music Life Would Bb

Official composer of the music for Danny-E 33's Pokémon Prototype.

Offline

#2 2013-01-19 19:59:42

Danny-E 33
Administrator
Registered: 2012-06-09
Post 379/1,119

Re: Mickey's custom music

jwibagi wrote:

I also just noticed you have the same name format as Danny-E 33. How funny.

One may even think we're related. ;)

Offline

#3 2013-01-19 20:09:43

Mickey-A 42
Member
From: Aincrad
Registered: 2013-01-15
Post 3/16

Re: Mickey's custom music

Thanks! Cozy is what I was going for with this one. :)


Without Music Life Would Bb

Official composer of the music for Danny-E 33's Pokémon Prototype.

Offline

#4 2013-03-29 13:28:39

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 1/1,199
Website

Re: Mickey's custom music

Cool. I also write custom music for Pokémon Red/Blue.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

Offline

#5 2013-05-16 23:51:17

Mickey-A 42
Member
From: Aincrad
Registered: 2013-01-15
Post 7/16

Re: Mickey's custom music

My second song, Viridian City, is now up. The never ending bass line was actually given to me by a friend. The rest, though, I did build off of the bass line. I hope you enjoy. :)


Without Music Life Would Bb

Official composer of the music for Danny-E 33's Pokémon Prototype.

Offline

#6 2013-05-17 14:57:40

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 257/1,199
Website

Re: Mickey's custom music

Mickey-A 42 wrote:

My second song, Viridian City, is now up. The never ending bass line was actually given to me by a friend. The rest, though, I did build off of the bass line. I hope you enjoy. :)

It sounds pretty nice, but you don't have to make the song so slow. You can also set the speed to 6, the tempo to 160, the rows to 32, and place 2 times as much between notes. That's much easier to make songs with many notes in a row.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

Offline

#7 2013-05-17 18:44:25

Mickey-A 42
Member
From: Aincrad
Registered: 2013-01-15
Post 9/16

Re: Mickey's custom music

It sounds pretty nice, but you don't have to make the song so slow.

Thank you for the complement. But these are just two songs, and I meant for them to be slow. There are faster ones.


Without Music Life Would Bb

Official composer of the music for Danny-E 33's Pokémon Prototype.

Offline

#8 2013-05-17 18:55:14

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 263/1,199
Website

Re: Mickey's custom music

Mickey-A 42 wrote:

Thank you for the complement. But these are just two songs, and I meant for them to be slow. There are faster ones.


Yes, you can make them as slow as now, but with speed 6. You just need to set the tempo to an other (preferably decimal) value. Now, you have kept the tempo on 150 (standard), but edited the speed. That wouldn't be supported by rbyImport.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

Offline

#9 2013-05-17 19:06:00

Danny-E 33
Administrator
Registered: 2012-06-09
Post 492/1,119

Re: Mickey's custom music

Well Mickey is the composer. I am the one that writes up the music in FamiTracker. He writes up the music in Finale and then hands it over to me.
And I am not using FamiTracker and RBY Import to put the music in my game. We are just using FamiTracker to publicly present our music.

Offline

#10 2013-05-17 19:18:23

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 265/1,199
Website

Re: Mickey's custom music

Danny-E 33 wrote:

I am not using FamiTracker and RBY Import to put the music in my game. We are just using FamiTracker to publicly present our music.


That would be a lot easier, to use these two programs for RBY music hacking. That's much better than writing everything in a hex editor from scratch, byte-by-byte.
But that's your own choice, to spend a lot of time for the same result. I only advice you.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

Offline

#11 2013-05-18 01:15:04

Mickey-A 42
Member
From: Aincrad
Registered: 2013-01-15
Post 10/16

Re: Mickey's custom music

Third song is up! My new custom Pokémon Center theme. Let me know what you guys think! :D


Without Music Life Would Bb

Official composer of the music for Danny-E 33's Pokémon Prototype.

Offline

#12 2013-05-18 18:57:06

Danny-E 33
Administrator
Registered: 2012-06-09
Post 493/1,119

Re: Mickey's custom music

TheMoneyOfTheWorld wrote:

That would be a lot easier, to use these two programs for RBY music hacking. That's much better than writing everything in a hex editor from scratch, byte-by-byte.

That program is horribly inefficient. I rather write my music tracks by hand with care, attention, and common sense.

Offline

#13 2013-05-18 19:07:44

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 270/1,199
Website

Re: Mickey's custom music

Danny-E 33 wrote:
TheMoneyOfTheWorld wrote:

That would be a lot easier, to use these two programs for RBY music hacking. That's much better than writing everything in a hex editor from scratch, byte-by-byte.

That program is horribly inefficient. I rather write my music tracks by hand with care, attention, and common sense.

You can modify the music you made by rbyImport in the ROM. It's exactly the same coding as the original RBY soundtracks.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

Offline

#14 2013-05-18 19:51:32

Mateo
Member
From: The Sims 4
Registered: 2009-11-25
Post 2,524/3,578

Re: Mickey's custom music

These sound pretty nice. I think Pallet Town is my favorite. To me the Pokémon Center doesn't quite sound like a Pokémon Center though. To me it sounds... I don't know. Like a game corner in a cave? It's definitely cool though. Nice work!

Offline

#15 2013-05-18 20:32:08

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 272/1,199
Website

Re: Mickey's custom music

Your custom Pokémon Center theme is the coolest you have made.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

Offline

#16 2013-05-19 01:18:57

Mickey-A 42
Member
From: Aincrad
Registered: 2013-01-15
Post 11/16

Re: Mickey's custom music

Mateo wrote:

Like a game corner in a cave?

I am not rewriting a custom song for every song in the game, otherwise that would be a lot of work, and the game corner is one of the ones I am not rewriting. I have already mapped out some of the cave songs, and I am looking for a more creepy sound. My main goal is to reach a large variety of music throughout the game.

Mateo wrote:

These sound pretty nice.

TheMoneyOfTheWorld wrote:

Your custom Pokémon Center theme is the coolest you have made.

Thank you so much for the positive feedback! :D

I now have a list of what songs I plan on rewriting.


Without Music Life Would Bb

Official composer of the music for Danny-E 33's Pokémon Prototype.

Offline

#17 2013-12-31 02:46:39

Mickey-A 42
Member
From: Aincrad
Registered: 2013-01-15
Post 14/16

Re: Mickey's custom music

Haven't been uploading my videos recently. Well, more on the way, check it out!


Without Music Life Would Bb

Official composer of the music for Danny-E 33's Pokémon Prototype.

Offline

#18 2013-12-31 09:57:31

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 1,006/1,199
Website

Re: Mickey's custom music

Mickey-A 42 wrote:

Haven't been uploading my videos recently. Well, more on the way, check it out!


That will be cool, since I liked your present music very much.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

Offline

#19 2013-12-31 23:23:15

Mickey-A 42
Member
From: Aincrad
Registered: 2013-01-15
Post 15/16

Re: Mickey's custom music

TheMoneyOfTheWorld wrote:

That will be cool, since I liked your present music very much.

I have two new ones up already. I made them with a different program this time, so it isn't 8-bit anymore. But I think you will like them. :D


Without Music Life Would Bb

Official composer of the music for Danny-E 33's Pokémon Prototype.

Offline

#20 2014-01-01 12:55:38

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 1,008/1,199
Website

Re: Mickey's custom music

Mickey-A 42 wrote:

I have two new ones up already. I made them with a different program this time, so it isn't 8-bit anymore. But I think you will like them. :D


It makes it harder to imagine how your music sounds in the game, since it's in 8-bit, but a I can hear it sounds very nice.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

Offline

#21 2014-01-01 18:54:39

Mickey-A 42
Member
From: Aincrad
Registered: 2013-01-15
Post 16/16

Re: Mickey's custom music

TheMoneyOfTheWorld wrote:

It makes it harder to imagine how your music sounds in the game, since it's in 8-bit, but a I can hear it sounds very nice.

It does. But it takes a lot less time the way I do it now. Thank you. :D


Without Music Life Would Bb

Official composer of the music for Danny-E 33's Pokémon Prototype.

Offline

#22 2014-08-23 21:12:30

marillmau5
Member
Registered: 2014-07-23
Post 10/17

Re: Mickey's custom music

Hello Mickey-A 42, How are you writing this in hex? I'm looking to see if I can take midis and convert them to red in asm format.

Offline

#23 2014-08-25 15:15:29

Danny-E 33
Administrator
Registered: 2012-06-09
Post 816/1,119

Re: Mickey's custom music

Mickey-A 42 composes the midi for my hack using his own tools and passes the midi off to me. Until recently, I put his midi into my hack by typing up the music files for pokered in the audio/music folder by hand.

However, mtolly has made a midi to .asm file converter for pokered. It has been very useful and really speeds up the process.
https://github.com/mtolly/pokemid

Offline

#24 2014-08-25 19:37:18

marillmau5
Member
Registered: 2014-07-23
Post 14/17

Re: Mickey's custom music

Danny-E 33 wrote:

Mickey-A 42 composes the midi for my hack using his own tools and passes the midi off to me. Until recently, I put his midi into my hack by typing up the music files for pokered in the audio/music folder by hand.

However, mtolly has made a midi to .asm file converter for pokered. It has been very useful and really speeds up the process.
https://github.com/mtolly/pokemid

You saved the day again, thanks Danny.

Offline

#25 2014-08-25 23:12:18

marillmau5
Member
Registered: 2014-07-23
Post 15/17

Re: Mickey's custom music

Hey none of these commands work to convert:
pokemid in.asm out.mid    # assembly to MIDI
pokemid in.mid > out.asm  # MIDI to assembly

Last edited by marillmau5 (2014-08-25 23:12:27)

Offline

Board footer

Powered by FluxBB