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How do ya change it? If the answer is tlp then what is offset?
Did I forget to include these offsets in the Useful Offsets Thread?
EDIT: I mentioned this there, just not directly.
Editing the font
0xF8001 - 2byte pointer to Font Graphics
0xF8008 - Byte tells which bank font is in
0xF800A - 8D 1bpp 72 - 2Bpp
Ever wonder how Coolboyman made the font in Prism have a shadow behind it? Now you can too!
Simply repoint the font to a stretch of blank space, and insert it in TLP. You will want to change it to 2Bpp so the game will load it as a 4-colour graphic, instead of a 2-colour graphic as it does by default.
0xF8046 - 0x30 for 1bpp, 0x60 for 2bpp
0xF8049 - 2byte Pointer to Border styles
0xF8055 - Byte tells which bank borders are in
0xF8057 - 0x8D for 1bpp, 0x72 for 2Bpp
That tells you where the pointers are so you could repoint them (or find the original offsets) and also how to switch between 1bpp (only uses 2 colours, the original format the game used) and 2bpp (uses 4 colours like other graphics, this is TLP's default format unless you switch tlp to 1bpp mode).
Last edited by Mateo (2014-06-23 21:26:45)
Check them out on Github