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The subject tells everything. How could I change it? For example, replace grass outside Pallet town's map border with...I dunno, forest tile?
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The borders for maps are blocks, not tiles, which is useful for, like your example, having tree blocks border a map.
The first byte of any map's object data is an id for its border block.
From the pokered disassembly:
PalletTownObject: ; 0x182c3 (size=58)
db $a ; border tile
Hover, that should read "border block".
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