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I remember doing this a long time ago for a decapitalization of all the Pokemon names via hex editing on Crystal, but I can't quite remember where to look or how to do it again. Can anyone tell me what offset the Pokemon names are at?
Ok I have an issue with this. I am using the disassembly and only some Pokemon's first letter now do not show up. For example Hoppip is showing up as oppip and Muk as uk. Thinking I made a spelling error I checked the asm Pokemon Names file and they are spelled correctly. Anyone who has decapitalized know what could be the problem?
PKMN names seem to require 10 bytes. Names not meeting the requirement might be affecting subsequent names like you mentioned.
Yes, that's probably what happened.
Hypothetically, if Grimer's name works correctly, then you probably left out one of the null characters in Grimer's name.
So instead of "db "Grimer@@@@"", you might have "db "Grimer@@@". And since that is only 9 characters, the game would think that Grimer's name is "Grimer@@@M" which results in Muk's name being "uk@@@@@@@S".
So Grimer was just an example, but you most likely have some Pokemon with a name that only has 9 characters.
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