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I remember doing this a long time ago for a decapitalization of all the Pokemon names via hex editing on Crystal, but I can't quite remember where to look or how to do it again. Can anyone tell me what offset the Pokemon names are at?
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found it at 001B0B70 if anyone needs it.
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Ok I have an issue with this. I am using the disassembly and only some Pokemon's first letter now do not show up. For example Hoppip is showing up as oppip and Muk as uk. Thinking I made a spelling error I checked the asm Pokemon Names file and they are spelled correctly. Anyone who has decapitalized know what could be the problem?
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PKMN names seem to require 10 bytes. Names not meeting the requirement might be affecting subsequent names like you mentioned.
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Yes, that's probably what happened.
Hypothetically, if Grimer's name works correctly, then you probably left out one of the null characters in Grimer's name.
So instead of "db "Grimer@@@@"", you might have "db "Grimer@@@". And since that is only 9 characters, the game would think that Grimer's name is "Grimer@@@M" which results in Muk's name being "uk@@@@@@@S".
So Grimer was just an example, but you most likely have some Pokemon with a name that only has 9 characters.
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Ahhh thanks. Didn't realize I had one Pokemon have an extra @ and one was missing an @. Thought I had double checked that and didn't see it at first. Thanks.
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