Skeetendo

’Cause all games were better on the GBC

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#176 2013-12-19 05:33:41

Vitharix
Member
Registered: 2011-12-29
Post 368/396

Re: Devamp/Custom Graphics Thread

slashthemovie wrote:

i also created an improvement of cherrygrove map but its not finished yet is there a way i can insert this im a rom?
http://fc01.deviantart.net/fs71/f/2013/ … 6ygy6m.png

Yes. It will insert correctly and be correct color-wise as long as each block has only 1 palette attribute.

Also, another relevant thread.

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#177 2013-12-19 05:55:35

slashthemovie
Member
Registered: 2013-12-18
Post 8/20

Re: Devamp/Custom Graphics Thread

@Gold Z
yeah sure you can use it..
ill find a way/tutorial on how i can insert this map..hehe

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#178 2013-12-19 06:08:06

Vitharix
Member
Registered: 2011-12-29
Post 369/396

Re: Devamp/Custom Graphics Thread

slashthemovie wrote:

@Gold Z
yeah sure you can use it..
ill find a way/tutorial on how i can insert this map..hehe

Here. Now you have everything you need, unless you missed my earlier post.

Last edited by Vitharix (2013-12-19 06:08:48)

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#179 2013-12-19 06:09:15

GreatMaster
Banned
From: Aurora Region
Registered: 2013-12-05
Post 41/130

Re: Devamp/Custom Graphics Thread

Lucario Custom Sprite,
here: v7bcrm.png 2remgjm.jpg
So can you help me, or can someone help me?
If you can, Shrink the front sprite  into 56x56 px(pixel) and the backs sprite into 48x48px(pixel)

Last edited by GreatMaster (2013-12-19 15:40:09)


Fuck Tenpenny and fuck his Polish lap dog

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#180 2013-12-19 06:11:14

erik19borgnia
Member
Registered: 2013-12-08
Post 19/32

Re: Devamp/Custom Graphics Thread

GreatMaster wrote:

Can anyone help me shrinking my Lucario Sprites?
Read the post in the upper and help me Please!!!

Here?
n1cqyg.png
It's not really good, but I handmade it :P


Erik

EDIT: Here is the other:
2afww09.png
Same as before, handmade.

Last edited by erik19borgnia (2013-12-19 06:34:46)

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#181 2013-12-19 06:55:58

GreatMaster
Banned
From: Aurora Region
Registered: 2013-12-05
Post 42/130

Re: Devamp/Custom Graphics Thread

Thanks a lot Erik,
I like it ^^
as a thanks, you can request something(Sprite or Overworld Sprite)
from me as long as I can do it and possible!

So just tell me okay?

And if someone want to use that sprites, he must Credit me(GreatMaster) and you (erik19borgania)

Thank you Erik!

GreatMaster

Last edited by GreatMaster (2013-12-19 07:24:35)


Fuck Tenpenny and fuck his Polish lap dog

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#182 2013-12-19 14:12:46

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 984/1,199
Website

Re: Devamp/Custom Graphics Thread

Those things I see here look very cool. The Mart and the Pokécenter in Cherrygrove City look very similar to the HGSS ones.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

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#183 2013-12-19 15:22:52

Danny-E 33
Administrator
Registered: 2012-06-09
Post 707/1,193

Re: Devamp/Custom Graphics Thread

GreatMaster wrote:

If you can, Shrink it into 56x56 px(pixel)

erik19borgnia wrote:

Here is the other:
2afww09.png
Same as before, handmade.

Actually, back sprites have to be 48x48 pixels. Not 56x56.

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#184 2013-12-19 15:54:43

GreatMaster
Banned
From: Aurora Region
Registered: 2013-12-05
Post 46/130

Re: Devamp/Custom Graphics Thread

Hey, here the fixed Lucario Back Sprite!
25zo7b6.png 48x48 px with PNG file format!

I add more improvement like fang, but I will Improve some more so I need your comment for a better improvement of my sprites!

Anyway, Thanks Danny-E 33!

Last edited by GreatMaster (2013-12-19 16:03:45)


Fuck Tenpenny and fuck his Polish lap dog

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#185 2013-12-19 19:24:10

erik19borgnia
Member
Registered: 2013-12-08
Post 20/32

Re: Devamp/Custom Graphics Thread

@Danny-E 33
Oh, forgot about that, thanks!


Erik

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#186 2013-12-21 12:33:37

slashthemovie
Member
Registered: 2013-12-18
Post 17/20

Re: Devamp/Custom Graphics Thread

Turtwig Line
free for use but just credit me
i altered the shiny color a bit..

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#187 2013-12-21 12:36:24

slashthemovie
Member
Registered: 2013-12-18
Post 18/20

Re: Devamp/Custom Graphics Thread

another one
SkiddoLine
remember theyre free for use but credit me too

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#188 2013-12-21 12:58:46

slashthemovie
Member
Registered: 2013-12-18
Post 19/20

Re: Devamp/Custom Graphics Thread

Rotom
again free for use but credit me too

Last edited by slashthemovie (2013-12-21 12:59:20)

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#189 2013-12-21 13:56:11

GreatMaster
Banned
From: Aurora Region
Registered: 2013-12-05
Post 71/130

Re: Devamp/Custom Graphics Thread

Wow!
Nice, I like slashthemovie especially the Rotom Sprite ;)
Good job and well done

Have a nice day!


Fuck Tenpenny and fuck his Polish lap dog

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#190 2013-12-21 16:48:40

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 990/1,199
Website

Re: Devamp/Custom Graphics Thread

@slashthemovie
Looks cool.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

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#191 2014-01-26 01:33:48

Pike Queen
New member
From: Battle Frontier
Registered: 2014-01-24
Post 3/6
Website

Re: Devamp/Custom Graphics Thread

I made a Wally Devamp for my Pokemon Red hack. Feel free to help me improve it and use it but please give me credit.

FluxBB bbcode test

Wally Backsprite:
FluxBB bbcode test

Last edited by Pike Queen (2014-02-02 08:32:17)


Also known as Prof. Birch in the Pokecommunity forums:
http://www.pokecommunity.com/member.php?u=416861

Hacks I'm working on:
Pokemon Timber - Red Hack

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#192 2014-02-28 21:30:30

Blue Emerald
Member
Registered: 2014-02-25
Post 1/29

Re: Devamp/Custom Graphics Thread

Hey there, everyone!

I thought it'd be a great idea to use my first post to display this gallery of Gen III and Gen IV sprites I'd finished a little over a year ago. I was originally going to use them in a faithful D/P demake with some story elements and features from Platinum (was either going to be a hack or fangame; I was edging toward fangame since I didn't know if double battling would be possible in a hack), but I figured with all the GB hacks using Pokemon from more recent generations that it would be best to help those people out and contribute my whole gallery to this board.

All 242 Pokemon from RSE and DPPt are here, although I think a handful of them could stand to be improved. Please ask permission so I know you want to use them, and give credit when you do use them. :) Enjoy!

8BIT_POKEDEX_sktndo.png~original

[EDIT] Hmm... I wish I could make it show up better. The weird thing is it looks fine in the preview, but then it blurs out when I post it. What's the upload size limit in this forum? I'll rearrange it to fit that and maybe split it up into sections so it all shows up right.

Last edited by Blue Emerald (2014-02-28 23:33:28)

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#193 2014-03-01 10:35:56

comet
Member
Registered: 2012-04-09
Post 377/679

Re: Devamp/Custom Graphics Thread

It scales to fit your window. The actual image is the same.

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#195 2014-03-02 14:41:12

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 1,044/1,199
Website

Re: Devamp/Custom Graphics Thread

This is really cool! ALL sprites in Gen II style! I think think some people like RED can make very good use of it.
PS: Your image doesn't appear blurred for me.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

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#196 2014-03-02 14:57:26

AtecainCorp.
Member
Registered: 2013-04-14
Post 619/627

Re: Devamp/Custom Graphics Thread

Someone know where I've found Gen III Backsprites Devamps?


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#197 2014-03-03 13:04:12

Danny-E 33
Administrator
Registered: 2012-06-09
Post 745/1,193

Re: Devamp/Custom Graphics Thread

Blue Emerald, I plan on adding these gen IV pokemon to my red hack: http://hax.iimarck.us/post/16961/#p16961
I was wondering if I could use your Glaceon and Magnezone sprites. Thanks.

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#198 2014-03-04 01:38:25

Blue Emerald
Member
Registered: 2014-02-25
Post 2/29

Re: Devamp/Custom Graphics Thread

Danny-E 33 wrote:

Blue Emerald, I plan on adding these gen IV pokemon to my red hack: http://hax.iimarck.us/post/16961/#p16961
I was wondering if I could use your Glaceon and Magnezone sprites. Thanks.

Sure. No problem. :)

As for backsprites, I haven't made any for these guys; sorry about that. However, if there's any particular backsprites you guys want, I could make 'em for you. That might be easier for me to manage too, because then I know I'd be making backsprites people will actively want to use.

Also, thanks everyone for letting me know it's just my computer having the blur issue. It does show up fine for me on other devices.

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#199 2014-03-04 12:17:01

Danny-E 33
Administrator
Registered: 2012-06-09
Post 748/1,193

Re: Devamp/Custom Graphics Thread

Could you try Magnezone and Lickilicky please?

You can also go to that link I posted and try any back sprite that you think you can do better at d:
And maybe you should try Glaceon too so my back sprite matches your front sprite that I'm gonna be using.

Blue Emerald, this project hasn't been updated since 2012, but you should post all your sprites here in the Devamp Dex thread.
When they made the Devamp Dex, the never made it a rule that the sprites had to be the right size. The only rule was that they had to only have four colors. So most of the Devamp Dex is useless, which is a shame.
Although, the Devamp Dex is where I got the Leafeon sprite from.

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#200 2014-03-06 12:51:04

Pokemon_Master
Member
From: Eastern Kingdom of Mikado
Registered: 2013-05-18
Post 755/952
Website

Re: Devamp/Custom Graphics Thread

I'd like something for my unnamed hack. Can someone give me a colored Prof.Oak sprite of R/B/Y? Please.....
Thanks.

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