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#1 2013-11-13 09:42:25

ShaneM
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From: United States (USA)
Registered: 2013-03-11
Post 226/287
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Red/Blue Music Headers

Well, I have a question. I don't believe that this has been asked, yet. My question is about Music Headers: Take Routes3_mh: ; 0x82D9 - 0x82E4, for example. I see how the pointers work, but what controls which routes specifically uses it? Like for that one ";Routes 3, 4, 5, 6, 7, 8, 9, 10, 16, 17, 18, 19, 20, 21, 22". My source is Pokered.

Like, what defines that Routes 9 and 10 will play this, but not 11? Basically, what kind of check is done here? (I know that Routes 11-15 use a different md here; that is not what I'm asking about).

Last edited by ShaneM (2013-11-13 09:44:28)


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#2 2013-11-13 14:34:22

Danny-E 33
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Registered: 2012-06-09
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Re: Red/Blue Music Headers

Routes3_mh: doesn't exist anymore. (it is now called "Music_Routes3:" and is located in music/headers/musicheaders02.asm)
You should get a new version of pokered. Then look for MapSongBanks:


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#3 2013-11-13 15:19:12

ShaneM
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From: United States (USA)
Registered: 2013-03-11
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Re: Red/Blue Music Headers

I see. Thanks. I'll download the newest version and see if it answers my question in a comment.


I'm back. I'll try not to get as frustrated with stupid questions. People on my naughty list:

*Pokemon_Master
*Noizy
*lipun
*Spambots

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