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’Cause all games were better on the GBC

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#1 2013-09-01 09:11:00

AtecainCorp.
Member
Registered: 2013-04-14
Post 559/627

AtecainCorp. Generation 3 project comming soon...

I have great news for my Project's followers. I end works on GENERATION 3 of my Fakemon. New region named Canappu is similar positioned in front of Thonsu region... <Amaranth Islands is between that two regions> Amount of new species is 120. New team is team Dragskull... Their mission is <Later i expalin it XD> This Time i do not add new Pokemon Types. But some new Fakemon have Fairy type. Keep tune... New region Cannapu is comming.

Q - After release project of Canappu you want make new projects?
A - Yep! I have a lot of graphics and projects to make extra two gens.

Q - That was nice... If you want release 4th gen of your Fakemon what is name of next region?
A - New region <When I want do 4th gen> Is Howran. And name for 5th region would be Kogen.

Q - Why you don't add new type?
A - Amount of 20 types is so much... With my addons <Crystal, Light, Mist and Blood> And Fairy Type with X & Y. Adding new type make so much for PKMN games...

Q - Why Cannapuu was named often LAND OF DRAGONS?
A - Becouse a lot of species have in secound type DRAGON. But not all pokemon.

Q - Mirror Pokemon?
A - Why not? Game freak create Shield Pokemon <Bronzor>, Sword Pokemon <Honedge> Why not to create Mirror One XD

Q - Two new Shellos and Gastrodon Formes?
A - Yep... Canappu is splited to four sectors... West, Center, Sea and East.... For all of sectors Gastrodon and Shellos have other look. New forms is for CENTER and SEA <But named there an OPEN SEA FORM>

Q - There was Pokemon with a lot of types formes... How was its mechanic?
A - You mean about Kuchima... This pokemon born with diffrent type of their parents. You can't change them... How Kuchima you catch or you hatch from egg... That type of them you have... Strange... But intresting XD

Now... Is time for you to waiting... New extra 120 species of POKEMON is comming. New HOENN of my generations is near to release...


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#2 2013-09-01 10:38:41

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 696/1,199
Website

Re: AtecainCorp. Generation 3 project comming soon...

Which ROMbase are you going to use for this project? If you are going to use Gen III, I strongly recommend you to make your map out of HGSS tiles.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

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#3 2013-09-01 12:12:55

AtecainCorp.
Member
Registered: 2013-04-14
Post 560/627

Re: AtecainCorp. Generation 3 project comming soon...

For an Advice...

GEN 1 - Base - Pokemon Ruby - For this I use special new Tilesets which you seen as HOENN TILESETS in Pokemon Ruby Renev Hack...
GEN 2 - Base - Pokemon Emerald - In this is better to add new world Map... Also Unused Kanto Headers give me able to make two regions in one game.
GEN 3 - Base <Propably> - Pokemon Fire Red - In there i can put even Four Town Maps... Its to hard to add three regions. But some parts of Thonsu and Amaranth Island is able to put inside FRLG roms.
GEN 4 <If I made them> - Base - Pokemon Diamond - Pokemon DPPT Hacking comming so far. I know how to repleace pokemon in DPPT roms and edit them to fit by all my Fakemons <Amount of 493 pkmn> Also Spiky-Eared Pichu <Name of creator> Made special Pokemon NDS games Map Editor... So make new region which was far away from three previous would be easy as pie. Also existing more editors for Pokemon Diamond that can make my work on it easier. But I must find an way to add new music. About my projects... You wonder how was Wild Battle Themes for all my Generation games? I have for you good new's... In so closer time I upload here all three generations wild Battle theme... One Advice... Thonsu Wild Battle theme in GEN 2 like as Kanto in PKMN GOLD have remixed version... Remix is based by set another instruments and little speed up this theme... In new Thonsu Wild Pokemon Battle do not heard an 8-bit instrument.


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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#4 2013-09-01 12:22:12

YORAMRW
Member
From: The Netherlands
Registered: 2013-03-29
Post 699/1,199
Website

Re: AtecainCorp. Generation 3 project comming soon...

Replacing music in Gen IV is pretty easy: Just convert a MIDI to an SSEQ file with MIDI2SSEQ, and replace the data of an existing SSEQ file with your one. To find the offsets of existing SSEQ files, drag your ROM into VGMTrans, and select the song you want to replace. There, you should see the offset. The only problem with this is that I don't know what to do about the instruments. I think you need a good MIDI Sequencer for that, rip an existing SSEQ file with SSEQ2MIDI, and look in the existing MIDI which instrument is on which numbers, and overwrite the instrument numbers of your custom MIDI with the ones you want to make it sound in the game.


Hacks Gameboy 8-bit music in Pokémon Gen I & II, composes 8-bit music in FamiTracker

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#5 2013-09-01 12:32:39

AtecainCorp.
Member
Registered: 2013-04-14
Post 561/627

Re: AtecainCorp. Generation 3 project comming soon...

Nice to know... I prepared now Music to set new Thread... About my TEAMS! All Vilianous Teams I want describe there XD


http://hax.iimarck.us/topic/3435/ - Pokemon Ruby GEN V GRAPHIC hack Thread
http://hax.iimarck.us/topic/3476/ - Unused Music Midi Thread
http://hax.iimarck.us/topic/3579/ - Some info about region Thonsu

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