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Hey as some of you know, I have been making a pokemon b/w demake on g/s. anyway, for cities like castelia, A LOT of warps will be needed, and there's not always that available amount saved at the offset of that map data.
I am very, very new to hex editing, and cannot repoint what so ever, so I f anyone can add more space for warps, it would be much appreciated.
btw, It's a mockup on silver to look like yellow.
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I may be incorrect, but to my knowledge, you cannot do what you are describing without re-pointing the data. Re-pointing isn't really very difficult, so long as you have access to a hex editor and a pointer calculator. Actually, you don't really even need a special calculator to find pointers: this can be done using Windows Calculator if you have Windows 7 as your OS. A decent Hex Editor and Pointer Calculator should be somewhere in the Tools section. If not, just use Google to find them (I recommend GoldFinger or Translhextion for the Hex Editor and PointerBrechener or some other program for calculating pointers.).
"The more you know, the more you know you don't know." -Aristotle
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I like the preview, by the way. I'm somewhat envious of those who can create good maps, as I do no have the artistic design skill to do so.
"The more you know, the more you know you don't know." -Aristotle
"Now remember, kids, the Internet is serious business." - Unknown
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does castelia really need all those warps? it was always weird to me that they were there to begin with
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does castelia really need all those warps? it was always weird to me that they were there to begin with
well, we need them for the separate streets, maybe not the peers, or otherwise it would not have the same feel to it
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afaik johtomap repoints automatically when you increase the number of objects on a map, but it's easy to do by hand as well
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afaik johtomap repoints automatically when you increase the number of objects on a map, but it's easy to do by hand as well
wait how do you add more warps on johtomap?
fwi, The map properties on johtomap has brocken since I edited tilesets, so I've been using goldmap and g2map to edit map properties.
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