Skeetendo

’Cause all games were better on the GBC

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#1 2012-03-14 21:31:09

FireSlasher
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From: massachusetss
Registered: 2011-06-24
Post 96/178
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Good text editor?

Is there a really good text editor I could use to quickly edit text? Poketext wont work for me, I dunno why


I'm working on Sterling Silver: Cry of Celebi, if you have any questions, suggestions, or comments, feel free to email me

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#2 2012-03-14 21:32:23

stag019
Idea Killer
Registered: 2011-01-05
Post 148/630

Re: Good text editor?

Notepad works great for the Pokemon game version you have specified in your post.


You can try to hide yourself in this world of pretend; when the paper's crumpled up, it can't be perfect again.

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#3 2012-03-14 21:33:40

tekcoR
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From: Celadon City
Registered: 2010-10-16
Post 107/165

Re: Good text editor?

Hex editor + table file. :]
Edit: lol@stag
Thingy is also a good choice even if I have some trouble running it sometimes. O.o

Last edited by tekcoR (2012-03-14 21:35:59)


Cya

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#4 2012-03-14 22:11:35

FireSlasher
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From: massachusetss
Registered: 2011-06-24
Post 97/178
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Re: Good text editor?

I was using a hex editor/table file, but it got really tedious =[


I'm working on Sterling Silver: Cry of Celebi, if you have any questions, suggestions, or comments, feel free to email me

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#5 2012-03-14 22:53:50

stag019
Idea Killer
Registered: 2011-01-05
Post 149/630

Re: Good text editor?

Okay.
Well what's not tedious is using the Pokemon Red disassembly. Depending on what bank the text is it, you might not even have to repoint in order to change the text size. You can literally just open up the file in Notepad and change the text in that.


You can try to hide yourself in this world of pretend; when the paper's crumpled up, it can't be perfect again.

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#6 2012-03-14 23:29:00

FireSlasher
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From: massachusetss
Registered: 2011-06-24
Post 98/178
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Re: Good text editor?

I don't think that would work for gold, would it?


I'm working on Sterling Silver: Cry of Celebi, if you have any questions, suggestions, or comments, feel free to email me

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#7 2012-03-14 23:40:31

stag019
Idea Killer
Registered: 2011-01-05
Post 151/630

Re: Good text editor?

Gold? Who said anything about Gold?


You can try to hide yourself in this world of pretend; when the paper's crumpled up, it can't be perfect again.

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#8 2012-03-15 01:05:38

FireSlasher
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From: massachusetss
Registered: 2011-06-24
Post 99/178
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Re: Good text editor?

No one, but I should've mentioned I was looking for a good one to use on Gold


I'm working on Sterling Silver: Cry of Celebi, if you have any questions, suggestions, or comments, feel free to email me

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#9 2012-03-19 21:24:07

Vitharix
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Registered: 2011-12-29
Post 31/396

Re: Good text editor?

Trust me, trying to find an easier way to do it will just get you confused. I don't know if it's just me, but i've had some terrible luck with Poketext corrupting events, overwriting text, etc. To be able to fix those things, you need to know hex, so you might as well learn by doing. Use a hex editor and table file, it really is so much easier once you get it.

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#10 2012-03-19 23:06:46

Vitharix
Member
Registered: 2011-12-29
Post 32/396

Re: Good text editor?

I'm in the process of writing a tutorial for text editing in a hex editor, so i'll update this post with a link to it.

In my opinion, it is much, much easier and convenient to use a hex editor for text editing, because you can fully customise the text, however long or short you want it to be. It can also be helpful when learning all the commands that along with scripting, and it will help you get in the correct mindset of how scripting works.

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#11 2012-03-19 23:29:31

FireSlasher
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From: massachusetss
Registered: 2011-06-24
Post 108/178
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Re: Good text editor?

I actually agree vitharix, I'm just finding it tedious at the moment, I know how to do it though


I'm working on Sterling Silver: Cry of Celebi, if you have any questions, suggestions, or comments, feel free to email me

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#12 2012-03-20 06:18:50

Miksy91
Member
Registered: 2010-10-16
Post 824/2,305

Re: Good text editor?

vitharix wrote:

In my opinion, it is much, much easier and convenient to use a hex editor for text editing, because you can fully customise the text, however long or short you want it to be.

I somewhat have to disagree with the advantages of editing text through a table file or Poketext.
What I first do myself is to write a large amount of kk's (0xAA) in some random rom area where I want the text for the certain event / map events to be.
Then, I modify the ini-file of Poketext to load text from that offset and write my own text with it.

I usually split texts that are loaded from two different commands by putting 9 (0xFF) and a line break between them so I can easily replace them with 57 00 later.
Basically, I do most of the text editing with Poketext and just finish and start it with hex editing - way easier and less time consuming.
Besides, I've had no bugs with this method either.

And when I'm done with the text with both of these tools, I just remove the unused kk's (0xAA) so I can write other data there.

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#13 2012-03-20 06:37:47

Mateo
Member
From: The Sims 4
Registered: 2009-11-25
Post 1,284/3,455

Re: Good text editor?

Miksy's method is similar to mine. What I do is this:

Type whatever text I want in Poketext, and COPY it to notepad, then write down the "code length" underneath it, and repeat for all the text I will need for that event/map/etc.

Then I go to blank space in the bank I'm working in, and I type in FF (which translates to "9" with the table file) for how ever long the code length was, + 1 more (so if it said code length 70 I would put xFF in there 71 times) then typ 57 00 and repeat for the next block.

Then I edit the ini for Poketext to load at the fisrt entry.

When I open poketext, all my entries are pre-separated and exactly the right length to go and paste in the text I copied earlier. It sounds more time consuming than it is, especially since when I'm inserting the FFs I just copy an FF then tell it "Paste X times" so it goes really quick.

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